* @copyright 2014-2020 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class GameModeSettings implements ConfiguratorMenu, CallbackListener, CommunicationListener { /* * Constants */ const ACTION_PREFIX_SETTING = 'GameModeSetting.'; const CB_GAMEMODESETTING_CHANGED = 'GameModeSettings.SettingChanged'; const CB_GAMEMODESETTINGS_CHANGED = 'GameModeSettings.SettingsChanged'; /** @deprecated */ const CB_SCRIPTSETTING_CHANGED = 'GameModeSettings.SettingChanged'; /** @deprecated */ const CB_SCRIPTSETTINGS_CHANGED = 'GameModeSettings.SettingsChanged'; const TABLE_GAMEMODE_SETTINGS = 'mc_gamemodesettings'; /** @deprecated */ const TABLE_SCRIPT_SETTINGS = 'mc_scriptsettings'; const DESCRIPTION_HIDDEN = ''; const SETTING_HIDE_SETTINGS_WITH_DESCRIPTION_HIDDEN = 'Hide Settings with Description "' . self::DESCRIPTION_HIDDEN . '"'; const SETTING_LOAD_DEFAULT_SETTINGS_STARTUP = 'Load Stored GameMode-Settings on Startup'; const SETTING_LOAD_DEFAULT_SETTINGS_MAP_BEGIN = 'Load Stored GameMode-Settings on Map-Begin'; const SETTING_PERMISSION_CHANGE_MODE_SETTINGS = 'Change GameMode-Settings'; /** @deprecated */ const SETTING_PERMISSION_CHANGE_SCRIPT_SETTINGS = 'Change Script-Settings'; const SETTING_SORT_SETTINGS = 'Sort Settings'; /* * Private properties */ /** @var ManiaControl $maniaControl */ private $maniaControl = null; /** * Construct a new script settings instance * * @param ManiaControl $maniaControl */ public function __construct(ManiaControl $maniaControl) { $this->maniaControl = $maniaControl; $this->initTables(); // Callbacks $this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'onInit'); $this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::BEGINMAP, $this, 'onBeginMap'); // Settings $this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_HIDE_SETTINGS_WITH_DESCRIPTION_HIDDEN, true); $this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_LOAD_DEFAULT_SETTINGS_STARTUP, false); $this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_LOAD_DEFAULT_SETTINGS_MAP_BEGIN, false); $this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_SORT_SETTINGS, true); // Permissions $this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_CHANGE_MODE_SETTINGS, AuthenticationManager::AUTH_LEVEL_ADMIN); //TODO remove to somewhere cleaner //Communication Listenings $this->initalizeCommunicationListenings(); } /** * Create all necessary database tables * * @return boolean */ private function initTables() { $mysqli = $this->maniaControl->getDatabase()->getMysqli(); $renameQuery = "ALTER TABLE `" . self::TABLE_SCRIPT_SETTINGS . "` RENAME TO `" . self::TABLE_GAMEMODE_SETTINGS . "`;"; $result = $mysqli->query($renameQuery); if (!$result) { if ($mysqli->errno === 1146) { // old doesn't exist, good, continue to force creation } elseif ($mysqli->errno === 1050) { // new one exists, drop the old table, get out $dropQuery = "DROP TABLE `" . self::TABLE_SCRIPT_SETTINGS . "`;"; $result = $mysqli->query($dropQuery); if (!$result) { trigger_error($mysqli->error, E_USER_ERROR); return false; } } else { // other error (successful rename would not have us got here) trigger_error($mysqli->error, E_USER_ERROR); return false; } } // else rename happened, continue to force creation $query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_GAMEMODE_SETTINGS . "` ( `index` int(11) NOT NULL AUTO_INCREMENT, `serverIndex` int(11) NOT NULL, `settingName` varchar(100) NOT NULL DEFAULT '', `settingValue` varchar(500) NOT NULL DEFAULT '', PRIMARY KEY (`index`), UNIQUE KEY `setting` (`serverIndex`, `settingName`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='GameMode-Settings' AUTO_INCREMENT=1;"; $statement = $mysqli->prepare($query); if ($mysqli->error) { trigger_error($mysqli->error, E_USER_ERROR); return false; } $statement->execute(); if ($statement->error) { trigger_error($statement->error, E_USER_ERROR); return false; } $statement->close(); $query = "ALTER TABLE `" . self::TABLE_GAMEMODE_SETTINGS . "` MODIFY `settingValue` VARCHAR(1000);"; // Grow the size limit for plugins settings $statement = $mysqli->prepare($query); if ($mysqli->error) { trigger_error($mysqli->error, E_USER_ERROR); return false; } $statement->execute(); if ($statement->error) { trigger_error($statement->error, E_USER_ERROR); return false; } $statement->close(); return true; } /** * @see \ManiaControl\Configurator\ConfiguratorMenu::getTitle() */ public static function getTitle() { return 'GameMode-Settings'; } /** * Get the settings of the GameMode into an Array * @return array|false */ public function getGameModeSettingsArray() { if ($this->maniaControl->getServer()->getScriptManager()->isScriptMode()) { return $this->maniaControl->getClient()->getModeScriptSettings(); } else { $gameModeSettings = $this->maniaControl->getClient()->getGameInfos(); $currentGameModeSettings = get_object_vars($gameModeSettings['CurrentGameInfos']); unset($gameModeSettings['CurrentGameInfos']); foreach ($currentGameModeSettings as $name => $value) { unset($currentGameModeSettings[$name]); $currentGameModeSettings[ucfirst($name)] = $value; } $gameModeSettings[0] = $currentGameModeSettings; $nextGameModeSettings = get_object_vars($gameModeSettings['NextGameInfos']); unset($gameModeSettings['NextGameInfos']); foreach ($nextGameModeSettings as $name => $value) { unset($nextGameModeSettings[$name]); $nextGameModeSettings[ucfirst($name)] = $value; } $gameModeSettings[1] = $nextGameModeSettings; return $gameModeSettings; } } /** * Set the settings of the GameMode from an Array. * Returns true, if successful. * @param array $settings * @return bool */ public function setGameModeSettingsArray(array $settings) { static $settingToMethodReplace = array( 'LapsNbLaps' => 'SetNbLaps', 'RoundsForcedLaps' => 'SetRoundForcedLaps', 'RoundsPointsLimit' => 'SetRoundPointsLimit', 'RoundsUseNewRules' => 'SetUseNewRulesRound', 'TeamMaxPoints' => 'SetMaxPointsTeam', 'TeamUseNewRules' => 'SetUseNewRulesTeam', ); if ($this->maniaControl->getServer()->getScriptManager()->isScriptMode()) { return $this->maniaControl->getClient()->setModeScriptSettings($settings); } else { $success = true; foreach ($settings as $key => $value) { if (array_key_exists($key, $settingToMethodReplace)) { $key = $settingToMethodReplace[$key]; } else { $key = 'Set'.$key; } $success &= $this->maniaControl->getClient()->execute($key, array($value)); } return $success; } } /** * Handle OnInit callback */ public function onInit() { if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_LOAD_DEFAULT_SETTINGS_MAP_BEGIN)) { $this->loadSettingsFromDatabase(); } } /** * Load Settings from Database * * @return bool */ public function loadSettingsFromDatabase() { $gameModeSettings = null; try { $gameModeSettings = $this->getGameModeSettingsArray(); if (!$this->maniaControl->getServer()->getScriptManager()->isScriptMode()) { $gameModeSettings = $gameModeSettings[0]; } } catch (\Exception $e) { return false; } $mysqli = $this->maniaControl->getDatabase()->getMysqli(); $serverIndex = $this->maniaControl->getServer()->index; $query = "SELECT * FROM `" . self::TABLE_GAMEMODE_SETTINGS . "` WHERE serverIndex = {$serverIndex};"; $result = $mysqli->query($query); if ($mysqli->error) { trigger_error($mysqli->error); return false; } $loadedSettings = array(); while ($row = $result->fetch_object()) { if (!isset($gameModeSettings[$row->settingName])) { continue; } $loadedSettings[$row->settingName] = $row->settingValue; settype($loadedSettings[$row->settingName], gettype($gameModeSettings[$row->settingName])); } $result->free(); if (empty($loadedSettings)) { return true; } try { $this->setGameModeSettingsArray($loadedSettings); } catch (\Exception $e) { return false; } return true; } /** * Handle Begin Map Callback */ public function onBeginMap() { if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_LOAD_DEFAULT_SETTINGS_STARTUP)) { $this->loadSettingsFromDatabase(); } } /** * @see \ManiaControl\Configurator\ConfiguratorMenu::getMenu() */ public function getMenu($width, $height, Script $script, Player $player) { $isScriptMode = $this->maniaControl->getServer()->getScriptManager()->isScriptMode(); $paging = new Paging(); $script->addFeature($paging); $frame = new Frame(); $scriptParams = null; $gameModeSettings = null; $error = null; try { $gameModeSettings = $this->getGameModeSettingsArray(); if ($isScriptMode) { $scriptInfo = $this->maniaControl->getClient()->getModeScriptInfo(); $scriptParams = $scriptInfo->paramDescs; $hideSettingsWithDescriptionHidden = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_HIDE_SETTINGS_WITH_DESCRIPTION_HIDDEN); if ($hideSettingsWithDescriptionHidden) { $scriptParams = array_filter($scriptParams, function ($scriptParam) { return $scriptParam->desc !== self::DESCRIPTION_HIDDEN; }); } usort($scriptParams, function ($a, $b) { return $a->name === $b->name ? 0 : ($a->name < $b->name ? -1 : 1); }); } else { $scriptParams = $gameModeSettings[0]; ksort($scriptParams); } } catch (\Exception $e) { $label = new Label(); $frame->addChild($label); $label->setText($e->getMessage()); return $frame; } // Config $pagerSize = 9.; $settingHeight = 5.; $labelTextSize = 2; // Pagers $pagerPrev = new Quad_Icons64x64_1(); $frame->addChild($pagerPrev); $pagerPrev->setPosition($width * 0.39, $height * -0.44, 2); $pagerPrev->setSize($pagerSize, $pagerSize); $pagerPrev->setSubStyle($pagerPrev::SUBSTYLE_ArrowPrev); $pagerNext = new Quad_Icons64x64_1(); $frame->addChild($pagerNext); $pagerNext->setPosition($width * 0.45, $height * -0.44, 2); $pagerNext->setSize($pagerSize, $pagerSize); $pagerNext->setSubStyle($pagerNext::SUBSTYLE_ArrowNext); $paging->addButtonControl($pagerNext); $paging->addButtonControl($pagerPrev); $pageCountLabel = new Label_Text(); $frame->addChild($pageCountLabel); $pageCountLabel->setHorizontalAlign($pageCountLabel::RIGHT); $pageCountLabel->setPosition($width * 0.35, $height * -0.44, 1); $pageCountLabel->setStyle($pageCountLabel::STYLE_TextTitle1); $pageCountLabel->setTextSize(2); $paging->setLabel($pageCountLabel); if (!$isScriptMode) { $descriptionLabel = new Label(); $frame->addChild($descriptionLabel); $descriptionLabel->setHorizontalAlign($descriptionLabel::LEFT); $descriptionLabel->setPosition($width * -0.45, $height * -0.44); $descriptionLabel->setSize($width * 0.7, $settingHeight); $descriptionLabel->setText('Changes only apply with map skip/restart'); $descriptionLabel->setTextColor('ff0'); $descriptionLabel->setTextSize($labelTextSize); $descriptionLabel->setTranslate(true); } // Setting pages $pageFrame = null; $posY = 0.; $index = 0; foreach ($scriptParams as $key => $scriptParam) { $settingName = null; $settingValue = null; if ($isScriptMode) { $settingName = $scriptParam->name; if (!isset($gameModeSettings[$settingName])) { continue; } $settingValue = $gameModeSettings[$settingName]; } else { $settingName = $key; if (!isset($gameModeSettings[0][$settingName]) && !isset($gameModeSettings[1][$settingName])) { continue; } $settingValue = array( 0 => $gameModeSettings[0][$settingName], 1 => $gameModeSettings[1][$settingName] ); } if ($index % 13 === 0) { $pageFrame = new Frame(); $frame->addChild($pageFrame); $posY = 0.41 * $height; $paging->addPageControl($pageFrame); } $settingFrame = new Frame(); $pageFrame->addChild($settingFrame); $settingFrame->setY($posY); $nameLabel = new Label_Text(); $settingFrame->addChild($nameLabel); $nameLabel->setHorizontalAlign($nameLabel::LEFT); $nameLabel->setSize(0.4 * $width, $settingHeight); $nameLabel->setStyle($nameLabel::STYLE_TextCardSmall); $nameLabel->setText($settingName); $nameLabel->setTextSize($labelTextSize); $nameLabel->setX(-0.46 * $width); if (!$isScriptMode) { if (is_bool($settingValue[0])) { $activeQuad = new Quad_Icons64x64_1(); $settingFrame->addChild($activeQuad); $activeQuad->setSize(0.9 * $settingHeight, 0.9 * $settingHeight); if ($settingValue[0]) { $activeQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_LvlGreen); } else { $activeQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_LvlRed); } $activeQuad->setX(0.1 * $width); } else { $currentLabel = new Label_Text(); $settingFrame->addChild($currentLabel); $currentLabel->setHorizontalAlign(Label_Text::RIGHT); $currentLabel->setSize(0.2 * $width, 0.9 * $settingHeight); $currentLabel->setStyle(Label_Text::STYLE_TextValueSmall); $currentLabel->setText($settingValue[0]); $currentLabel->setTextColor('aaa'); $currentLabel->setTextPrefix('$i'); $currentLabel->setTextSize(1); $currentLabel->setX(0.11 * $width); } $settingValue = $settingValue[1]; } if (is_bool($settingValue)) { // Boolean checkbox $quad = new Quad(); $quad->setSize(4, 4); $quad->setX(0.27 * $width); $checkBox = new CheckBox(self::ACTION_PREFIX_SETTING . $settingName, $settingValue, $quad); $settingFrame->addChild($checkBox); } else { // Value entry $entry = new Entry(); $settingFrame->addChild($entry); $entry->setDefault($settingValue); $entry->setName(self::ACTION_PREFIX_SETTING . $settingName); $entry->setSize(0.3 * $width, 0.9 * $settingHeight); $entry->setStyle(Label_Text::STYLE_TextValueSmall); $entry->setTextSize(1); $entry->setMaxLength(1000); $entry->setX(0.275 * $width); } if ($isScriptMode) { $descriptionLabel = new Label(); $pageFrame->addChild($descriptionLabel); $descriptionLabel->setHorizontalAlign($descriptionLabel::LEFT); $descriptionLabel->setPosition(-0.45 * $width, -0.44 * $height); $descriptionLabel->setSize(0.7 * $width, $settingHeight); $descriptionLabel->setTextSize($labelTextSize); $descriptionLabel->setTranslate(true); $nameLabel->addTooltipLabelFeature($descriptionLabel, $scriptParam->desc); } $posY -= $settingHeight; $index++; } return $frame; } /** * @see \ManiaControl\Configurator\ConfiguratorMenu::saveConfigData() */ public function saveConfigData(array $configData, Player $player) { if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_CHANGE_MODE_SETTINGS)) { $this->maniaControl->getAuthenticationManager()->sendNotAllowed($player); return; } if (!$configData[3] || strpos($configData[3][0]['Name'], self::ACTION_PREFIX_SETTING) !== 0) { return; } $gameModeSettings = null; try { $gameModeSettings = $this->getGameModeSettingsArray(); if (!$this->maniaControl->getServer()->getScriptManager()->isScriptMode()) { $gameModeSettings = $gameModeSettings[0]; } } catch (\Exception $e) { return; } $prefixLength = strlen(self::ACTION_PREFIX_SETTING); $newSettings = array(); foreach ($configData[3] as $setting) { $settingName = substr($setting['Name'], $prefixLength); if (!isset($gameModeSettings[$settingName])) { var_dump('no setting ' . $settingName); continue; } if ($setting['Value'] == $gameModeSettings[$settingName]) { // Not changed continue; } $newSettings[$settingName] = $setting['Value']; settype($newSettings[$settingName], gettype($gameModeSettings[$settingName])); } $success = $this->applyNewModeSettings($newSettings, $player); if ($success) { $this->maniaControl->getChat()->sendSuccess('GameMode-Settings saved!', $player); } else { $this->maniaControl->getChat()->sendError('GameMode-Settings Saving failed!', $player); } // Reopen the Menu $this->maniaControl->getConfigurator()->showMenu($player, $this); } /** * Apply the Array of new Script Settings * * @param array $newSettings * @param Player $player * @return bool */ private function applyNewModeSettings(array $newSettings, Player $player) { if (empty($newSettings)) { return true; } try { $success = $this->setGameModeSettingsArray($newSettings); if (!$success) { return false; } } catch (\Exception $e) { $this->maniaControl->getChat()->sendException($e, $player); return false; } // Save Settings into Database $mysqli = $this->maniaControl->getDatabase()->getMysqli(); $query = "INSERT INTO `" . self::TABLE_GAMEMODE_SETTINGS . "` ( `serverIndex`, `settingName`, `settingValue` ) VALUES ( ?, ?, ? ) ON DUPLICATE KEY UPDATE `settingValue` = VALUES(`settingValue`);"; $statement = $mysqli->prepare($query); if ($mysqli->error) { trigger_error($mysqli->error); return false; } $settingName = null; $settingValue = null; $statement->bind_param('iss', $this->maniaControl->getServer()->index, $settingName, $settingValue); // Notifications $settingsCount = count($newSettings); $settingIndex = 0; $title = $this->maniaControl->getAuthenticationManager()->getAuthLevelName($player); $chatMessage = $this->maniaControl->getChat()->formatMessage( "\$ff0{$title} %s set GameMode-Setting" . ($settingsCount > 1 ? "s" : "") . " ", $player ); foreach ($newSettings as $settingName => $settingValue) { $chatMessage .= $this->maniaControl->getChat()->formatMessage( '%s to %s', preg_replace('/^S_/', '', $settingName), $this->parseSettingValue($settingValue) ); if ($settingIndex <= $settingsCount - 2) { $chatMessage .= ', '; } // Add To Database $statement->execute(); if ($statement->error) { trigger_error($statement->error); } // Trigger own callback $this->maniaControl->getCallbackManager()->triggerCallback(self::CB_GAMEMODESETTING_CHANGED, $settingName, $settingValue); $settingIndex++; } $statement->close(); $this->maniaControl->getCallbackManager()->triggerCallback(self::CB_GAMEMODESETTINGS_CHANGED); $chatMessage .= '!'; $this->maniaControl->getChat()->sendInformation($chatMessage); Logger::logInfo($chatMessage, true); return true; } /** * Parse the Setting Value to a String Representation * * @param mixed $value * @return string */ private function parseSettingValue($value) { if (is_bool($value)) { return ($value ? 'True' : 'False'); } return (string) $value; } /** * Initializes the communication Listenings */ private function initalizeCommunicationListenings() { $this->maniaControl->getCommunicationManager()->registerCommunicationListener(CommunicationMethods::GET_GAMEMODE_SETTINGS, $this, function ($data) { try { $gameModeSettings = $this->getGameModeSettingsArray(); } catch (\Exception $e) { return new CommunicationAnswer($e->getMessage(), true); } return new CommunicationAnswer($gameModeSettings); }); $this->maniaControl->getCommunicationManager()->registerCommunicationListener(CommunicationMethods::SET_GAMEMODE_SETTINGS, $this, function ($data) { if (!is_object($data) || !property_exists($data, "gameModeSettings")) { return new CommunicationAnswer("No valid GameMode-Settings provided!", true); } $gameModeSettings = null; try { $gameModeSettings = $this->getGameModeSettingsArray(); if (!$this->maniaControl->getServer()->getScriptManager()->isScriptMode()) { $gameModeSettings = $gameModeSettings[0]; } } catch (\Exception $e) { return new CommunicationAnswer($e->getMessage(), true); } $newSettings = array(); foreach ($data->gameModeSettings as $name => $value) { if (!isset($gameModeSettings[$name])) { var_dump('no setting ' . $name); continue; } if ($value == $gameModeSettings[$name]) { // unchanged continue; } $newSettings[$name] = $value; settype($newSettings[$name], gettype($gameModeSettings[$name])); } // No new Settings if (empty($newSettings)) { return new CommunicationAnswer(array("success" => true)); } // Trigger GameModeSettings Changed Callback $this->maniaControl->getCallbackManager()->triggerCallback(self::CB_GAMEMODESETTINGS_CHANGED); // Set the Settings try { $success = $this->setGameModeSettingsArray($newSettings); return new CommunicationAnswer(array("success" => $success)); } catch (\Exception $e) { return new CommunicationAnswer($e->getMessage(), true); } }); /** @deprecated */ $this->maniaControl->getCommunicationManager()->registerCommunicationListener(CommunicationMethods::GET_SCRIPT_SETTINGS, $this, function ($data) { try { $scriptSettings = $this->maniaControl->getClient()->getModeScriptSettings(); } catch (\Exception $e) { return new CommunicationAnswer($e->getMessage(), true); } return new CommunicationAnswer($scriptSettings); }); /** @deprecated */ $this->maniaControl->getCommunicationManager()->registerCommunicationListener(CommunicationMethods::SET_SCRIPT_SETTINGS, $this, function ($data) { if (!is_object($data) || !property_exists($data, "scriptSettings")) { return new CommunicationAnswer("No valid ScriptSettings provided!", true); } try { $scriptSettings = $this->maniaControl->getClient()->getModeScriptSettings(); } catch (\Exception $e) { return new CommunicationAnswer($e->getMessage(), true); } $newSettings = array(); foreach ($data->scriptSettings as $name => $value) { if (!isset($scriptSettings[$name])) { var_dump('no setting ' . $name); continue; } if ($value == $scriptSettings[$name]) { // Not changed continue; } $newSettings[$name] = $value; settype($newSettings[$name], gettype($scriptSettings[$name])); } //No new Settings if (empty($newSettings)) { return new CommunicationAnswer(array("success" => true)); } //Trigger Scriptsettings Changed Callback $this->maniaControl->getCallbackManager()->triggerCallback(self::CB_SCRIPTSETTINGS_CHANGED); //Set the Settings $success = $this->maniaControl->getClient()->setModeScriptSettings($newSettings); return new CommunicationAnswer(array("success" => $success)); }); } }