diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Connection.php b/application/core/Libs/Maniaplanet/DedicatedServer/Connection.php index cedb102e..f1f208d7 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Connection.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Connection.php @@ -13,56 +13,42 @@ namespace Maniaplanet\DedicatedServer; */ class Connection { - const API_2011_08_01 = '2011-08-01'; - const API_2011_10_06 = '2011-10-06'; - const API_2012_06_19 = '2012-06-19'; - const API_2013_04_16 = '2013-04-16'; + /** + * @var Connection[] + */ + static protected $instances = array(); - /** @var Connection[] */ - protected static $instances = array(); - /** @var int[] */ - private static $levels = array( - null => -1, - 'User' => 0, - 'Admin' => 1, - 'SuperAdmin' => 2 - ); - - /** @var Xmlrpc\GbxRemote */ + /** + * XML-RPC client instance + * @var Xmlrpc\GbxRemote + */ protected $xmlrpcClient; - /** @var string */ - protected $user; /** * @param string $host * @param int $port - * @param int $timeout (in s) + * @param int $timeout (in ms) * @param string $user * @param string $password - * @param string $apiVersion * @return Connection */ - static function factory($host='127.0.0.1', $port=5000, $timeout=5, $user='SuperAdmin', $password='SuperAdmin', $apiVersion=self::API_2013_04_16) + static function factory($host = '127.0.0.1', $port = 5000, $timeout = 50, $user = 'SuperAdmin', $password = 'SuperAdmin') { $key = $host.':'.$port; if(!isset(self::$instances[$key])) - self::$instances[$key] = new self($host, $port, $timeout); - self::$instances[$key]->authenticate($user, $password); - self::$instances[$key]->setApiVersion($apiVersion); - + { + self::$instances[$key] = new self($host, $port, $timeout, $user, $password); + } return self::$instances[$key]; } /** - * @param Connection|string $hostOrConnection + * @param string $host * @param int $port */ - static function delete($hostOrConnection, $port=null) + static function delete($host, $port) { - if($hostOrConnection instanceof Connection) - $key = array_search($hostOrConnection, self::$instances); - else - $key = $hostOrConnection.':'.$port; + $key = $host.':'.$port; if(isset(self::$instances[$key])) { self::$instances[$key]->terminate(); @@ -72,8 +58,8 @@ class Connection /** * Change client timeouts - * @param int $read read timeout (in ms), 0 to leave unchanged - * @param int $write write timeout (in ms), 0 to leave unchanged + * @param int $read read timeout (in ms), null or 0 to leave unchanged + * @param int $write write timeout (in ms), null or 0 to leave unchanged */ function setTimeouts($read=null, $write=null) { @@ -92,10 +78,14 @@ class Connection * @param string $host * @param int $port * @param int $timeout + * @param string $user + * @param string $password */ - protected function __construct($host, $port, $timeout) + protected function __construct($host, $port, $timeout, $user, $password) { - $this->xmlrpcClient = new Xmlrpc\GbxRemote($host, $port, $timeout); + $this->xmlrpcClient = new Xmlrpc\GbxRemote($host, $port, array('open' => $timeout)); + $this->authenticate($user, $password); + $this->setApiVersion('2013-04-16'); } /** @@ -108,8 +98,9 @@ class Connection } /** - * Return pending callbacks - * @return mixed[] + * + * Read a Call back on the DedicatedServer and call the method if handle + * @param array $methods if empty, every methods will be called on call back, otherwise only the method declared inside. The metho name must be the name of the interface's method */ function executeCallbacks() { @@ -118,68 +109,62 @@ class Connection /** * Execute the calls in queue and return the result - * @return mixed + * TODO Prendre en compte les retours du mutliQuery (via un handler ?) */ function executeMulticall() { - return $this->xmlrpcClient->multiquery(); + $this->xmlrpcClient->multiquery(); } /** - * Add a call in queue. It will be executed by the next Call from the user to executeMulticall + * Add a call in queur. It will be executed by the next Call from the user to executemulticall * @param string $methodName - * @param mixed[] $params - * @param bool $multicall True to queue the request or false to execute it immediately - * @return mixed + * @param string $authLevel + * @param array $params */ - protected function execute($methodName, $params=array(), $multicall=false) + protected function execute($methodName, $params = array(), $multicall = false) { if($multicall) + { $this->xmlrpcClient->addCall($methodName, $params); + } else + { return $this->xmlrpcClient->query($methodName, $params); + } } /** - * Allow user authentication by specifying a login and a password, to gain access to the set of functionalities corresponding to this authorization level. - * @param string $user - * @param string $password - * @return bool - * @throws InvalidArgumentException + * Given the name of a method, return an array of legal signatures. + * Each signature is an array of strings. + * The first item of each signature is the return type, and any others items are parameter types. + * @param string $methodName + * @return array */ - function authenticate($user, $password) + function methodSignature($methodName) { - if(!is_string($user) || !isset(self::$levels[$user])) - throw new InvalidArgumentException('user = '.print_r($user, true)); - if(self::$levels[$this->user] >= self::$levels[$user]) - return true; - - if(!is_string($password)) - throw new InvalidArgumentException('password = '.print_r($password, true)); - - $res = $this->execute(ucfirst(__FUNCTION__), array($user, $password)); - if($res) - $this->user = $user; - return $res; + return $this->execute('system.methodSignature', array($methodName)); } /** * Change the password for the specified login/user. - * Only available to SuperAdmin. - * @param string $user + * @param string $username * @param string $password - * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function changeAuthPassword($user, $password, $multicall=false) + function changeAuthPassword($username, $password) { - if(!is_string($user) || !isset(self::$levels[$user])) - throw new InvalidArgumentException('user = '.print_r($user, true)); if(!is_string($password)) + { throw new InvalidArgumentException('password = '.print_r($password, true)); + } + if($username != 'User' && $username != 'Admin' && $username != 'SuperAdmin') + { + throw new InvalidArgumentException('username = '.print_r($username, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($user, $password), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($username, $password), false); } /** @@ -187,14 +172,10 @@ class Connection * @param bool $enable * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function enableCallbacks($enable, $multicall=false) + function enableCallbacks($enable, $multicall = false) { - if(!is_bool($enable)) - throw new InvalidArgumentException('enable = '.print_r($enable, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array((bool) $enable), $multicall); } /** @@ -202,163 +183,230 @@ class Connection * @param string $version * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setApiVersion($version, $multicall=false) + function setApiVersion($version, $multicall = false) { - if(!is_string($version)) - throw new InvalidArgumentException('version = '.print_r($version, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($version), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array((string) $version), $multicall); } /** - * Returns a struct with the Name, TitleId, Version, Build and ApiVersion of the application remotely controlled. + * Returns a struct with the Name, Version, Build and ApiVersion of the application remotely controled. * @return Structures\Version + * @throws InvalidArgumentException */ function getVersion() { - return Structures\Version::fromArray($this->execute(ucfirst(__FUNCTION__))); + $result = $this->execute(ucfirst(__FUNCTION__)); + return Structures\Version::fromArray($result); } - /** - * Returns the current status of the server. - * @return Structures\Status - */ - function getStatus() + function authenticate($username, $password) { - return Structures\Status::fromArray($this->execute(ucfirst(__FUNCTION__))); + return $this->execute(ucfirst(__FUNCTION__), array($username, $password), false); } /** - * Quit the application. - * Only available to SuperAdmin. + * Call a vote for a cmd. The command is a XML string corresponding to an XmlRpc request. + * You can additionally specifiy specific parameters for this vote: a ratio, a time out + * and who is voting. Special timeout values: a timeout of '0' means default, '1' means + * indefinite; a ratio of '-1' means default; Voters values: '0' means only active players, + * '1' means any player, '2' is for everybody, pure spectators included. + * @param Structures\Vote $vote + * @param double $ratio -1 means default, else ration should be between 0 and 1 + * @param int $timeout time to vote in millisecondes, '0' means default + * @param int $voters Voters values: '0' means only active players, '1' means any player, '2' is for everybody, pure spectators included * @param bool $multicall - * @return bool + * @throws InvalidArgumentException */ - function quitGame($multicall=false) + function callVote(Structures\Vote $vote, $ratio = 0.5, $timeout = 0, $voters = 1, $multicall = false) + { + if(is_null($vote)) + { + throw new InvalidArgumentException('vote must be set'); + } + if(!is_float($ratio)) + { + throw new InvalidArgumentException('ratio = '.print_r($ratio, true)); + } + if(!is_int($timeout)) + { + throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + } + if(!is_int($voters)) + { + throw new InvalidArgumentException('voters = '.print_r($voters, true)); + } + if(!is_array($vote->cmdParam)) + { + throw new InvalidArgumentException('vote->cmdParam = '.print_r($vote->cmdParam, true)); + } + + $tmpCmd = Xmlrpc\Request::encode($vote->cmdName, $vote->cmdName); + + return $this->execute(ucfirst(__FUNCTION__).'Ex', array($tmpCmd, $ratio, $timeout, $voters), $multicall); + } + + /** + * Call a vote to kick a player. + * You can additionally specifiy specific parameters for this vote: a ratio, a time out + * and who is voting. Special timeout values: a timeout of '0' means default, '1' means + * indefinite; a ratio of '-1' means default; Voters values: '0' means only active players, + * '1' means any player, '2' is for everybody, pure spectators included. + * @param Structures\Player|string $player Structures\Player or string + * @param double $ratio -1 means default, else ration should be between 0 and 1 + * @param int $timeout time to vote in millisecondes, '0' means default + * @param int $voters Voters values: '0' means only active players, '1' means any player, '2' is for everybody, pure spectators included + * @param bool $multicall + * @throws InvalidArgumentException + */ + function callVoteKick($player, $ratio = 0.5, $timeout = 0, $voters = 1, $multicall = false) + { + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } + if(!is_float($ratio)) + { + throw new InvalidArgumentException('ratio = '.print_r($ratio, true)); + } + if(!is_int($timeout)) + { + throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + } + if(!is_int($voters)) + { + throw new InvalidArgumentException('voters = '.print_r($voters, true)); + } + + $tmpCmd = Xmlrpc\Request::encode('Kick', array($login)); + + return $this->execute('CallVoteEx', array($tmpCmd, $ratio, $timeout, $voters), $multicall); + } + + /** + * Call a vote to ban a player. + * You can additionally specifiy specific parameters for this vote: a ratio, a time out + * and who is voting. Special timeout values: a timeout of '0' means default, '1' means + * indefinite; a ratio of '-1' means default; Voters values: '0' means only active players, + * '1' means any player, '2' is for everybody, pure spectators included. + * @param Structures\Player|string $player + * @param double $ratio -1 means default, else ration should be between 0 and 1 + * @param int $timeout time to vote in millisecondes, '0' means default + * @param int $voters Voters values: '0' means only active players, '1' means any player, '2' is for everybody, pure spectators included + * @param bool $multicall + * @throws InvalidArgumentException + */ + function callVoteBan($player, $ratio = 0.6, $timeout = 0, $voters = 1, $multicall = false) + { + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } + if(!is_float($ratio)) + { + throw new InvalidArgumentException('ratio = '.print_r($ratio, true)); + } + if(!is_int($timeout)) + { + throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + } + if(!is_int($voters)) + { + throw new InvalidArgumentException('voters = '.print_r($voters, true)); + } + + $tmpCmd = Xmlrpc\Request::encode('Ban', array($login)); + + return $this->execute('CallVoteEx', array($tmpCmd, $ratio, $timeout, $voters), $multicall); + } + + /** + * Call a vote to restart the current Map. + * You can additionally specifiy specific parameters for this vote: a ratio, a time out + * and who is voting. Special timeout values: a timeout of '0' means default, '1' means + * indefinite; a ratio of '-1' means default; Voters values: '0' means only active players, + * '1' means any player, '2' is for everybody, pure spectators included. + * @param double $ratio -1 means default, else ration should be between 0 and 1 + * @param int $timeout time to vote in millisecondes, '0' means default + * @param int $voters Voters values: '0' means only active players, '1' means any player, '2' is for everybody, pure spectators included + * @param bool $multicall + * @throws InvalidArgumentException + */ + function callVoteRestartMap($ratio = 0.5, $timeout = 0, $voters = 1, $multicall = false) + { + if(!is_float($ratio)) + { + throw new InvalidArgumentException('ratio = '.print_r($ratio, true)); + } + if(!is_int($timeout)) + { + throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + } + if(!is_int($voters)) + { + throw new InvalidArgumentException('voters = '.print_r($voters, true)); + } + + $tmpCmd = Xmlrpc\Request::encode('RestartMap', array()); + + return $this->execute('CallVoteEx', array($tmpCmd, $ratio, $timeout, $voters), $multicall); + } + + /** + * Call a vote to go to the next Map. + * You can additionally specifiy specific parameters for this vote: a ratio, a time out + * and who is voting. Special timeout values: a timeout of '0' means default, '1' means + * indefinite; a ratio of '-1' means default; Voters values: '0' means only active players, + * '1' means any player, '2' is for everybody, pure spectators included. + * @param double $ratio -1 means default, else ration should be between 0 and 1 + * @param int $timeout time to vote in millisecondes, '0' means default + * @param int $voters Voters values: '0' means only active players, '1' means any player, '2' is for everybody, pure spectators included + * @param bool $multicall + * @throws InvalidArgumentException + */ + function callVoteNextMap($ratio = 0.5, $timeout = 0, $voters = 1, $multicall = false) + { + if(!is_float($ratio)) + { + throw new InvalidArgumentException('ratio = '.print_r($ratio, true)); + } + if(!is_int($timeout)) + { + throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + } + if(!is_int($voters)) + { + throw new InvalidArgumentException('voters = '.print_r($voters, true)); + } + + $tmpCmd = Xmlrpc\Request::encode('NextMap', array()); + + return $this->execute('CallVoteEx', array($tmpCmd, $ratio, $timeout, $voters), $multicall); + } + + /** + * Used internaly by game. + * @param bool $multicall + * @return bool + */ + protected function internalCallVote($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } - /** - * Call a vote for a command. - * You can additionally supply specific parameters for this vote: a ratio, a time out and who is voting. - * Only available to Admin. - * @param Structures\Vote $vote - * @param float $ratio In range [0,1] or -1 for default ratio - * @param int $timeout In milliseconds, 0 for default timeout, 1 for indefinite - * @param int $voters 0: active players, 1: any player, 2: everybody including pure spectators - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function callVote($vote, $ratio=-1., $timeout=0, $voters=1, $multicall=false) - { - if(!($vote instanceof Structures\Vote && $vote->isValid())) - throw new InvalidArgumentException('vote = '.print_r($vote, true)); - if(!Structures\VoteRatio::isRatio($ratio)) - throw new InvalidArgumentException('ratio = '.print_r($ratio, true)); - if(!is_int($timeout)) - throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); - if(!is_int($voters) || $voters < 0 || $voters > 2) - throw new InvalidArgumentException('voters = '.print_r($voters, true)); - - $xml = Xmlrpc\Request::encode($vote->cmdName, $vote->cmdParam, false); - return $this->execute(ucfirst(__FUNCTION__).'Ex', array($xml, $ratio, $timeout, $voters), $multicall); - } - - /** - * Call a vote to kick a player. - * You can additionally supply specific parameters for this vote: a ratio, a time out and who is voting. - * Only available to Admin. - * @param mixed $player A player object or a login - * @param float $ratio In range [0,1] or -1 for default ratio - * @param int $timeout In milliseconds, 0 for default timeout, 1 for indefinite - * @param int $voters 0: active players, 1: any player, 2: everybody including pure spectators - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function callVoteKick($player, $ratio=0.5, $timeout=0, $voters=1, $multicall=false) - { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - - $vote = new Structures\Vote(Structures\VoteRatio::COMMAND_KICK, array($login)); - return $this->callVote($vote, $ratio, $timeout, $voters, $multicall); - } - - /** - * Call a vote to ban a player. - * You can additionally supply specific parameters for this vote: a ratio, a time out and who is voting. - * Only available to Admin. - * @param mixed $player A player object or a login - * @param float $ratio In range [0,1] or -1 for default ratio - * @param int $timeout In milliseconds, 0 for default timeout, 1 for indefinite - * @param int $voters 0: active players, 1: any player, 2: everybody including pure spectators - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function callVoteBan($player, $ratio=0.6, $timeout=0, $voters=1, $multicall=false) - { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - - $vote = new Structures\Vote(Structures\VoteRatio::COMMAND_BAN, array($login)); - return $this->callVote($vote, $ratio, $timeout, $voters, $multicall); - } - - /** - * Call a vote to restart the current map. - * You can additionally supply specific parameters for this vote: a ratio, a time out and who is voting. - * Only available to Admin. - * @param float $ratio In range [0,1] or -1 for default ratio - * @param int $timeout In milliseconds, 0 for default timeout, 1 for indefinite - * @param int $voters 0: active players, 1: any player, 2: everybody including pure spectators - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function callVoteRestartMap($ratio=0.5, $timeout=0, $voters=1, $multicall=false) - { - $vote = new Structures\Vote(Structures\VoteRatio::COMMAND_RESTART_MAP); - return $this->callVote($vote, $ratio, $timeout, $voters, $multicall); - } - - /** - * Call a vote to go to the next map. - * You can additionally supply specific parameters for this vote: a ratio, a time out and who is voting. - * Only available to Admin. - * @param float $ratio In range [0,1] or -1 for default ratio - * @param int $timeout In milliseconds, 0 for default timeout, 1 for indefinite - * @param int $voters 0: active players, 1: any player, 2: everybody including pure spectators - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function callVoteNextMap($ratio=0.5, $timeout=0, $voters=1, $multicall=false) - { - $vote = new Structures\Vote(Structures\VoteRatio::COMMAND_NEXT_MAP); - return $this->callVote($vote, $ratio, $timeout, $voters, $multicall); - } - /** * Cancel the current vote. - * Only available to Admin. * @param bool $multicall * @return bool */ - function cancelVote($multicall=false) + function cancelVote($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** * Returns the vote currently in progress. + * The returned structure is { CallerLogin, CmdName, CmdParam }. * @return Structures\Vote */ function getCurrentCallVote() @@ -367,24 +415,27 @@ class Connection } /** - * Set a new timeout for waiting for votes. - * Only available to Admin. - * @param int $timeout In milliseconds, 0 to disable votes + * Set a new timeout for waiting for votes. A zero value disables callvote. + * Requires a map restart to be taken into account + * @param int $timeout time to vote in millisecondes, '0' disables callvote * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setCallVoteTimeOut($timeout, $multicall=false) + function setCallVoteTimeOut($timeout, $multicall = false) { if(!is_int($timeout)) + { throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($timeout), $multicall); } /** * Get the current and next timeout for waiting for votes. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields 'CurrentValue' and 'NextValue'. + * @return array */ function getCallVoteTimeOut() { @@ -393,24 +444,26 @@ class Connection /** * Set a new default ratio for passing a vote. - * Only available to Admin. - * @param float $ratio In range [0,1] or -1 to disable votes + * Must lie between 0 and 1. + * @param double $ratio * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setCallVoteRatio($ratio, $multicall=false) + function setCallVoteRatio($ratio, $multicall = false) { - if(!Structures\VoteRatio::isRatio($ratio)) + if($ratio !== -1. && !(is_float($ratio) && $ratio >= 0 && $ratio <= 1)) + { throw new InvalidArgumentException('ratio = '.print_r($ratio, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($ratio), $multicall); } /** * Get the current default ratio for passing a vote. - * @param bool $multicall - * @return float + * This value lies between 0 and 1. + * @return double */ function getCallVoteRatio() { @@ -418,124 +471,209 @@ class Connection } /** - * Set the ratios list for passing specific votes, extended version with parameters matching. - * Only available to Admin. - * @param Structures\VoteRatio[] $ratios - * @param bool $replaceAll True to override the whole ratios list or false to modify only specified ratios + * Set new ratios for passing specific votes. + * The parameter is an array of associative arrays + * {string votecommand, double ratio}, ratio is in [0,1] or -1. for vote disabled. + * @example setCallVoteRatios(array(array('Command' => 'Kick', 'Ratio' => -1. )); + * @param array $ratios * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setCallVoteRatios($ratios, $replaceAll=true, $multicall=false) + function setCallVoteRatios(array $ratios, $multicall = false) { - if(!is_array($ratios)) - throw new InvalidArgumentException('ratios = '.print_r($ratios, true)); - foreach($ratios as $i => &$ratio) - { - if(!($ratio instanceof Structures\VoteRatio && $ratio->isValid())) - throw new InvalidArgumentException('ratios['.$i.'] = '.print_r($ratios, true)); - $ratio = $ratio->toArray(); - } - if(!is_bool($replaceAll)) - throw new InvalidArgumentException('replaceAll = '.print_r($replaceAll, true)); - - return $this->execute(ucfirst(__FUNCTION__).'Ex', array($replaceAll, $ratios), $multicall); + return $this->setCallVoteRatiosEx(true, $ratios, $multicall); } /** - * @deprecated - * @see setCallVoteRatios() + * Get the current ratios for passing votes. + * @return array */ - function setCallVoteRatiosEx($replaceAll, $ratios, $multicall=false) + function getCallVoteRatios() { - return $this->setCallVoteRatios($ratios, $replaceAll, $multicall); + return $this->execute(ucfirst(__FUNCTION__)); + } + + /** + * Set the ratios list for passing specific votes, extended version with parameters matching. + * The parameters, a boolean ReplaceAll (or else, only modify specified ratios, leaving the previous ones unmodified) + * and an array of structs {string Command, string Param, double Ratio}, + * ratio is in [0,1] or -1 for vote disabled. + * Param is matched against the vote parameters to make more specific ratios, leave empty to match all votes for the command. + * Only available to Admin. + * @param bool $replaceAll + * @param array[array[]]|Structures\VoteRatio[] $ratios + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function setCallVoteRatiosEx($replaceAll, array $ratios, $multicall = false) + { + if(!is_array($ratios)) + { + throw new InvalidArgumentException('ratios = '.print_r($ratios, true)); + } + + foreach($ratios as $i => $ratio) + { + if($ratio instanceof Structures\VoteRatio) + { + $ratios[$i] = $ratio->toArray(); + } + else + { + if(!is_array($ratio) && !array_key_exists('Command', $ratio) && !array_key_exists('Ratio', $ratio)) + { + throw new InvalidArgumentException('ratios['.$i.'] = '.print_r($ratio, true)); + } + if(!is_string($ratio['Command'])) + { + throw new InvalidArgumentException('ratios['.$i.'][Command] = '.print_r($ratios['Command'], true)); + } + if($ratio['Ratio'] !== -1. && !(is_float($ratio['Ratio']) && $ratio['Ratio'] >= 0 && $ratio['Ratio'] <= 1)) + { + throw new InvalidArgumentException('ratios['.$i.'][Ratio] = '.print_r($ratio['Ratio'], true)); + } + if(array_key_exists('Param', $ratio) && !is_string($ratio['Param'])) + { + throw new InvalidArgumentException('ratios['.$i.'][Param] = '.print_r($ratio['Param'], true)); + } + elseif(!array_key_exists('Param', $ratio)) + { + $ratio['Param'] = ''; + $ratios[$i] = $ratio; + } + } + } + + return $this->execute(ucfirst(__FUNCTION__), array($replaceAll, $ratios), $multicall); } /** * Get the current ratios for passing votes, extended version with parameters matching. - * @param bool $multicall * @return Structures\VoteRatio[] */ - function getCallVoteRatios() - { - return Structures\VoteRatio::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__).'Ex')); - } - - /** - * @deprecated - * @see getCallVoteRatios() - */ function getCallVoteRatiosEx() { - return $this->getCallVoteRatios(); + return Structures\VoteRatio::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__))); } /** - * @deprecated - * @see chatSend() - */ - function chatSendServerMessage($message, $recipient=null, $multicall=false) - { - return $this->chatSend($message, $recipient, true, $multicall); - } - - /** - * @deprecated - * @see chatSend() - */ - function chatSendServerMessageToLanguage($messages, $recipient=null, $multicall=false) - { - return $this->chatSend($messages, $recipient, true, $multicall); - } - - /** - * Send a text message, possibly localised to a specific login or to everyone. - * Only available to Admin. - * @param string|string[][] $message Single string or array of structures {Lang='xx', Text='...'}: - * if no matching language is found, the last text in the array is used - * @param mixed $recipient Login, player object or array; null for all - * @param bool $isServerMessage False to include server login + * Send a localised text message to specied clients. + * The parameter is an array of structures {Lang='??', Text='...'}. + * If no matching language is found, the last text in the array is used. + * @param array $messages + * @param Structures\Player|string|mixed[] $receiver Structures\Player(s) who will receive the message, put null to send the message to everyone * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function chatSend($message, $recipient=null, $isServerMessage=false, $multicall=false) + function chatSendServerMessageToLanguage(array $messages, $receiver = null, $multicall = false) { - $logins = $this->getLogins($recipient, true); - if($logins === false) - throw new InvalidArgumentException('recipient = '.print_r($recipient, true)); - - $method = ucfirst(__FUNCTION__); - if(!is_bool($isServerMessage)) - throw new InvalidArgumentException('isServerMessage = '.print_r($isServerMessage, true)); - if($isServerMessage) - $method .= 'ServerMessage'; - - if(is_string($message)) + if(!is_array($messages)) { - if($logins === '') - return $this->execute($method, array($message), $multicall); - return $this->execute($method.'ToLogin', array($message, $logins), $multicall); + throw new InvalidArgumentException('messages = '.print_r($messages, true)); } - if(is_array($message)) - return $this->execute($method.'ToLanguage', array($message, $logins), $multicall); - // else - throw new InvalidArgumentException('message = '.print_r($message, true)); + if(is_null($receiver)) + { + $receiverString = ''; + } + else if(!($receiverString = $this->getLogins($receiver))) + { + throw new InvalidArgumentException('receiver = '.print_r($receiver, true)); + } + + return $this->execute(ucfirst(__FUNCTION__), array($messages, $receiverString), $multicall); } /** - * @deprecated - * @see chatSend() + * Send a text message without the server login to everyone if players is null. + * Players can be a Structures\Player object or an array of Structures\Player + * @param string $message + * @param Structures\Player|string|mixed[] $receiver Structures\Player(s) who will receive the message, put null to send the message to everyone + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException */ - function chatSendToLanguage($messages, $recipient=null, $multicall=false) + function chatSendServerMessage($message, $receiver = null, $multicall = false) { - return $this->chatSend($messages, $recipient, false, $multicall); + if(!is_string($message)) + { + throw new InvalidArgumentException('message = '.print_r($message, true)); + } + + $params = array($message); + $method = 'ChatSendServerMessage'; + if(!is_null($receiver)) + { + if(!($logins = $this->getLogins($receiver))) + { + throw new InvalidArgumentException('receiver = '.print_r($receiver, true)); + } + $params[] = $logins; + $method .= 'ToLogin'; + } + + return $this->execute($method, $params, $multicall); + } + + /** + * Send a localised text message to selected clients. + * The parameter is an array of structures {Lang='??', Text='...'}. + * If no matching language is found, the last text in the array is used. + * @param array $messages + * @param Structures\Player|string|mixed[] $receiver Structures\Player(s) who will receive the message, put null to send the message to everyone + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function chatSendToLanguage(array $messages, $receiver = null, $multicall = false) + { + if(!is_array($messages)) throw new InvalidArgumentException('messages = '.print_r($messages, true)); + + if($receiver == null) + { + $receiverString = ''; + } + else if(!($receiverString = $this->getLogins($receiver))) + { + throw new InvalidArgumentException('receiver = '.print_r($receiver, true)); + } + + return $this->execute(ucfirst(__FUNCTION__), array($messages, $receiverString), $multicall); + } + + /** + * Send a text message to every Structures\Player or the a specified player(s). + * If Structures\Player is null, the message will be delivered to every Structures\Player + * @param string $message + * @param Structures\Player|string|mixed[] $receiver Structures\Player(s) who will receive the message, put null to send the message to everyone + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function chatSend($message, $receiver, $multicall = false) + { + if(!is_string($message)) throw new InvalidArgumentException('message = '.print_r($message, true)); + + $params = array($message); + $method = 'ChatSend'; + if(!is_null($receiver)) + { + if(!($logins = $this->getLogins($receiver))) + { + throw new InvalidArgumentException('players = '.print_r($receiver, true)); + } + $params[] = $logins; + $method .= 'ToLogin'; + } + + return $this->execute($method, $params, $multicall); } /** * Returns the last chat lines. Maximum of 40 lines. - * Only available to Admin. - * @return string[] + * @return array */ function getChatLines() { @@ -543,716 +681,808 @@ class Connection } /** - * The chat messages are no longer dispatched to the players, they only go to the rpc callback and the controller has to manually forward them. - * Only available to Admin. + * The chat messages are no longer dispatched to the players, they only go to the rpc callback + * and the controller has to manually forward them. The second (optional) parameter allows all + * messages from the server to be automatically forwarded. * @param bool $enable - * @param bool $excludeServer Allows all messages from the server to be automatically forwarded. + * @param bool $serverAutomaticForward * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function chatEnableManualRouting($enable, $excludeServer=false, $multicall=false) + function chatEnableManualRouting($enable, $serverAutomaticForward = false, $multicall = false) { if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); - if(!is_bool($excludeServer)) - throw new InvalidArgumentException('excludeServer = '.print_r($excludeServer, true)); + } + if(!is_bool($serverAutomaticForward)) + { + throw new InvalidArgumentException('serverAutomaticForward = '.print_r($serverAutomaticForward, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($enable, $excludeServer), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($enable, $serverAutomaticForward), $multicall); } /** - * Send a message to the specified recipient (or everybody if empty) on behalf of sender. + * (Text, SenderLogin, DestLogin) Send a text message to the specified DestLogin (or everybody if empty) + * on behalf of SenderLogin. DestLogin can be a single login or a list of comma-separated logins. * Only available if manual routing is enabled. - * Only available to Admin. * @param string $message - * @param mixed $sender Login or player object - * @param mixed $recipient Login, player object or array; empty for all + * @param Structures\Player|string $sender + * @param Structures\Player|string $receiver * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function chatForward($message, $sender, $recipient=null, $multicall=false) + function chatForwardToLogin($message, $sender, $receiver = null, $multicall = false) { if(!is_string($message)) + { throw new InvalidArgumentException('message = '.print_r($message, true)); + } + if(!($senderLogin = $this->getLogin($sender))) + { + throw new InvalidArgumentException('sender must be set'); + } + $receiverLogin = $this->getLogin($receiver) ? : ''; - $senderLogin = $this->getLogin($sender); - if($senderLogin === false) - throw new InvalidArgumentException('sender = '.print_r($sender, true)); - $recipientLogins = $this->getLogins($recipient, true); - if($recipientLogins === false) - throw new InvalidArgumentException('recipient = '.print_r($recipient, true)); - - return $this->execute(ucfirst(__FUNCTION__).'ToLogin', array($message, $senderLogin, $recipientLogins), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($message, $senderLogin, $receiverLogin), $multicall); } /** - * @deprecated - * @see chatForward() - */ - function chatForwardToLogin($message, $sender, $recipient=null, $multicall=false) - { - return $this->chatForward($message, $sender, $recipient, $multicall); - } - - /** - * Display a notice on all clients. - * Only available to Admin. - * @param mixed $recipient Login, player object or array; empty for all + * Display a notice on the client with the specified UId. + * The parameters are : + * the Uid of the client to whom the notice is sent, + * the text message to display, + * the UId of the avatar to display next to it (or '255' for no avatar), + * an optional 'max duration' in seconds (default: 3). * @param string $message - * @param mixed $avatar Login or player object whose avatar will be displayed; empty for none - * @param int $variant 0: normal, 1: sad, 2: happy + * @param Structures\Player|string|mixed[] $receiver + * @param Structures\Player|string $player + * @param int $variant 0, 1 or 2 * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function sendNotice($recipient, $message, $avatar=null, $variant=0, $multicall=false) + function sendNotice($receiver, $message, $player = null, $variant = 0, $multicall = false) { - $logins = $this->getLogins($recipient, true); - if($logins === false) - throw new InvalidArgumentException('recipient = '.print_r($recipient, true)); if(!is_string($message)) + { throw new InvalidArgumentException('message = '.print_r($message, true)); - $avatarLogin = $this->getLogin($avatar, true); - if($avatarLogin === false) - throw new InvalidArgumentException('avatar = '.print_r($avatar, true)); - if(!is_int($variant) || $variant < 0 || $variant > 2) - throw new InvalidArgumentException('variant = '.print_r($variant, true)); + } - if($logins === '') - return $this->execute(ucfirst(__FUNCTION__), array($message, $avatar, $variant), $multicall); - return $this->execute(ucfirst(__FUNCTION__).'ToLogin', array($logins, $message, $avatarLogin, $variant), $multicall); + $params = array(); + $method = 'SendNotice'; + if(!is_null($receiver)) + { + if(!($login = $this->getLogins($receiver))) + throw new InvalidArgumentException('receiver = '.print_r($receiver, true)); + else $params[] = $login; + + $method .= 'ToLogin'; + } + + $params[] = $message; + $params[] = $this->getLogin($player) ? : ''; + $params[] = $variant; + return $this->execute($method, $params, $multicall); } /** - * Display a manialink page on all clients. - * Only available to Admin. - * @param mixed $recipient Login, player object or array; empty for all - * @param string $manialinks XML string - * @param int $timeout Seconds before autohide, 0 for permanent - * @param bool $hideOnClick Hide as soon as the user clicks on a page option + * Display a manialink page on the client of the specified Structures\Player(s). + * The first parameter is the login of the player, + * the other are identical to 'SendDisplayManialinkPage'. + * The players can be an object of player Type or an array of Structures\Player object + * @param null|Structures\Player|string|mixed[] $playerLogin + * @param string $manialink + * @param int $timeout + * @param bool $hideOnClick * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function sendDisplayManialinkPage($recipient, $manialinks, $timeout=0, $hideOnClick=false, $multicall=false) + function sendDisplayManialinkPage($players, $manialink, $timeout, $hideOnClick, $multicall = false) { - $logins = $this->getLogins($recipient, true); - if($logins === false) - throw new InvalidArgumentException('recipient = '.print_r($recipient, true)); - if(!is_string($manialinks)) - throw new InvalidArgumentException('manialinks = '.print_r($manialinks, true)); + $params = array(); + $method = 'SendDisplayManialinkPage'; + if(!is_null($players)) + { + if(!($login = $this->getLogins($players))) throw new InvalidArgumentException('players = '.print_r($players, true)); + else $params[] = $login; + + $method .= 'ToLogin'; + } + + if(!is_string($manialink)) + { + throw new InvalidArgumentException('manialink = '.print_r($manialink, true)); + } if(!is_int($timeout)) + { throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + } if(!is_bool($hideOnClick)) + { throw new InvalidArgumentException('hideOnClick = '.print_r($hideOnClick, true)); + } + $params[] = $manialink; + $params[] = $timeout; + $params[] = $hideOnClick; - if($logins === '') - return $this->execute(ucfirst(__FUNCTION__), array($manialinks, $timeout, $hideOnClick), $multicall); - return $this->execute(ucfirst(__FUNCTION__).'ToLogin', array($logins, $manialinks, $timeout, $hideOnClick), $multicall); + return $this->execute($method, $params, $multicall); } /** - * Hide the displayed manialink page. - * Only available to Admin. - * @param mixed $recipient Login, player object or array; empty for all + * Hide the displayed manialink page on the client with the specified login. + * Login can be a single login or a list of comma-separated logins. + * @param null|Structures\Player|string|mixed[] $players * @param bool $multicall * @return bool + * @throws InvalidArgumentException */ - function sendHideManialinkPage($recipient=null, $multicall=false) + function sendHideManialinkPage($players = null, $multicall = false) { - $logins = $this->getLogins($recipient, true); - if($logins === false) - throw new InvalidArgumentException('recipient = '.print_r($recipient, true)); + $params = array(); + $method = 'SendHideManialinkPage'; + if(!is_null($players)) + { + if(!($login = $this->getLogins($players))) throw new InvalidArgumentException('players = '.print_r($players, true)); + else $params[] = $login; - if($logins === '') - return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); - return $this->execute(ucfirst(__FUNCTION__).'ToLogin', array($logins), $multicall); + $method .= 'ToLogin'; + } + + return $this->execute($method, $params, $multicall); } /** - * Returns the latest results from the current manialink page as an array of structs {string Login, int PlayerId, int Result}: - * - Result == 0 -> no answer - * - Result > 0 -> answer from the player. - * @param bool $multicall - * @return Structures\PlayerAnswer[] + * Returns the latest results from the current manialink page, + * as an array of structs {string Login, int PlayerId, int Result} + * Result==0 -> no answer, Result>0.... -> answer from the player. + * @return array */ function getManialinkPageAnswers() { - return Structures\PlayerAnswer::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__))); + return $this->execute(ucfirst(__FUNCTION__)); } /** - * Opens a link in the client with the specified login. - * Only available to Admin. - * @param mixed $recipient Login, player object or array - * @param string $link URL to open - * @param int $linkType 0: in the external browser, 1: in the internal manialink browser + * Opens a link in the client with the specified players. + * The parameters are the login of the client to whom the link to open is sent, the link url, and the 'LinkType' + * (0 in the external browser, 1 in the internal manialink browser). + * Login can be a single login or a list of comma-separated logins. Only available to + * @param Structures\Player|string|mixed[] $player + * @param string $link + * @param int $linkType * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function sendOpenLink($recipient, $link, $linkType, $multicall=false) + function sendOpenLink($player, $link, $linkType, $multicall = false) { - $logins = $this->getLogins($recipient); - if($logins === false) - throw new InvalidArgumentException('recipient = '.print_r($recipient, true)); + if(!($login = $this->getLogins($player))) + { + throw new InvalidArgumentException('player must be set'); + } if(!is_string($link)) + { throw new InvalidArgumentException('link = '.print_r($link, true)); + } if($linkType !== 0 && $linkType !== 1) + { throw new InvalidArgumentException('linkType = '.print_r($linkType, true)); + } - return $this->execute(ucfirst(__FUNCTION__).'ToLogin', array($logins, $link, $linkType), $multicall); + return $this->execute('SendOpenLinkToLogin', array($login, $link, $linkType), $multicall); } /** - * Kick the player with the specified login, with an optional message. - * Only available to Admin. - * @param mixed $player Login or player object + * Kick the player with an optional message. + * @param Structures\Player|string $playerLogin * @param string $message * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function kick($player, $message='', $multicall=false) + function kick($player, $message = '', $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } if(!is_string($message)) + { throw new InvalidArgumentException('message = '.print_r($message, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($login, $message), $multicall); + return $this->execute('Kick', array($login, $message), $multicall); } /** - * Ban the player with the specified login, with an optional message. - * Only available to Admin. - * @param mixed $player Login or player object + * Ban the player with an optional message. + * @param Structures\Player|string $player * @param string $message * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function ban($player, $message='', $multicall=false) + function ban($player, $message = '', $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } if(!is_string($message)) + { throw new InvalidArgumentException('message = '.print_r($message, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($login, $message), $multicall); + return $this->execute('Ban', array($login, $message), $multicall); } /** - * Ban the player with the specified login, with a message. + * Ban the player with a message. * Add it to the black list, and optionally save the new list. - * Only available to Admin. - * @param mixed $player Login or player object + * @param Structures\Player|string $player * @param string $message - * @param bool $save + * @param bool $saveList * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function banAndBlackList($player, $message, $save=false, $multicall=false) + function banAndBlackList($player, $message, $saveList = false, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - if(!is_string($message)) + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } + if(!is_string($message) || !$message) + { throw new InvalidArgumentException('message = '.print_r($message, true)); - if(!is_bool($save)) - throw new InvalidArgumentException('save = '.print_r($save, true)); + } + if(!is_bool($saveList)) + { + throw new InvalidArgumentException('saveList = '.print_r($saveList, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($player, $message, $save), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($login, $message, $saveList), $multicall); } /** - * Unban the player with the specified login. - * Only available to Admin. - * @param mixed $player Login or player object + * Unban the player + * @param Structures\Player|string $player * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function unBan($player, $multicall=false) + function unBan($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); } /** * Clean the ban list of the server. - * Only available to Admin. * @param bool $multicall * @return bool */ - function cleanBanList($multicall=false) + function cleanBanList($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** - * Returns the list of banned players. - * @param int $length Maximum number of infos to be returned - * @param int $offset Starting index in the list - * @return Structures\PlayerBan[] + * Returns the list of banned players. This method takes two parameters. + * The first parameter specifies the maximum number of infos to be returned, + * the second one the starting index in the list. The list is an array of structures. + * Each structure contains the following fields : Login, ClientName and IPAddress. + * @param int $length specifies the maximum number of infos to be returned + * @param int $offset specifies the starting index in the list + * @return Structures\Player[] The list is an array of Structures\Player * @throws InvalidArgumentException */ function getBanList($length, $offset) { - if(!is_int($length)) - throw new InvalidArgumentException('length = '.print_r($length, true)); - if(!is_int($offset)) - throw new InvalidArgumentException('offset = '.print_r($offset, true)); + if(!is_int($length)) throw new InvalidArgumentException('length = '.print_r($length, true)); + if(!is_int($offset)) throw new InvalidArgumentException('offset = '.print_r($offset, true)); - return Structures\PlayerBan::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset))); + $result = $this->execute(ucfirst(__FUNCTION__), array($length, $offset)); + return Structures\Player::fromArrayOfArray($result); } /** - * Blacklist the player with the specified login. - * Only available to SuperAdmin. - * @param mixed $player Login or player object + * Blacklist the player + * @param Structures\Player|string $player * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function blackList($player, $multicall=false) + function blackList($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); } /** - * UnBlackList the player with the specified login. - * Only available to SuperAdmin. - * @param mixed $player Login or player object + * UnBlackList the player + * @param Structures\Player|string $player * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function unBlackList($player, $multicall=false) + function unBlackList($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); } /** * Clean the blacklist of the server. - * Only available to SuperAdmin. * @param bool $multicall * @return bool */ - function cleanBlackList($multicall=false) + function cleanBlackList($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** * Returns the list of blacklisted players. - * @param int $length Maximum number of infos to be returned - * @param int $offset Starting index in the list - * @return Structures\Player[] + * This method takes two parameters. + * The first parameter specifies the maximum number of infos to be returned, + * the second one the starting index in the list. The list is an array of structures. + * Each structure contains the following fields : Login. + * @param int $length specifies the maximum number of infos to be returned + * @param int $offset specifies the starting index in the list + * @return Structures\Player[] The list is an array of structures. Each structure contains the following fields : Login. * @throws InvalidArgumentException */ function getBlackList($length, $offset) { - if(!is_int($length)) - throw new InvalidArgumentException('length = '.print_r($length, true)); - if(!is_int($offset)) - throw new InvalidArgumentException('offset = '.print_r($offset, true)); + if(!is_int($length)) throw new InvalidArgumentException('length = '.print_r($length, true)); + if(!is_int($offset)) throw new InvalidArgumentException('offset = '.print_r($offset, true)); - return Structures\Player::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset))); + $result = $this->execute(ucfirst(__FUNCTION__), array($length, $offset)); + return Structures\Player::fromArrayOfArray($result); } /** * Load the black list file with the specified file name. - * Only available to Admin. - * @param string $filename + * @param string $filename blackList file name * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function loadBlackList($filename, $multicall=false) + function loadBlackList($filename, $multicall = false) { - if(!is_string($filename)) - throw new InvalidArgumentException('filename = '.print_r($filename, true)); + if(!is_string($filename)) throw new InvalidArgumentException('filename = '.print_r($filename, true)); return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Save the black list in the file with specified file name. - * Only available to Admin. - * @param string $filename + * @param string $filename blackList filename * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function saveBlackList($filename, $multicall=false) + function saveBlackList($filename, $multicall = false) { - if(!is_string($filename)) - throw new InvalidArgumentException('filename = '.print_r($filename, true)); + if(!is_string($filename)) throw new InvalidArgumentException('filename = '.print_r($filename, true)); return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** - * Add the player with the specified login on the guest list. - * Only available to Admin. - * @param mixed $player Login or player object + * Add the player to the guest list. + * @param Structures\Player|string $player * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function addGuest($player, $multicall=false) + function addGuest($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); } /** - * Remove the player with the specified login from the guest list. - * Only available to Admin. - * @param mixed $player Login or player object + * Remove the player from the guest list. + * @param Structures\Player|string $player * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function removeGuest($player, $multicall=false) + function removeGuest($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); } /** * Clean the guest list of the server. - * Only available to Admin. * @param bool $multicall * @return bool */ - function cleanGuestList($multicall=false) + function cleanGuestList($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** * Returns the list of players on the guest list. - * @param int $length Maximum number of infos to be returned - * @param int $offset Starting index in the list - * @return Structures\Player[] - * @return array + * This method takes two parameters. + * The first parameter specifies the maximum number of infos to be returned, + * the second one the starting index in the list. The list is an array of structures. + * Each structure contains the following fields : Login. + * @param int $length specifies the maximum number of infos to be returned + * @param int $offset specifies the starting index in the list + * @return Structures\Player[] The list is an array of structures. Each structure contains the following fields : Login. * @throws InvalidArgumentException */ function getGuestList($length, $offset) { if(!is_int($length)) + { throw new InvalidArgumentException('length = '.print_r($length, true)); + } if(!is_int($offset)) + { throw new InvalidArgumentException('offset = '.print_r($offset, true)); + } - return Structures\Player::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset))); + $result = $this->execute(ucfirst(__FUNCTION__), array($length, $offset)); + return Structures\Player::fromArrayOfArray($result); } /** + * * Load the guest list file with the specified file name. - * Only available to Admin. - * @param string $filename + * @param string $filename blackList file name * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function loadGuestList($filename, $multicall=false) + function loadGuestList($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Save the guest list in the file with specified file name. - * Only available to Admin. - * @param string $filename + * @param string $filename blackList file name * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function saveGuestList($filename, $multicall=false) + function saveGuestList($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Sets whether buddy notifications should be sent in the chat. - * Only available to Admin. - * @param mixed $player Login or player object; empty for global setting - * @param bool $enable + * login is the login of the player, or '' for global setting, + * enabled is the value. + * @param null|Structures\Player|string $player the player, or null for global setting + * @param bool $enable the value. * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setBuddyNotification($player, $enable, $multicall=false) + function setBuddyNotification($player, $enable, $multicall = false) { - $login = $this->getLogin($player, true); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($login, $enable), $multicall); + $player = $this->getLogin($player) ? : ''; + + return $this->execute(ucfirst(__FUNCTION__), array($player, $enable), $multicall); } /** - * Gets whether buddy notifications are enabled. - * @param mixed $player Login or player object; empty for global setting + * Gets whether buddy notifications are enabled for login, or '' to get the global setting. + * @param null|Structures\Player|string $player the player, or null for global setting * @return bool * @throws InvalidArgumentException */ function getBuddyNotification($player) { - $login = $this->getLogin($player, true); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); + $player = $this->getLogin($player) ? : ''; - return $this->execute(ucfirst(__FUNCTION__), array($login)); + return $this->execute(ucfirst(__FUNCTION__), array($player)); } /** - * Write the data to the specified file. The filename is relative to the Maps path. - * Only available to Admin. - * @param string $filename - * @param string $data + * Write the data to the specified file. The filename is relative to the Tracks path + * @param string $filename The file to be written + * @param string $localFilename The file to be read to obtain the data * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function writeFile($filename, $data, $multicall=false) + function writeFile($filename, $localFilename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); - if(!is_string($data)) - throw new InvalidArgumentException('data = '.print_r($data, true)); + } + if(!file_exists($localFilename)) + { + throw new InvalidArgumentException('localFilename = '.print_r($localFilename, true)); + } + + $inputData = file_get_contents($localFilename); + $data = new Xmlrpc\Base64($inputData); - $data = new Xmlrpc\Base64($data); return $this->execute(ucfirst(__FUNCTION__), array($filename, $data), $multicall); } /** - * Write the data to the specified file. The filename is relative to the Maps path. - * Only available to Admin. - * @param string $filename - * @param string $localFilename + * Write the data to the specified file. The filename is relative to the Tracks path + * @param string $filename The file to be written + * @param string $data the data to be written * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function writeFileFromFile($filename, $localFilename, $multicall=false) + function writeFileFromString($filename, $data, $multicall = false) { - if(!file_exists($localFilename)) - throw new InvalidArgumentException('localFilename = '.print_r($localFilename, true)); + if(!is_string($filename)) + { + throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } - $contents = file_get_contents($localFilename); - return $this->writeFile($filename, $contents, $multicall); + $data = new Xmlrpc\Base64($data); + + return $this->execute('WriteFile', array($filename, $data), $multicall); } /** - * Send the data to the specified player. Login can be a single login or a list of comma-separated logins. - * Only available to Admin. - * @param mixed $recipient Login, player object or array + * Send the data to the specified player. + * Login can be a single login or a list of comma-separated logins. + * @param Structures\Player|string|mixed[] $players + * @param string $filename + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function tunnelSendData($players, $filename, $multicall = false) + { + if(!($login = $this->getLogins($players))) + { + throw new InvalidArgumentException('players = '.print_r($players, true)); + } + if(!file_exists($filename)) + { + throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } + + $inputData = file_get_contents($filename); + $data = new Xmlrpc\Base64($inputData); + + return $this->execute('TunnelSendDataToLogin', array($login, $data), $multicall); + } + + /** + * Send the data to the specified player. + * Login can be a single login or a list of comma-separated logins. + * @param Structures\Player|string|mixed[] $players * @param string $data * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function tunnelSendData($recipient, $data, $multicall=false) + function tunnelSendDataFromString($players, $data, $multicall = false) { - $logins = $this->getLogins($recipient); - if($logins === false) - throw new InvalidArgumentException('recipient = '.print_r($recipient, true)); - if(!is_string($data)) - throw new InvalidArgumentException('data = '.print_r($data, true)); + if(!($login = $this->getLogins($players))) + { + throw new InvalidArgumentException('players = '.print_r($players, true)); + } $data = new Xmlrpc\Base64($data); - return $this->execute(ucfirst(__FUNCTION__).'ToLogin', array($logins, $data), $multicall); - } - /** - * Send the data to the specified player. Login can be a single login or a list of comma-separated logins. - * Only available to Admin. - * @param mixed $recipient Login or player object or array - * @param string $filename - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function tunnelSendDataFromFile($recipient, $filename, $multicall=false) - { - if(!file_exists($filename)) - throw new InvalidArgumentException('filename = '.print_r($filename, true)); - - $contents = file_get_contents($filename); - return $this->tunnelSendData($recipient, $contents, $multicall); + return $this->execute('TunnelSendDataToLogin', array($login, $data), $multicall); } /** * Just log the parameters and invoke a callback. * Can be used to talk to other xmlrpc clients connected, or to make custom votes. * If used in a callvote, the first parameter will be used as the vote message on the clients. - * Only available to Admin. - * @param string $message - * @param string $callback + * @param string $message the message to log + * @param string $callback optionnal callback name * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function dedicatedEcho($message, $callback='', $multicall=false) + function dedicatedEcho($message, $callback = '', $multicall = false) { if(!is_string($message)) + { throw new InvalidArgumentException('message = '.print_r($message, true)); + } if(!is_string($callback)) + { throw new InvalidArgumentException('callback = '.print_r($callback, true)); + } return $this->execute('Echo', array($message, $callback), $multicall); } /** - * Ignore the player with the specified login. - * Only available to Admin. - * @param mixed $player Login or player object + * Ignore the specified Structures\Player. + * @param Structures\Player|string $player * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function ignore($player, $multicall=false) + function ignore($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); } /** - * Unignore the player with the specified login. - * Only available to Admin. - * @param mixed $player Login or player object + * Unignore the specified player. + * @param Structures\Player|string $player * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function unIgnore($player, $multicall=false) + function unIgnore($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); } /** * Clean the ignore list of the server. - * Only available to Admin. * @param bool $multicall * @return bool */ - function cleanIgnoreList($multicall=false) + function cleanIgnoreList($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** - * Returns the list of ignored players. - * @param int $length Maximum number of infos to be returned - * @param int $offset Starting index in the list - * @return Structures\Player[] + * Returns the list of ignored players. This method takes two parameters. + * The first parameter specifies the maximum number of infos to be returned, + * the second one the starting index in the list. The list is an array of structures. + * Each structure contains the following fields : Login. + * @param int $length specifies the maximum number of infos to be returned + * @param int $offset specifies the starting index in the list + * @return Structures\Player[] The list is an array of structures. Each structure contains the following fields : Login. * @throws InvalidArgumentException */ function getIgnoreList($length, $offset) { if(!is_int($length)) + { throw new InvalidArgumentException('length = '.print_r($length, true)); + } if(!is_int($offset)) + { throw new InvalidArgumentException('offset = '.print_r($offset, true)); + } - return Structures\Player::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset))); + $result = $this->execute(ucfirst(__FUNCTION__), array($length, $offset)); + return Structures\Player::fromArrayOfArray($result); } /** - * Pay planets from the server account to a player. - * The creation of the transaction itself may cost planets, so you need to have planets on the server account. - * Only available to Admin. - * @param mixed $payee Login or player object + * Pay coppers from the server account to a player, returns the BillId. + * This method takes three parameters: + * Login of the payee, + * Coppers to pay and + * Label to send with the payment. + * The creation of the transaction itself may cost coppers, + * so you need to have coppers on the server account. + * @param Structures\Player|string $player * @param int $amount - * @param string $message + * @param string $label * @param bool $multicall - * @return int BillId + * @return int The Bill Id * @throws InvalidArgumentException */ - function pay($payee, $amount, $message, $multicall=false) + function pay($player, $amount, $label, $multicall = false) { - $login = $this->getLogin($payee); - if($login === false) - throw new InvalidArgumentException('payee = '.print_r($payee, true)); + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } if(!is_int($amount) || $amount < 1) + { throw new InvalidArgumentException('amount = '.print_r($amount, true)); - if(!is_string($message)) - throw new InvalidArgumentException('message = '.print_r($message, true)); + } + if(!is_string($label)) + { + throw new InvalidArgumentException('label = '.print_r($label, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($login, $amount, $message), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($login, $amount, $label), $multicall); } /** * Create a bill, send it to a player, and return the BillId. - * The creation of the transaction itself may cost planets, so you need to have planets on the server account. - * Only available to Admin. - * @param mixed $payer Login or player object + * This method takes four parameters: + * LoginFrom of the payer, + * Coppers the player has to pay, + * Label of the transaction and + * optional LoginTo of the payee (if empty string, then the server account is used). + * The creation of the transaction itself may cost coppers, + * so you need to have coppers on the server account. + * @param Structures\Player|string $fromPlayer * @param int $amount - * @param string $message - * @param mixed $payee Login or player object; empty for server account + * @param string $label + * @param Structures\Player|string|null $toPlayer * @param bool $multicall - * @return int BillId + * @return int * @throws InvalidArgumentException */ - function sendBill($payer, $amount, $message, $payee, $multicall=false) + function sendBill($fromPlayer, $amount, $label, $toPlayer = null, $multicall = false) { - $payerLogin = $this->getLogin($payer); - if($payerLogin === false) - throw new InvalidArgumentException('payer = '.print_r($payer, true)); - if(!is_int($amount) || $amount < 1) - throw new InvalidArgumentException('amount = '.print_r($amount, true)); - if(!is_string($message)) - throw new InvalidArgumentException('message = '.print_r($message, true)); - $payeeLogin = $this->getLogin($payee, true); - if($payeeLogin === false) - throw new InvalidArgumentException('payee = '.print_r($payee, true)); - return $this->execute(ucfirst(__FUNCTION__), array($payerLogin, $amount, $message, $payeeLogin), $multicall); + if(!is_int($amount) || $amount < 1) + { + throw new InvalidArgumentException('amount = '.print_r($amount, true)); + } + if(!is_string($label)) + { + throw new InvalidArgumentException('label = '.print_r($label, true)); + } + if(!($from = $this->getLogin($fromPlayer))) + { + throw new InvalidArgumentException('fromPlayer must be set'); + } + + $to = $this->getLogin($toPlayer) ? : ''; + + return $this->execute(ucfirst(__FUNCTION__), array($from, $amount, $label, $to), $multicall); } /** * Returns the current state of a bill. + * This method takes one parameter, the BillId. + * Returns a struct containing + * State, StateName and TransactionId. + * Possible enum values are: CreatingTransaction, Issued, ValidatingPayement, Payed, Refused, Error. * @param int $billId * @return Structures\Bill * @throws InvalidArgumentException @@ -1260,9 +1490,12 @@ class Connection function getBillState($billId) { if(!is_int($billId)) + { throw new InvalidArgumentException('billId = '.print_r($billId, true)); + } - return Structures\Bill::fromArray($this->execute(ucfirst(__FUNCTION__), array($billId))); + $result = $this->execute(ucfirst(__FUNCTION__), array($billId)); + return Structures\Bill::fromArray($result); } /** @@ -1271,49 +1504,56 @@ class Connection */ function getServerPlanets() { - return $this->execute(ucfirst(__FUNCTION__)); + return $this->execute('GetServerPlanets'); } /** - * Get some system infos, including connection rates (in kbps). + * Get some system infos. + * Return a struct containing: + * PublishedIp, Port, P2PPort, ServerLogin, ServerPlayerId * @return Structures\SystemInfos */ function getSystemInfo() { - return Structures\SystemInfos::fromArray($this->execute(ucfirst(__FUNCTION__))); + $result = $this->execute(ucfirst(__FUNCTION__)); + return Structures\SystemInfos::fromArray($result); } /** - * Set the download and upload rates (in kbps). - * @param int $downloadRate - * @param int $uploadRate + * Sets up- and download speed for the server in kbps. + * @param int $downloadRate the download rate in kbps + * @param int $uploadRate the upload rate in kbps * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setConnectionRates($downloadRate, $uploadRate, $multicall=false) + function setConnectionRates($downloadRate, $uploadRate, $multicall = false) { if(!is_int($downloadRate)) + { throw new InvalidArgumentException('downloadRate = '.print_r($downloadRate, true)); + } if(!is_int($uploadRate)) + { throw new InvalidArgumentException('uploadRate = '.print_r($uploadRate, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($downloadRate, $uploadRate), $multicall); } /** * Returns the list of tags and associated values set on this server. + * The list is an array of structures {string Name, string Value}. * Only available to Admin. - * @param bool $multicall - * @return Structures\Tag[] + * @return array */ function getServerTags() { - return Structures\Tag::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__))); + return $this->execute(ucfirst(__FUNCTION__)); } /** - * Set a tag and its value on the server. + * Set a tag and its value on the server. This method takes two parameters. + * The first parameter specifies the name of the tag, and the second one its value. * Only available to Admin. * @param string $key * @param string $value @@ -1321,13 +1561,16 @@ class Connection * @return bool * @throws InvalidArgumentException */ - function setServerTag($key, $value, $multicall=false) + function setServerTag($key, $value, $multicall = false) { if(!is_string($key)) + { throw new InvalidArgumentException('key = '.print_r($key, true)); + } if(!is_string($value)) + { throw new InvalidArgumentException('value = '.print_r($value, true)); - + } return $this->execute(ucfirst(__FUNCTION__), array($key, $value), $multicall); } @@ -1339,11 +1582,12 @@ class Connection * @return bool * @throws InvalidArgumentException */ - function unsetServerTag($key, $multicall=false) + function unsetServerTag($key, $multicall = false) { if(!is_string($key)) + { throw new InvalidArgumentException('key = '.print_r($key, true)); - + } return $this->execute(ucfirst(__FUNCTION__), array($key), $multicall); } @@ -1353,25 +1597,26 @@ class Connection * @param bool $multicall * @return bool */ - function resetServerTags($multicall=false) + function resetServerTags($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** * Set a new server name in utf8 format. - * Only available to Admin. - * @param string $name + * @param string $serverName * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setServerName($name, $multicall=false) + function setServerName($serverName, $multicall = false) { - if(!is_string($name)) - throw new InvalidArgumentException('name = '.print_r($name, true)); + if(!is_string($serverName)) + { + throw new InvalidArgumentException('serverName = '.print_r($serverName, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($name), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($serverName), $multicall); } /** @@ -1385,18 +1630,19 @@ class Connection /** * Set a new server comment in utf8 format. - * Only available to Admin. - * @param string $comment + * @param string $serverComment * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setServerComment($comment, $multicall=false) + function setServerComment($serverComment, $multicall = false) { - if(!is_string($comment)) - throw new InvalidArgumentException('comment = '.print_r($comment, true)); + if(!is_string($serverComment)) + { + throw new InvalidArgumentException('serverComment = '.print_r($serverComment, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($comment), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($serverComment), $multicall); } /** @@ -1409,24 +1655,26 @@ class Connection } /** - * Set whether the server should be hidden from the public server list. - * Only available to Admin. - * @param int $visibility 0: visible, 1: always hidden, 2: hidden from nations + * Set whether the server should be hidden from the public server list + * (0 = visible, 1 = always hidden, 2 = hidden from nations). + * @param int $visibility * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setHideServer($visibility, $multicall=false) + function setHideServer($visibility, $multicall = false) { - if(!is_int($visibility) || $visibility < 0 || $visibility > 2) + if($visibility !== 0 && $visibility !== 1 && $visibility !== 2) + { throw new InvalidArgumentException('visibility = '.print_r($visibility, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($visibility), $multicall); } /** * Get whether the server wants to be hidden from the public server list. - * @return int + * @return string */ function getHideServer() { @@ -1444,23 +1692,25 @@ class Connection /** * Set a new password for the server. - * Only available to Admin. - * @param string $password + * @param string $serverPassword * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setServerPassword($password, $multicall=false) + function setServerPassword($serverPassword, $multicall = false) { - if(!is_string($password)) - throw new InvalidArgumentException('password = '.print_r($password, true)); + if(!is_string($serverPassword)) + { + throw new InvalidArgumentException('serverPassword = '.print_r($serverPassword, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($password), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($serverPassword), $multicall); } /** * Get the server password if called as Admin or Super Admin, else returns if a password is needed or not. - * @return string|bool + * Get the server name in utf8 format. + * @return bool|string */ function getServerPassword() { @@ -1469,23 +1719,24 @@ class Connection /** * Set a new password for the spectator mode. - * Only available to Admin. - * @param string $password + * @param string $serverPassword * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setServerPasswordForSpectator($password, $multicall=false) + function setServerPasswordForSpectator($serverPassword, $multicall = false) { - if(!is_string($password)) - throw new InvalidArgumentException('password = '.print_r($password, true)); + if(!is_string($serverPassword)) + { + throw new InvalidArgumentException('serverPassword = '.print_r($serverPassword, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($password), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($serverPassword), $multicall); } /** * Get the password for spectator mode if called as Admin or Super Admin, else returns if a password is needed or not. - * @return string|bool + * @return bool|string */ function getServerPasswordForSpectator() { @@ -1494,24 +1745,26 @@ class Connection /** * Set a new maximum number of players. - * Only available to Admin. * Requires a map restart to be taken into account. * @param int $maxPlayers * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setMaxPlayers($maxPlayers, $multicall=false) + function setMaxPlayers($maxPlayers, $multicall = false) { if(!is_int($maxPlayers)) + { throw new InvalidArgumentException('maxPlayers = '.print_r($maxPlayers, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($maxPlayers), $multicall); } /** * Get the current and next maximum number of players allowed on server. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getMaxPlayers() { @@ -1520,24 +1773,26 @@ class Connection /** * Set a new maximum number of spectators. - * Only available to Admin. * Requires a map restart to be taken into account. * @param int $maxSpectators * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setMaxSpectators($maxSpectators, $multicall=false) + function setMaxSpectators($maxSpectators, $multicall = false) { if(!is_int($maxSpectators)) - throw new InvalidArgumentException('maxSpectators = '.print_r($maxSpectators, true)); + { + throw new InvalidArgumentException('maxPlayers = '.print_r($maxSpectators, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($maxSpectators), $multicall); } /** - * Get the current and next maximum number of Spectators allowed on server. - * @return int[] {int CurrentValue, int NextValue} + * Get the current and next maximum number of spectators allowed on server. + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getMaxSpectators() { @@ -1548,73 +1803,90 @@ class Connection * Declare if the server is a lobby, the number and maximum number of players currently managed by it, and the average level of the players. * Only available to Admin. * @param bool $isLobby - * @param int $currentPlayers + * @param int $lobbyPlayers * @param int $maxPlayers - * @param float $averageLevel + * @param double $lobbyPlayersLevel * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setLobbyInfo($isLobby, $currentPlayers, $maxPlayers, $averageLevel, $multicall=false) + function setLobbyInfo($isLobby, $lobbyPlayers, $maxPlayers, $lobbyPlayersLevel, $multicall = false) { if(!is_bool($isLobby)) + { throw new InvalidArgumentException('isLobby = '.print_r($isLobby, true)); - if(!is_int($currentPlayers)) - throw new InvalidArgumentException('currentPlayers = '.print_r($currentPlayers, true)); + } + if(!is_int($lobbyPlayers)) + { + throw new InvalidArgumentException('lobbyPlayers = '.print_r($lobbyPlayers, true)); + } if(!is_int($maxPlayers)) + { throw new InvalidArgumentException('maxPlayers = '.print_r($maxPlayers, true)); - if(!is_float($averageLevel)) - throw new InvalidArgumentException('averageLevel = '.print_r($averageLevel, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($isLobby, $currentPlayers, $maxPlayers, $averageLevel), $multicall); + } + if(!is_double($lobbyPlayersLevel)) + { + throw new InvalidArgumentException('lobbyPlayersLevel = '.print_r($lobbyPlayersLevel, true)); + } + return $this->execute(ucfirst(__FUNCTION__), array($isLobby, $lobbyPlayers, $maxPlayers, $lobbyPlayersLevel), $multicall); } /** * Get whether the server if a lobby, the number and maximum number of players currently managed by it. + * The struct returned contains 4 fields IsLobby, LobbyPlayers, LobbyMaxPlayers, and LobbyPlayersLevel. * @return Structures\LobbyInfo */ function getLobbyInfo() { - return Structures\LobbyInfo::fromArray($this->execute(ucfirst(__FUNCTION__))); + $result = $this->execute(ucfirst(__FUNCTION__)); + return Structures\LobbyInfo::fromArray($result); } /** * Customize the clients 'leave server' dialog box. + * Parameters are: ManialinkPage, SendToServer url '#qjoin=login@title', + * ProposeAddToFavorites and DelayQuitButton (in milliseconds). * Only available to Admin. - * @param string $manialink - * @param string $sendToServer Server URL, eg. '#qjoin=login@title' - * @param bool $askFavorite - * @param int $quitButtonDelay In milliseconds + * @param string $manialinkPage + * @param string $sendToServer + * @param bool $proposeAddToFavorites * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function customizeQuitDialog($manialink, $sendToServer, $askFavorite, $quitButtonDelay, $multicall=false) + function customizeQuitDialog($manialinkPage, $sendToServer, $proposeAddToFavorites, $delayQuitButton, $multicall = false) { - if(!is_string($manialink)) - throw new InvalidArgumentException('manialink = '.print_r($manialink, true)); + if(!is_string($manialinkPage)) + { + throw new InvalidArgumentException('manialinkPage = '.print_r($manialinkPage, true)); + } if(!is_string($sendToServer)) + { throw new InvalidArgumentException('sendToServer = '.print_r($sendToServer, true)); - if(!is_bool($askFavorite)) - throw new InvalidArgumentException('askFavorite = '.print_r($askFavorite, true)); - if(!is_int($quitButtonDelay)) - throw new InvalidArgumentException('quitButtonDelay = '.print_r($quitButtonDelay, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($manialink, $sendToServer, $askFavorite, $quitButtonDelay), $multicall); + } + if(!is_bool($proposeAddToFavorites)) + { + throw new InvalidArgumentException('proposeAddToFavorites = '.print_r($proposeAddToFavorites, true)); + } + if(!is_int($delayQuitButton)) + { + throw new InvalidArgumentException('delayQuitButton = '.print_r($delayQuitButton, true)); + } + return $this->execute(ucfirst(__FUNCTION__), array($manialinkPage, $sendToServer, $proposeAddToFavorites, $delayQuitButton), $multicall); } /** - * Set whether, when a player is switching to spectator, the server should still consider him a player and keep his player slot, or not. - * Only available to Admin. + * Set whether, when a player is switching to spectator, the server should still consider him a player + * and keep his player slot, or not. Only available to Admin. * @param bool $keep * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function keepPlayerSlots($keep, $multicall=false) + function keepPlayerSlots($keep, $multicall = false) { if(!is_bool($keep)) + { throw new InvalidArgumentException('keep = '.print_r($keep, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($keep), $multicall); } @@ -1630,16 +1902,17 @@ class Connection /** * Enable or disable peer-to-peer upload from server. - * Only available to Admin. * @param bool $enable * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function enableP2PUpload($enable, $multicall=false) + function enableP2PUpload($enable, $multicall = false) { if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); } @@ -1654,23 +1927,24 @@ class Connection } /** - * Enable or disable peer-to-peer download for server. - * Only available to Admin. + * Enable or disable peer-to-peer download from server. * @param bool $enable * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function enableP2PDownload($enable, $multicall=false) + function enableP2PDownload($enable, $multicall = false) { if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); } /** - * Returns if the peer-to-peer download for server is enabled. + * Returns if the peer-to-peer download from server is enabled. * @return bool */ function isP2PDownload() @@ -1680,16 +1954,17 @@ class Connection /** * Allow clients to download maps from the server. - * Only available to Admin. * @param bool $allow * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function allowMapDownload($allow, $multicall=false) + function allowMapDownload($allow, $multicall = false) { if(!is_bool($allow)) + { throw new InvalidArgumentException('allow = '.print_r($allow, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($allow), $multicall); } @@ -1704,231 +1979,19 @@ class Connection } /** - * Returns the path of the game datas directory. - * Only available to Admin. - * @return string - */ - function gameDataDirectory() - { - return $this->execute(ucfirst(__FUNCTION__)); - } - - /** - * Returns the path of the maps directory. - * Only available to Admin. - * @return string - */ - function getMapsDirectory() - { - return $this->execute(ucfirst(__FUNCTION__)); - } - - /** - * Returns the path of the skins directory. - * Only available to Admin. - * @return string - */ - function getSkinsDirectory() - { - return $this->execute(ucfirst(__FUNCTION__)); - } - - /** - * @deprecated since version 2013-04-11 - * Set Team names and colors. - * Only available to Admin. - * @param string $name1 - * @param float $color1 - * @param string $path1 - * @param string $name2 - * @param float $color2 - * @param string $path2 - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function setTeamInfo($name1, $color1, $path1, $name2, $color2, $path2, $multicall=false) - { - if(!is_string($name1)) - throw new InvalidArgumentException('name1 = '.print_r($name1, true)); - if(!is_float($color1)) - throw new InvalidArgumentException('color1 = '.print_r($color1, true)); - if(!is_string($path1)) - throw new InvalidArgumentException('path1 = '.print_r($path1, true)); - if(!is_string($name2)) - throw new InvalidArgumentException('name2 = '.print_r($name2, true)); - if(!is_float($color2)) - throw new InvalidArgumentException('color2 = '.print_r($color2, true)); - if(!is_string($path2)) - throw new InvalidArgumentException('path2 = '.print_r($path2, true)); - - return $this->execute(ucfirst(__FUNCTION__), array('unused', 0., 'World', $name1, $color1, $path1, $name2, $color2, $path2), $multicall); - } - - /** - * Return info for a given team. - * Only available to Admin. - * @param int $team 0: no clan, 1 or 2 - * @return Structures\Team - * @throws InvalidArgumentException - */ - function getTeamInfo($team) - { - if(!is_int($team) || $team < 0 || $team > 2) - throw new InvalidArgumentException('team = '.print_r($team, true)); - - return Structures\Team::fromArray($this->execute(ucfirst(__FUNCTION__), array($team))); - } - - /** - * Set the clublinks to use for the two teams. - * Only available to Admin. - * @param string $team1 - * @param string $team2 - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function setForcedClubLinks($team1, $team2, $multicall=false) - { - if(!is_string($team1)) - throw new InvalidArgumentException('team1 = '.print_r($team1, true)); - if(!is_string($team2)) - throw new InvalidArgumentException('team2 = '.print_r($team2, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($team1, $team2), $multicall); - } - - /** - * Get the forced clublinks. - * @return string[] - */ - function getForcedClubLinks() - { - return $this->execute(ucfirst(__FUNCTION__)); - } - - /** - * (debug tool) Connect a fake player to the server and returns the login. - * Only available to Admin. - * @param bool $multicall - * @return string - */ - function connectFakePlayer($multicall=false) - { - return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); - } - - /** - * (debug tool) Disconnect a fake player. - * Only available to Admin. - * @param string $login Fake player login or '*' for all - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function disconnectFakePlayer($login, $multicall=false) - { - if(!is_string($login)) - throw new InvalidArgumentException('login = '.print_r($login, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); - } - - /** - * Returns the token infos for a player. - * @param mixed $player Login or player object - * @param bool $multicall - * @return array {int TokenCost, bool CanPayToken} - * @throws InvalidArgumentException - */ - function getDemoTokenInfosForPlayer($player) - { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($login)); - } - - /** - * Disable player horns. - * Only available to Admin. - * @param bool $disable - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function disableHorns($disable, $multicall=false) - { - if(!is_bool($disable)) - throw new InvalidArgumentException('disable = '.print_r($disable, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($disable), $multicall); - } - - /** - * Returns whether the horns are disabled. - * @return bool - */ - function areHornsDisabled() - { - return $this->execute(ucfirst(__FUNCTION__)); - } - - /** - * Disable the automatic mesages when a player connects/disconnects from the server. - * Only available to Admin. - * @param bool $disable - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function disableServiceAnnounces($disable, $multicall=false) - { - if(!is_bool($disable)) - throw new InvalidArgumentException('disable = '.print_r($disable, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($disable), $multicall); - } - - /** - * Returns whether the automatic mesages are disabled. - * @return bool - */ - function areServiceAnnouncesDisabled() - { - return $this->execute(ucfirst(__FUNCTION__)); - } - - /** - * Enable the autosaving of all replays (vizualisable replays with all players, but not validable) on the server. - * Only available to SuperAdmin. + * Enable the autosaving of all replays (vizualisable replays with all players, + * but not validable) on the server. * @param bool $enable * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function autoSaveReplays($enable, $multicall=false) - { - if(!is_bool($enable)) - throw new InvalidArgumentException('enable = '.print_r($enable, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); - } - - /** - * Enable the autosaving on the server of validation replays, every time a player makes a new time. - * Only available to SuperAdmin. - * @param bool $enable - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function autoSaveValidationReplays($enable, $multicall=false) + function autoSaveReplays($enable, $multicall = false) { if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); } @@ -1942,6 +2005,23 @@ class Connection return $this->execute(ucfirst(__FUNCTION__)); } + /** + * Enable the autosaving on the server of validation replays, every time a player makes a new time. + * @param bool $enable + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function autoSaveValidationReplays($enable, $multicall = false) + { + if(!is_bool($enable)) + { + throw new InvalidArgumentException('enable = '.print_r($enable, true)); + } + + return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); + } + /** * Returns if autosaving of validation replays is enabled on the server. * @return bool @@ -1953,75 +2033,82 @@ class Connection /** * Saves the current replay (vizualisable replays with all players, but not validable). - * Only available to Admin. - * @param string $filename Empty for automatic filename + * Pass a filename, or '' for an automatic filename. + * @param string $filename * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function saveCurrentReplay($filename='', $multicall=false) + function saveCurrentReplay($filename = '', $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Saves a replay with the ghost of all the players' best race. - * Only available to Admin. - * @param mixed $player Login or player object; empty for all - * @param string $filename Empty for automatic filename + * First parameter is the player object(or null for all players), + * Second parameter is the filename, or '' for an automatic filename. + * @param null|Structures\Player|string $player the player (or null for all players) + * @param string $filename is the filename, or '' for an automatic filename * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function saveBestGhostsReplay($player=null, $filename='', $multicall=false) + function saveBestGhostsReplay($player = null, $filename = '', $multicall = false) { - $login = $this->getLogin($player, true); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($login, $filename), $multicall); + $playerLogin = $this->getLogin($player) ? : ''; + + return $this->execute(ucfirst(__FUNCTION__), array($playerLogin, $filename), $multicall); } /** * Returns a replay containing the data needed to validate the current best time of the player. - * @param mixed $player Login or player object + * The parameter is the login of the player. + * @param Structures\Player|string $player * @return string * @throws InvalidArgumentException */ function getValidationReplay($player) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } return $this->execute(ucfirst(__FUNCTION__), array($login))->scalar; } /** - * Set a new ladder mode. - * Only available to Admin. + * Set a new ladder mode between ladder disabled (0) and forced (1). * Requires a map restart to be taken into account. - * @param int $mode 0: disabled, 1: forced + * @param int $mode * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setLadderMode($mode, $multicall=false) + function setLadderMode($mode, $multicall = false) { if($mode !== 0 && $mode !== 1) + { throw new InvalidArgumentException('mode = '.print_r($mode, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($mode), $multicall); } /** * Get the current and next ladder mode on server. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getLadderMode() { @@ -2030,33 +2117,36 @@ class Connection /** * Get the ladder points limit for the players allowed on this server. - * @return Structures\LadderLimits + * The struct returned contains two fields LadderServerLimitMin and LadderServerLimitMax. + * @return array */ function getLadderServerLimits() { - return Structures\LadderLimits::fromArray($this->execute(ucfirst(__FUNCTION__))); + return $this->execute(ucfirst(__FUNCTION__)); } /** - * Set the network vehicle quality. - * Only available to Admin. + * Set the network vehicle quality to Fast (0) or High (1). * Requires a map restart to be taken into account. - * @param int $quality 0: fast, 1: high + * @param int $quality * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setVehicleNetQuality($quality, $multicall=false) + function setVehicleNetQuality($quality, $multicall = false) { if($quality !== 0 && $quality !== 1) + { throw new InvalidArgumentException('quality = '.print_r($quality, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($quality), $multicall); } /** * Get the current and next network vehicle quality on server. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getVehicleNetQuality() { @@ -2064,38 +2154,46 @@ class Connection } /** - * Set new server options using the struct passed as parameters. - * Mandatory fields: - * Name, Comment, Password, PasswordForSpectator, CallVoteRatio - * Optional fields: - * NextMaxPlayers, NextMaxSpectators, IsP2PUpload, IsP2PDownload, NextLadderMode, - * NextVehicleNetQuality, NextCallVoteTimeOut, AllowMapDownload, AutoSaveReplays, - * RefereePassword, RefereeMode, AutoSaveValidationReplays, HideServer, UseChangingValidationSeed, - * ClientInputsMaxLatency, DisableHorns, DisableServiceAnnounces, KeepPlayerSlots. + * Set new server options using the struct passed as parameters. This struct must contain the following fields : + * Name, Comment, Password, PasswordForSpectator, NextMaxPlayers, NextMaxSpectators, IsP2PUpload, IsP2PDownload, + * NextLadderMode, NextVehicleNetQuality, NextCallVoteTimeOut, CallVoteRatio, AllowMapDownload, AutoSaveReplays, + * + * and optionally for forever: + * RefereePassword, RefereeMode, AutoSaveValidationReplays, HideServer, UseChangingValidationSeed, + * ClientInputsMaxLatency, KeepPlayerSlots. + * * Only available to Admin. - * A change of NextMaxPlayers, NextMaxSpectators, NextLadderMode, NextVehicleNetQuality, - * NextCallVoteTimeOut or UseChangingValidationSeed requires a map restart to be taken into account. - * @param struct $options + * A change of NextMaxPlayers, NextMaxSpectators, NextLadderMode, NextVehicleNetQuality, NextCallVoteTimeOut + * or UseChangingValidationSeed requires a map restart to be taken into account. + * @param array $options * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setServerOptions($options, $multicall=false) + function setServerOptions(array $options, $multicall = false) { - if(!is_array($options) - || !(isset($options['Name']) && is_string($options['Name'])) - || !(isset($options['Comment']) && is_string($options['Comment'])) - || !(isset($options['Password']) && is_string($options['Password'])) - || !(isset($options['PasswordForSpectator']) && is_string($options['PasswordForSpectator'])) - || !(isset($options['CallVoteRatio']) && Structures\VoteRatio::isRatio($options['CallVoteRatio']))) + if(!is_array($options) || !array_key_exists('Name', $options) || !array_key_exists('Comment', $options) + || !array_key_exists('Password', $options) || !array_key_exists('PasswordForSpectator', $options) + || !array_key_exists('NextCallVoteTimeOut', $options) || !array_key_exists('CallVoteRatio', $options) + || (array_key_exists('IsP2PUpload', $options) xor array_key_exists('IsP2PDownload', $options)) + || (array_key_exists('NextMaxPlayer', $options) xor array_key_exists('NextMaxSpectator', $options)) + || (array_key_exists('RefereePassword', $options) xor array_key_exists('RefereeMode', $options))) + { throw new InvalidArgumentException('options = '.print_r($options, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($options), $multicall); } /** - * Returns a struct containing the server options + * Returns a struct containing the server options: + * Name, Comment, Password, PasswordForSpectator, CurrentMaxPlayers, NextMaxPlayers, CurrentMaxSpectators, + * NextMaxSpectators, KeepPlayerSlots, IsP2PUpload, IsP2PDownload, CurrentLadderMode, NextLadderMode, + * CurrentVehicleNetQuality, NextVehicleNetQuality, CurrentCallVoteTimeOut, NextCallVoteTimeOut, CallVoteRatio, + * AllowMapDownload, AutoSaveReplays, RefereePassword, RefereeMode, AutoSaveValidationReplays, HideServer, + * CurrentUseChangingValidationSeed, NextUseChangingValidationSeed, ClientInputsMaxLatency. * @return Structures\ServerOptions + * @throws InvalidArgumentException */ function getServerOptions() { @@ -2110,11 +2208,12 @@ class Connection * @return bool * @throws InvalidArgumentException */ - function setForcedTeams($enable, $multicall=false) + function setForcedTeams($enable, $multicall = false) { if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); - + } return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); } @@ -2128,19 +2227,21 @@ class Connection } /** - * Defines the packmask of the server. - * Only maps matching the packmask will be allowed on the server, so that player connecting to it know what to expect. + * Defines the packmask of the server. Can be 'United', 'Nations', 'Sunrise', 'Original', + * or any of the environment names. (Only maps matching the packmask will be + * allowed on the server, so that player connecting to it know what to expect.) * Only available when the server is stopped. - * Only available to Admin. * @param string $packMask * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setServerPackMask($packMask, $multicall=false) + function setServerPackMask($packMask, $multicall = false) { if(!is_string($packMask)) - throw new InvalidArgumentException('packMask = '.print_r($enable, true)); + { + throw new InvalidArgumentException('packMask = '.print_r($packMask, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($packMask), $multicall); } @@ -2155,39 +2256,40 @@ class Connection } /** - * Set the mods to apply on the clients. - * Only available to Admin. + * Set the mods to apply on the clients. Parameters: + * Override, if true even the maps with a mod will be overridden by the server setting; + * Mods, an array of structures [{EnvName, Url}, ...]. * Requires a map restart to be taken into account. - * @param bool $override If true, even the maps with a mod will be overridden by the server setting - * @param Structures\Mod|Structures\Mod[] $mods Array of structures [{string Env, string Url}, ...] + * @param bool $override + * @param array $mods * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setForcedMods($override, $mods, $multicall=false) + function setForcedMods($override, $mods, $multicall = false) { if(!is_bool($override)) + { throw new InvalidArgumentException('override = '.print_r($override, true)); + } if(is_array($mods)) { - foreach($mods as $i => &$mod) + $modList = array(); + foreach($mods as $mod) { - if(!($mod instanceof Structures\Mod)) - throw new InvalidArgumentException('mods['.$i.'] = '.print_r($mod, true)); - $mod = $mod->toArray(); + if(!($mod instanceof Structures\Mod)) throw new InvalidArgumentException('mods = '.print_r($mods, true)); + else $modList[] = $mod->toArray(); } } - elseif($mods instanceof Structures\Mod) - $mods = array($mods->toArray()); - else - throw new InvalidArgumentException('mods = '.print_r($mods, true)); + elseif($mods instanceof Structures\Mod) $modList = array($mods->toArray()); + else throw new InvalidArgumentException('mods = '.print_r($mods, true)); - return $this->execute(ucfirst(__FUNCTION__), array($override, $mods), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($override, $modList), $multicall); } /** * Get the mods settings. - * @return array {bool Override, Structures\Mod[] Mods} + * @return array the first value is a boolean which indicate if the mods override existing mods, the second is an array of objet of Structures\Mod type */ function getForcedMods() { @@ -2197,21 +2299,25 @@ class Connection } /** - * Set the music to play on the clients. - * Only available to Admin. - * Requires a map restart to be taken into account. - * @param bool $override If true, even the maps with a custom music will be overridden by the server setting - * @param string $music Url or filename for the music + * Set the music to play on the clients. Parameters: + * Override, if true even the maps with a custom music will be overridden by the server setting, + * UrlOrFileName for the music. + * Requires a map restart to be taken into account + * @param bool $override + * @param string $music * @param bool $multicall - * @return bool * @throws InvalidArgumentException */ - function setForcedMusic($override, $music, $multicall=false) + function setForcedMusic($override, $music, $multicall = false) { if(!is_bool($override)) + { throw new InvalidArgumentException('override = '.print_r($override, true)); + } if(!is_string($music)) + { throw new InvalidArgumentException('music = '.print_r($music, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($override, $music), $multicall); } @@ -2226,48 +2332,58 @@ class Connection } /** - * Defines a list of remappings for player skins. + * Defines a list of remappings for player skins. It expects a list of structs Orig, Name, Checksum, Url. + * Orig is the name of the skin to remap, or '*' for any other. Name, Checksum, Url define the skin to use. + * (They are optional, you may set value '' for any of those. All 3 null means same as Orig). * Will only affect players connecting after the value is set. - * Only available to Admin. - * @param Structures\ForcedSkin|Structures\ForcedSkin[] $skins List of structs {Orig, Name, Checksum, Url}: - * - Orig is the name of the skin to remap, or '*' for any other - * - Name, Checksum, Url define the skin to use (you may set value '' for any of those, all 3 null means same as Orig). + * @param Structures\Skin[] $skins * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setForcedSkins($skins, $multicall=false) + function setForcedSkins(array $skins, $multicall = false) { - if(is_array($skins)) + if(!is_array($skins)) { - foreach($skins as $i => &$skin) - { - if(!($skin instanceof Structures\ForcedSkin)) - throw new InvalidArgumentException('skins['.$i.'] = '.print_r($skin, true)); - $skin = $skin->toArray(); - } - - } - elseif($skins instanceof Structures\ForcedSkin) - $skins = array($skins->toArray()); - else throw new InvalidArgumentException('skins = '.print_r($skins, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($skins), $multicall); + $skinParameter = array(); + foreach($skins as $key => $skin) + { + if($skin instanceof Structures\Skin) + { + $skinParameter[$key] = array(); + $skinParameter[$key]['Orig'] = $skin->orig; + $skinParameter[$key]['Name'] = $skin->name; + $skinParameter[$key]['Checksum'] = $skin->checksum; + $skinParameter[$key]['Url'] = $skin->url; + } + elseif(!is_array($skin) || !array_key_exists('Orig', $skin) && !array_key_exists('Name', $skin) && !array_key_exists('Checksum', + $skin) && !array_key_exists('Url', $skin)) + { + throw new InvalidArgumentException('skins['.$key.'] = '.print_r($skins[$key], true)); + } + else + { + $skinParameter[$key] = $skin; + } + } + + return $this->execute(ucfirst(__FUNCTION__), array($skinParameter), $multicall); } /** * Get the current forced skins. - * @return Structures\ForcedSkin[] + * @return Structures\Skin[] */ function getForcedSkins() { - return Structures\ForcedSkin::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__))); + return Structures\Skin::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__))); } /** * Returns the last error message for an internet connection. - * Only available to Admin. * @return string */ function getLastConnectionErrorMessage() @@ -2277,23 +2393,25 @@ class Connection /** * Set a new password for the referee mode. - * Only available to Admin. - * @param string $password + * @param string $refereePassword * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setRefereePassword($password, $multicall=false) + function setRefereePassword($refereePassword, $multicall = false) { - if(!is_string($password)) - throw new InvalidArgumentException('password = '.print_r($password, true)); + if(!is_string($refereePassword)) + { + throw new InvalidArgumentException('refereePassword = '.print_r($refereePassword, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($password), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($refereePassword), $multicall); } /** - * Get the password for referee mode if called as Admin or Super Admin, else returns if a password is needed or not. - * @return string|bool + * Get the password for referee mode if called as Admin or Super Admin, + * else returns if a password is needed or not. + * @return bool|string */ function getRefereePassword() { @@ -2301,24 +2419,25 @@ class Connection } /** - * Set the referee validation mode. - * Only available to Admin. - * @param int $mode 0: validate the top3 players, 1: validate all players + * Set the referee validation mode. 0 = validate the top3 players, 1 = validate all players. Only available to Admin. + * @param int $refereeMode * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setRefereeMode($mode, $multicall=false) + function setRefereeMode($refereeMode, $multicall = false) { - if($mode !== 0 && $mode !== 1) - throw new InvalidArgumentException('mode = '.print_r($mode, true)); + if($refereeMode !== 0 && $refereeMode !== 1) + { + throw new InvalidArgumentException('refereeMode = '.print_r($refereeMode, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($mode), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($refereeMode), $multicall); } /** * Get the referee validation mode. - * @return int + * @return bool|string */ function getRefereeMode() { @@ -2327,24 +2446,26 @@ class Connection /** * Set whether the game should use a variable validation seed or not. - * Only available to Admin. * Requires a map restart to be taken into account. * @param bool $enable * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setUseChangingValidationSeed($enable, $multicall=false) + function setUseChangingValidationSeed($enable, $multicall = false) { if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); } /** * Get the current and next value of UseChangingValidationSeed. - * @return bool[] {bool CurrentValue, bool NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getUseChangingValidationSeed() { @@ -2353,24 +2474,23 @@ class Connection /** * Set the maximum time the server must wait for inputs from the clients before dropping data, or '0' for auto-adaptation. - * Only used by ShootMania. - * Only available to Admin. + * Only used by ShootMania. Only available to Admin. * @param int $latency * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setClientInputsMaxLatency($latency, $multicall=false) + function setClientInputsMaxLatency($latency, $multicall = false) { if(!is_int($latency)) + { throw new InvalidArgumentException('latency = '.print_r($latency, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($latency), $multicall); } /** - * Get the current ClientInputsMaxLatency. - * Only used by ShootMania. + * Get the current ClientInputsMaxLatency. Only used by ShootMania. * @return int */ function getClientInputsMaxLatency() @@ -2380,16 +2500,17 @@ class Connection /** * Sets whether the server is in warm-up phase or not. - * Only available to Admin. * @param bool $enable * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setWarmUp($enable, $multicall=false) + function setWarmUp($enable, $multicall = false) { if(!is_bool($enable)) + { throw new InvalidArgumentException('enable = '.print_r($enable, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); } @@ -2404,7 +2525,8 @@ class Connection } /** - * Get the current mode script. + * Get the current rules script. + * TODO Check if correct * @return string */ function getModeScriptText() @@ -2413,23 +2535,82 @@ class Connection } /** - * Set the mode script and restart. + * Set the rules script and restart. * Only available to Admin. + * TODO Check if correct * @param string $script * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setModeScriptText($script, $multicall=false) + function setModeScriptText($script, $multicall = false) { - if(!is_string($script)) - throw new InvalidArgumentException('script = '.print_r($script, true)); - return $this->execute(ucfirst(__FUNCTION__), array($script), $multicall); } /** - * Returns the description of the current mode script. + * Get the xml-rpc variables of the mode script. + * Only available to Admin. + * @return array + */ + function getModeScriptVariables() + { + return $this->execute(ucfirst(__FUNCTION__)); + } + + /** + * Set the variables of the rules script. Only available to Admin. + * @param array $variables + * @param bool $multicall + */ + function setModeScriptVariables($variables, $multicall = false) + { + return $this->execute(ucfirst(__FUNCTION__), array($variables), $multicall); + } + + /** + * Send an event to the mode script. Only available to Admin. + * @param string $param1 + * @param string $param2 + * @param bool $multicall + * @return bool + */ + function triggerModeScriptEvent($param1, $param2, $multicall = false) + { + if(!is_string($param1)) + { + throw new InvalidArgumentException('param1 = '.print_r($param1, true)); + } + if(!is_string($param2)) + { + throw new InvalidArgumentException('param2 = '.print_r($param2, true)); + } + return $this->execute(ucfirst(__FUNCTION__), array($param1, $param2), $multicall); + } + + /** + * Send an event to the mode script. Only available to Admin. + * @param string $param1 + * @param mixed[] $param2 + * @param bool $multicall + * @return bool + */ + function triggerModeScriptEventArray($param1, $param2, $multicall = false) + { + if(!is_string($param1)) + { + throw new InvalidArgumentException('param1 = '.print_r($param1, true)); + } + if(!is_array($param2)) + { + throw new InvalidArgumentException('param2 = '.print_r($param2, true)); + } + return $this->execute(ucfirst(__FUNCTION__), array($param1, $param2), $multicall); + } + + /** + * Returns the description of the current rules script, + * as a structure containing: Name, CompatibleTypes, + * Description and the settings available. * @return Structures\ScriptInfo */ function getModeScriptInfo() @@ -2438,8 +2619,8 @@ class Connection } /** - * Returns the current settings of the mode script. - * @return array {mixed , ...} + * Returns the current parameters of the mode script. + * @return array */ function getModeScriptSettings() { @@ -2447,30 +2628,24 @@ class Connection } /** - * Change the settings of the mode script. - * Only available to Admin. - * @param mixed[] $settings {mixed , ...} + * Set the parameters of the rules script. Only available to Admin. + * @param array $rules * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setModeScriptSettings($settings, $multicall=false) + function setModeScriptSettings($rules, $multicall = false) { - if(!is_array($settings)) - throw new InvalidArgumentException('settings = '.print_r($settings, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($settings), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($rules), $multicall); } /** * Send commands to the mode script. * Only available to Admin. - * @param mixed[] $commands + * @param array $commands * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function sendModeScriptCommands($commands, $multicall=false) + function sendModeScriptCommands(array $commands, $multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array($commands), $multicall); } @@ -2478,237 +2653,176 @@ class Connection /** * Change the settings and send commands to the mode script. * Only available to Admin. - * @param mixed[] $settings {mixed , ...} - * @param mixed[] $commands + * @param array $settings + * @param array $commands * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setModeScriptSettingsAndCommands($settings, $commands, $multicall=false) + function setModeScriptSettingsAndCommands(array $settings, array $commands, $multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array($settings, $commands), $multicall); } /** - * Returns the current xml-rpc variables of the mode script. - * @return array {mixed , ...} + * Restarts the map, with an optional boolean parameter DontClearCupScores (only available in cup mode). + * @param bool $dontClearCupScores + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException */ - function getModeScriptVariables() + function restartMap($dontClearCupScores = false, $multicall = false) + { + if(!is_bool($dontClearCupScores)) + { + throw new InvalidArgumentException('dontClearCupScores = '.print_r($dontClearCupScores, true)); + } + + return $this->execute(ucfirst(__FUNCTION__), array($dontClearCupScores), $multicall); + } + + /** + * Switch to next map, with an optional boolean parameter DontClearCupScores (only available in cup mode). + * @param bool $dontClearCupScores + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function nextMap($dontClearCupScores = false, $multicall = false) + { + if(!is_bool($dontClearCupScores)) + { + throw new InvalidArgumentException('dontClearCupScores = '.print_r($dontClearCupScores, true)); + } + + return $this->execute(ucfirst(__FUNCTION__), array($dontClearCupScores), $multicall); + } + + /** + * Attempt to balance teams. Only available to Admin. + * @return bool + */ + function autoTeamBalance() { return $this->execute(ucfirst(__FUNCTION__)); } - /** - * Set the xml-rpc variables of the mode script. - * Only available to Admin. - * @param mixed[] $variables - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function setModeScriptVariables($variables, $multicall=false) - { - return $this->execute(ucfirst(__FUNCTION__), array($variables), $multicall); - } - - /** - * Send an event to the mode script. - * Only available to Admin. - * @param string $event - * @param string $params - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function triggerModeScriptEvent($event, $params='', $multicall=false) - { - if(!is_string($event)) - throw new InvalidArgumentException('event = '.print_r($event, true)); - if(!is_string($params)) - throw new InvalidArgumentException('params = '.print_r($params, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($event, $params), $multicall); - } - - /** - * Send an event to the mode script. - * Only available to Admin. - * @param string $event - * @param mixed[] $params - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function triggerModeScriptEventArray($event, $params, $multicall=false) - { - if(!is_string($event)) - throw new InvalidArgumentException('events = '.print_r($event, true)); - if(!is_array($params)) - throw new InvalidArgumentException('params = '.print_r($params, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($event, $params), $multicall); - } - - /** - * Get the script cloud variables of given object. - * Only available to Admin. - * @param string $arg1 - * @param string $arg2 - * @param bool $multicall - * @return array - * @throws InvalidArgumentException - */ - function getScriptCloudVariables($arg1, $arg2, $multicall=false) - { - if(!is_string($arg1)) - throw new InvalidArgumentException('$arg1 = '.print_r($arg1, true)); - if(!is_string($arg2)) - throw new InvalidArgumentException('$arg2 = '.print_r($arg2, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($arg1, $arg2), $multicall); - } - - /** - * Set the script cloud variables of given object. Only available to Admin. - * @param string $arg1 - * @param string $arg2 - * @param struct $arg3 - * @param bool $multicall - * @return bool - * @throws InvalidArgumentException - */ - function setScriptCloudVariables($arg1, $arg2, $arg3, $multicall=false) - { - if(!is_string($arg1)) - throw new InvalidArgumentException('$arg1 = '.print_r($arg1, true)); - if(!is_string($arg2)) - throw new InvalidArgumentException('$arg2 = '.print_r($arg2, true)); - if(!is_struct($arg3)) - throw new InvalidArgumentException('$arg3 = '.print_r($arg3, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($arg1, $arg2, $arg3), $multicall); - } - - /** - * Restarts the map. - * Only available to Admin. - * @param bool $dontClearCupScores Only available in legacy cup mode - * @param bool $multicall - * @return bool - */ - function restartMap($dontClearCupScores=false, $multicall=false) - { - if(!is_bool($dontClearCupScores)) - throw new InvalidArgumentException('dontClearCupScores = '.print_r($dontClearCupScores, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($dontClearCupScores), $multicall); - } - - /** - * Switch to next map. - * Only available to Admin. - * @param bool $dontClearCupScores Only available in legacy cup mode - * @param bool $multicall - * @return bool - */ - function nextMap($dontClearCupScores=false, $multicall=false) - { - if(!is_bool($dontClearCupScores)) - throw new InvalidArgumentException('dontClearCupScores = '.print_r($dontClearCupScores, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($dontClearCupScores), $multicall); - } - - /** - * Attempt to balance teams. - * Only available to Admin. - * @param bool $multicall - * @return bool - */ - function autoTeamBalance($multicall=false) - { - return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); - } - /** * Stop the server. - * Only available to SuperAdmin. * @param bool $multicall * @return bool */ - function stopServer($multicall=false) + function stopServer($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** - * In legacy Rounds or Laps mode, force the end of round without waiting for all players to giveup/finish. - * Only available to Admin. + * In Rounds or Laps mode, force the end of round without waiting for all players to giveup/finish. * @param bool $multicall * @return bool */ - function forceEndRound($multicall=false) + function forceEndRound($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** * Set new game settings using the struct passed as parameters. - * Only available to Admin. + * This struct must contain the following fields : + * GameMode, ChatTime, RoundsPointsLimit, RoundsUseNewRules, RoundsForcedLaps, TimeAttackLimit, + * TimeAttackSynchStartPeriod, TeamPointsLimit, TeamMaxPoints, TeamUseNewRules, LapsNbLaps, LapsTimeLimit, + * FinishTimeout, and optionally: AllWarmUpDuration, DisableRespawn, ForceShowAllOpponents, RoundsPointsLimitNewRules, + * TeamPointsLimitNewRules, CupPointsLimit, CupRoundsPerMap, CupNbWinners, CupWarmUpDuration. * Requires a map restart to be taken into account. * @param Structures\GameInfos $gameInfos * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function setGameInfos($gameInfos, $multicall=false) + function setGameInfos(Structures\GameInfos $gameInfos, $multicall = false) { - if(!($gameInfos instanceof Structures\GameInfos)) - throw new InvalidArgumentException('gameInfos = '.print_r($gameInfos, true)); - return $this->execute(ucfirst(__FUNCTION__), array($gameInfos->toArray()), $multicall); } /** - * Returns a struct containing the current game settings. + * Optional parameter for compatibility: + * struct version (0 = united, 1 = forever). + * Returns a struct containing the current game settings, ie: + * GameMode, ChatTime, NbMap, RoundsPointsLimit, RoundsUseNewRules, RoundsForcedLaps, + * TimeAttackLimit, TimeAttackSynchStartPeriod, TeamPointsLimit, TeamMaxPoints, TeamUseNewRules, + * LapsNbLaps, LapsTimeLimit, FinishTimeout, + * additionally for version 1: AllWarmUpDuration, DisableRespawn, ForceShowAllOpponents, RoundsPointsLimitNewRules, + * TeamPointsLimitNewRules, CupPointsLimit, CupRoundsPerMap, CupNbWinners, CupWarmUpDuration. + * @param int $compatibility * @return Structures\GameInfos - */ - function getCurrentGameInfo() - { - return Structures\GameInfos::fromArray($this->execute(ucfirst(__FUNCTION__))); - } - - /** - * Returns a struct containing the game settings for the next map. - * @return Structures\GameInfos - */ - function getNextGameInfo() - { - return Structures\GameInfos::fromArray($this->execute(ucfirst(__FUNCTION__))); - } - - /** - * Returns a struct containing two other structures, the first containing the current game settings and the second the game settings for next map. - * @return Structures\GameInfos[] {Structures\GameInfos CurrentGameInfos, Structures\GameInfos NextGameInfos} - */ - function getGameInfos() - { - return Structures\GameInfos::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__))); - } - - /** - * Set a new game mode. - * Only available to Admin. - * Requires a map restart to be taken into account. - * @param int $gameMode 0: Script, 1: Rounds, 2: TimeAttack, 3: Team, 4: Laps, 5: Cup, 6: Stunt - * @param bool $multicall - * @return bool * @throws InvalidArgumentException */ - function setGameMode($gameMode, $multicall=false) + function getCurrentGameInfo($compatibility = 1) { - if(!is_int($gameMode) || $gameMode < 0 || $gameMode > 6) + if($compatibility !== 1 && $compatibility != 0) + { + throw new InvalidArgumentException('compatibility = '.print_r($compatibility, true)); + } + + return Structures\GameInfos::fromArray($this->execute(ucfirst(__FUNCTION__), array($compatibility))); + } + + /** + * Optional parameter for compatibility: + * struct version (0 = united, 1 = forever). + * Returns a struct containing the game settings for the next map, ie: + * GameMode, ChatTime, NbMap, RoundsPointsLimit, RoundsUseNewRules, RoundsForcedLaps, + * TimeAttackLimit, TimeAttackSynchStartPeriod, TeamPointsLimit, TeamMaxPoints, TeamUseNewRules, + * LapsNbLaps, LapsTimeLimit, FinishTimeout, + * additionally for version 1: AllWarmUpDuration, DisableRespawn, ForceShowAllOpponents, RoundsPointsLimitNewRules, + * TeamPointsLimitNewRules, CupPointsLimit, CupRoundsPerMap, CupNbWinners, CupWarmUpDuration. + * @param int $compatibility + * @return Structures\GameInfos + * @throws InvalidArgumentException + */ + function getNextGameInfo($compatibility = 1) + { + if($compatibility !== 1 && $compatibility != 0) + { + throw new InvalidArgumentException('compatibility = '.print_r($compatibility, true)); + } + + return Structures\GameInfos::fromArray($this->execute(ucfirst(__FUNCTION__), array($compatibility))); + } + + /** + * Optional parameter for compatibility: struct version (0 = united, 1 = forever). + * Returns a struct containing two other structures, + * the first containing the current game settings and the second the game settings for next map. + * The first structure is named CurrentGameInfos and the second NextGameInfos. + * @param int $compatibility + * @return Structures\GameInfos[] + * @throws InvalidArgumentException + */ + function getGameInfos($compatibility = 1) + { + if($compatibility !== 1 && $compatibility != 0) + { + throw new InvalidArgumentException('compatibility = '.print_r($compatibility, true)); + } + + return Structures\GameInfos::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($compatibility))); + } + + /** + * Set a new game mode between Rounds (0), TimeAttack (1), Team (2), Laps (3), Stunts (4) and Cup (5). + * Requires a map restart to be taken into account. + * @param int $gameMode + * @param bool $multicall + * @throws InvalidArgumentException + * @return bool + */ + function setGameMode($gameMode, $multicall = false) + { + if(!is_int($gameMode) && ($gameMode < 0 || $gameMode > 5)) + { throw new InvalidArgumentException('gameMode = '.print_r($gameMode, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($gameMode), $multicall); } @@ -2723,24 +2837,25 @@ class Connection } /** - * Set a new chat time value (actually the duration of the podium). - * Only available to Admin. - * @param int $chatTime In milliseconds, 0: no podium displayed + * Set a new chat time value in milliseconds (actually 'chat time' is the duration of the end race podium, 0 means no podium displayed.). + * @param int $chatTime * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setChatTime($chatTime, $multicall=false) + function setChatTime($chatTime, $multicall = false) { if(!is_int($chatTime)) + { throw new InvalidArgumentException('chatTime = '.print_r($chatTime, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($chatTime), $multicall); } /** - * Get the current and next chat time. - * @return int[] {int CurrentValue, int NextValue} + * Get the current and next chat time. The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getChatTime() { @@ -2748,25 +2863,27 @@ class Connection } /** - * Set a new finish timeout value for legacy laps and rounds based modes. - * Only available to Admin. + * Set a new finish timeout (for rounds/laps mode) value in milliseconds. + * 0 means default. 1 means adaptative to the duration of the map. * Requires a map restart to be taken into account. - * @param int $timeout In milliseconds, 0: default, 1: adaptative to the map duration + * @param int $finishTimeout * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setFinishTimeout($timeout, $multicall=false) + function setFinishTimeout($finishTimeout, $multicall = false) { - if(!is_int($timeout)) - throw new InvalidArgumentException('timeout = '.print_r($timeout, true)); + if(!is_int($finishTimeout)) + { + throw new InvalidArgumentException('chatTime = '.print_r($finishTimeout, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($timeout), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($finishTimeout), $multicall); } /** - * Get the current and next FinishTimeout. - * @return int[] {int CurrentValue, int NextValue} + * Get the current and next FinishTimeout. The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getFinishTimeout() { @@ -2775,24 +2892,27 @@ class Connection /** * Set whether to enable the automatic warm-up phase in all modes. - * Only available to Admin. + * 0 = no, otherwise it's the duration of the phase, expressed in number of rounds (in rounds/team mode), + * or in number of times the gold medal time (other modes). * Requires a map restart to be taken into account. - * @param int $duration 0: disable, number of rounds in rounds based modes, number of times the gold medal time otherwise + * @param int $warmUpDuration * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setAllWarmUpDuration($duration, $multicall=false) + function setAllWarmUpDuration($warmUpDuration, $multicall = false) { - if(!is_int($duration)) - throw new InvalidArgumentException('duration = '.print_r($duration, true)); + if(!is_int($warmUpDuration)) + { + throw new InvalidArgumentException('warmUpDuration = '.print_r($warmUpDuration, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($duration), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($warmUpDuration), $multicall); } /** - * Get whether the automatic warm-up phase is enabled in all modes. - * @return int[] {int CurrentValue, int NextValue} + * Get whether the automatic warm-up phase is enabled in all modes. The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getAllWarmUpDuration() { @@ -2801,24 +2921,25 @@ class Connection /** * Set whether to disallow players to respawn. - * Only available to Admin. * Requires a map restart to be taken into account. - * @param bool $disable + * @param bool $disableRespawn * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setDisableRespawn($disable, $multicall=false) + function setDisableRespawn($disableRespawn, $multicall = false) { - if(!is_bool($disable)) - throw new InvalidArgumentException('disable = '.print_r($disable, true)); + if(!is_bool($disableRespawn)) + { + throw new InvalidArgumentException('disableRespawn = '.print_r($disableRespawn, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($disable), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($disableRespawn), $multicall); } /** - * Get whether players are disallowed to respawn. - * @return bool[] {bool CurrentValue, bool NextValue} + * Get whether players are disallowed to respawn. The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getDisableRespawn() { @@ -2826,25 +2947,27 @@ class Connection } /** - * Set whether to override the players preferences and always display all opponents. - * Only available to Admin. + * Set whether to override the players preferences and always display all opponents + * 0=no override, 1=show all, other value=minimum number of opponents. * Requires a map restart to be taken into account. - * @param int $opponents 0: no override, 1: show all, else: minimum number of opponents + * @param int $forceShowAllOpponents * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setForceShowAllOpponents($opponents, $multicall=false) + function setForceShowAllOpponents($forceShowAllOpponents, $multicall = false) { - if(!is_int($opponents)) - throw new InvalidArgumentException('opponents = '.print_r($opponents, true)); + if(!is_int($forceShowAllOpponents)) + { + throw new InvalidArgumentException('forceShowAllOpponents = '.print_r($forceShowAllOpponents, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($opponents), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($forceShowAllOpponents), $multicall); } /** - * Get whether players are forced to show all opponents. - * @return int[] {int CurrentValue, int NextValue} + * Get whether players are forced to show all opponents. The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getForceShowAllOpponents() { @@ -2852,25 +2975,21 @@ class Connection } /** - * Set a new mode script name for script mode. - * Only available to Admin. + * Set a new rules script name for script mode. Only available to Admin. * Requires a map restart to be taken into account. - * @param string $script + * @param string $scriptName * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function setScriptName($script, $multicall=false) + function setScriptName($scriptName, $multicall = false) { - if(!is_string($script)) - throw new InvalidArgumentException('script = '.print_r($script, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($script), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($scriptName), $multicall); } /** - * Get the current and next mode script name for script mode. - * @return string[] {string CurrentValue, string NextValue} + * Get the current and next rules script name for script mode. + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getScriptName() { @@ -2878,25 +2997,26 @@ class Connection } /** - * Set a new time limit for legacy time attack mode. - * Only available to Admin. + * Set a new time limit for time attack mode. * Requires a map restart to be taken into account. - * @param int $limit In milliseconds + * @param int $timeAttackLimit * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setTimeAttackLimit($limit, $multicall=false) + function setTimeAttackLimit($timeAttackLimit, $multicall = false) { - if(!is_int($limit)) - throw new InvalidArgumentException('limit = '.print_r($limit, true)); + if(!is_int($timeAttackLimit)) + { + throw new InvalidArgumentException('timeAttackLimit = '.print_r($timeAttackLimit, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($limit), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($timeAttackLimit), $multicall); } /** - * Get the current and next time limit for legacy time attack mode. - * @return int[] {int CurrentValue, int NextValue} + * Get the current and next time limit for time attack mode. The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getTimeAttackLimit() { @@ -2904,25 +3024,27 @@ class Connection } /** - * Set a new synchronized start period for legacy time attack mode. - * Only available to Admin. + * Set a new synchronized start period for time attack mode. * Requires a map restart to be taken into account. - * @param int $synch + * @param int $timeAttackSynchPeriod * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setTimeAttackSynchStartPeriod($synch, $multicall=false) + function setTimeAttackSynchStartPeriod($timeAttackSynchPeriod, $multicall = false) { - if(!is_int($synch)) - throw new InvalidArgumentException('synch = '.print_r($synch, true)); + if(!is_int($timeAttackSynchPeriod)) + { + throw new InvalidArgumentException('timeAttackSynchPeriod = '.print_r($timeAttackSynchPeriod, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($synch), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($timeAttackSynchPeriod), $multicall); } /** - * Get the current and synchronized start period for legacy time attack mode. - * @return int[] {int CurrentValue, int NextValue} + * Get the current and synchronized start period for time attack mode. + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getTimeAttackSynchStartPeriod() { @@ -2930,25 +3052,27 @@ class Connection } /** - * Set a new time limit for legacy laps mode. - * Only available to Admin. + * Set a new time limit for laps mode. * Requires a map restart to be taken into account. - * @param int $limit + * @param int $lapsTimeLimit * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setLapsTimeLimit($limit, $multicall=false) + function setLapsTimeLimit($lapsTimeLimit, $multicall = false) { - if(!is_int($limit)) - throw new InvalidArgumentException('limit = '.print_r($limit, true)); + if(!is_int($lapsTimeLimit)) + { + throw new InvalidArgumentException('lapsTimeLimit = '.print_r($lapsTimeLimit, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($limit), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($lapsTimeLimit), $multicall); } /** - * Get the current and next time limit for legacy laps mode. - * @return int[] {int CurrentValue, int NextValue} + * Get the current and next time limit for laps mode. + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getLapsTimeLimit() { @@ -2956,25 +3080,27 @@ class Connection } /** - * Set a new number of laps for legacy laps mode. - * Only available to Admin. + * Set a new number of laps for laps mode. * Requires a map restart to be taken into account. - * @param int $laps + * @param int $nbLaps * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setNbLaps($laps, $multicall=false) + function setNbLaps($nbLaps, $multicall = false) { - if(!is_int($laps)) - throw new InvalidArgumentException('laps = '.print_r($laps, true)); + if(!is_int($nbLaps)) + { + throw new InvalidArgumentException('nbLaps = '.print_r($nbLaps, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($laps), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($nbLaps), $multicall); } /** - * Get the current and next number of laps for legacy laps mode. - * @return int[] {int CurrentValue, int NextValue} + * Get the current and next number of laps for laps mode. + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getNbLaps() { @@ -2982,25 +3108,29 @@ class Connection } /** - * Set a new number of laps for legacy rounds mode. - * Only available to Admin. + * Set a new number of laps for rounds mode + * 0 = default, use the number of laps from the maps, + * otherwise forces the number of rounds for multilaps maps. * Requires a map restart to be taken into account. - * @param int $laps 0: map default + * @param int $roundForcedLaps * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setRoundForcedLaps($laps, $multicall=false) + function setRoundForcedLaps($roundForcedLaps, $multicall = false) { - if(!is_int($laps)) - throw new InvalidArgumentException('laps = '.print_r($laps, true)); + if(!is_int($roundForcedLaps)) + { + throw new InvalidArgumentException('roundForcedLaps = '.print_r($roundForcedLaps, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($laps), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($roundForcedLaps), $multicall); } /** * Get the current and next number of laps for rounds mode. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getRoundForcedLaps() { @@ -3008,25 +3138,27 @@ class Connection } /** - * Set a new points limit for legacy rounds mode (value set depends on UseNewRulesRound). - * Only available to Admin. + * Set a new points limit for rounds mode (value set depends on UseNewRulesRound). * Requires a map restart to be taken into account. - * @param int $limit + * @param int $roundPointsLimit * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setRoundPointsLimit($limit, $multicall=false) + function setRoundPointsLimit($roundPointsLimit, $multicall = false) { - if(!is_int($limit)) - throw new InvalidArgumentException('limit = '.print_r($limit, true)); + if(!is_int($roundPointsLimit)) + { + throw new InvalidArgumentException('roundPointsLimit = '.print_r($roundPointsLimit, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($limit), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($roundPointsLimit), $multicall); } /** * Get the current and next points limit for rounds mode (values returned depend on UseNewRulesRound). - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getRoundPointsLimit() { @@ -3034,27 +3166,33 @@ class Connection } /** - * Set the points used for the scores in legacy rounds mode. - * Only available to Admin. - * @param int[] $points Array of decreasing integers for the players from the first to last - * @param bool $relax True to relax the constraint checking on the scores + * Set the points used for the scores in rounds mode. + * Points is an array of decreasing integers for the players from the first to last. + * And you can add an optional boolean to relax the constraint checking on the scores. + * @param array $roundCustomPoints + * @param bool $relaxChecking * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setRoundCustomPoints($points, $relax=false, $multicall=false) + function setRoundCustomPoints(array $roundCustomPoints, $relaxChecking = false, $multicall = false) { - if(!is_array($points)) - throw new InvalidArgumentException('points = '.print_r($points, true)); - if(!is_bool($relax)) - throw new InvalidArgumentException('relax = '.print_r($relax, true)); + if(!is_array($roundCustomPoints)) + { + throw new InvalidArgumentException('roundCustomPoints = '.print_r($roundCustomPoints, true)); + } + if(!is_bool($relaxChecking)) + { + throw new InvalidArgumentException('relaxChecking = '.print_r($relaxChecking, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($points, $relax), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($roundCustomPoints, $relaxChecking), $multicall); } /** - * Gets the points used for the scores in legacy rounds mode. - * @return int[] + * Gets the points used for the scores in rounds mode. + * @param bool $multicall + * @return array */ function getRoundCustomPoints() { @@ -3062,25 +3200,27 @@ class Connection } /** - * Set if new rules are used for legacy rounds mode. - * Only available to Admin. - * Requires a map restart to be taken into account. - * @param bool $newRules + * Set the points used for the scores in rounds mode. + * Points is an array of decreasing integers for the players from the first to last. + * And you can add an optional boolean to relax the constraint checking on the scores. + * @param bool $useNewRulesRound * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setUseNewRulesRound($newRules, $multicall=false) + function setUseNewRulesRound($useNewRulesRound, $multicall = false) { - if(!is_bool($newRules)) - throw new InvalidArgumentException('newRules = '.print_r($newRules, true)); + if(!is_bool($useNewRulesRound)) + { + throw new InvalidArgumentException('useNewRulesRound = '.print_r($useNewRulesRound, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($newRules), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($useNewRulesRound), $multicall); } /** - * Get if the new rules are used for legacy rounds mode (Current and next values). - * @return bool[] {bool CurrentValue, bool NextValue} + * Gets the points used for the scores in rounds mode. + * @return array */ function getUseNewRulesRound() { @@ -3089,24 +3229,26 @@ class Connection /** * Set a new points limit for team mode (value set depends on UseNewRulesTeam). - * Only available to Admin. * Requires a map restart to be taken into account. - * @param int $limit + * @param int $teamPointsLimit * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setTeamPointsLimit($limit, $multicall=false) + function setTeamPointsLimit($teamPointsLimit, $multicall = false) { - if(!is_int($limit)) - throw new InvalidArgumentException('limit = '.print_r($limit, true)); + if(!is_int($teamPointsLimit)) + { + throw new InvalidArgumentException('teamPointsLimit = '.print_r($teamPointsLimit, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($limit), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($teamPointsLimit), $multicall); } /** * Get the current and next points limit for team mode (values returned depend on UseNewRulesTeam). - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getTeamPointsLimit() { @@ -3115,24 +3257,26 @@ class Connection /** * Set a new number of maximum points per round for team mode. - * Only available to Admin. * Requires a map restart to be taken into account. - * @param int $max + * @param int $maxPointsTeam * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setMaxPointsTeam($max, $multicall=false) + function setMaxPointsTeam($maxPointsTeam, $multicall = false) { - if(!is_int($max)) - throw new InvalidArgumentException('max = '.print_r($max, true)); + if(!is_int($maxPointsTeam)) + { + throw new InvalidArgumentException('maxPointsTeam = '.print_r($maxPointsTeam, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($max), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($maxPointsTeam), $multicall); } /** * Get the current and next number of maximum points per round for team mode. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getMaxPointsTeam() { @@ -3141,24 +3285,26 @@ class Connection /** * Set if new rules are used for team mode. - * Only available to Admin. * Requires a map restart to be taken into account. - * @param bool $newRules + * @param bool $useNewRulesTeam * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setUseNewRulesTeam($newRules, $multicall=false) + function setUseNewRulesTeam($useNewRulesTeam, $multicall = false) { - if(!is_bool($newRules)) - throw new InvalidArgumentException('newRules = '.print_r($newRules, true)); + if(!is_bool($useNewRulesTeam)) + { + throw new InvalidArgumentException('useNewRulesTeam = '.print_r($useNewRulesTeam, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($newRules), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($useNewRulesTeam), $multicall); } /** * Get if the new rules are used for team mode (Current and next values). - * @return bool[] {bool CurrentValue, bool NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getUseNewRulesTeam() { @@ -3167,24 +3313,26 @@ class Connection /** * Set the points needed for victory in Cup mode. - * Only available to Admin. * Requires a map restart to be taken into account. - * @param int $limit + * @param int $pointsLimit * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setCupPointsLimit($limit, $multicall=false) + function setCupPointsLimit($pointsLimit, $multicall = false) { - if(!is_int($limit)) - throw new InvalidArgumentException('limit = '.print_r($limit, true)); + if(!is_int($pointsLimit)) + { + throw new InvalidArgumentException('pointsLimit = '.print_r($pointsLimit, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($limit), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($pointsLimit), $multicall); } /** * Get the points needed for victory in Cup mode. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getCupPointsLimit() { @@ -3193,24 +3341,27 @@ class Connection /** * Sets the number of rounds before going to next map in Cup mode. - * Only available to Admin. * Requires a map restart to be taken into account. - * @param int $rounds + * @param int $roundsPerMap * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setCupRoundsPerMap($rounds, $multicall=false) + function setCupRoundsPerMap($roundsPerMap, $multicall = false) { - if(!is_int($rounds)) - throw new InvalidArgumentException('rounds = '.print_r($rounds, true)); + if(!is_int($roundsPerMap)) + { + throw new InvalidArgumentException('roundsPerMap = '.print_r($roundsPerMap, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($rounds), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($roundsPerMap), $multicall); } /** * Get the number of rounds before going to next map in Cup mode. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @param bool $multicall + * @return array */ function getCupRoundsPerMap() { @@ -3219,24 +3370,27 @@ class Connection /** * Set whether to enable the automatic warm-up phase in Cup mode. - * Only available to Admin. + * 0 = no, otherwise it's the duration of the phase, expressed in number of rounds. * Requires a map restart to be taken into account. - * @param int $duration Number of rounds, 0: no warm-up + * @param int $warmUpDuration * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setCupWarmUpDuration($duration, $multicall=false) + function setCupWarmUpDuration($warmUpDuration, $multicall = false) { - if(!is_int($duration)) - throw new InvalidArgumentException('duration = '.print_r($duration, true)); + if(!is_int($warmUpDuration)) + { + throw new InvalidArgumentException('warmUpDuration = '.print_r($warmUpDuration, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($duration), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($warmUpDuration), $multicall); } /** * Get whether the automatic warm-up phase is enabled in Cup mode. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getCupWarmUpDuration() { @@ -3245,24 +3399,26 @@ class Connection /** * Set the number of winners to determine before the match is considered over. - * Only available to Admin. * Requires a map restart to be taken into account. - * @param int $winners + * @param int $nbWinners * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setCupNbWinners($winners, $multicall=false) + function setCupNbWinners($nbWinners, $multicall = false) { - if(!is_int($winners)) - throw new InvalidArgumentException('winners = '.print_r($winners, true)); + if(!is_int($nbWinners)) + { + throw new InvalidArgumentException('nbWinners = '.print_r($nbWinners, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($winners), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($nbWinners), $multicall); } /** * Get the number of winners to determine before the match is considered over. - * @return int[] {int CurrentValue, int NextValue} + * The struct returned contains two fields CurrentValue and NextValue. + * @return array */ function getCupNbWinners() { @@ -3289,66 +3445,220 @@ class Connection /** * Sets the map index in the selection that will be played next (unless the current one is restarted...) - * @param int $index + * @param int $nextMapIndex * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setNextMapIndex($index, $multicall=false) + function setNextMapIndex($nextMapIndex, $multicall = false) { - if(!is_int($index)) - throw new InvalidArgumentException('index = '.print_r($index, true)); + if(!is_int($nextMapIndex)) + { + throw new InvalidArgumentException('nextMapIndex = '.print_r($nextMapIndex, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($index), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($nextMapIndex), $multicall); } /** - * Sets the map in the selection that will be played next (unless the current one is restarted...) - * @param string $ident + * Immediately jumps to the map designated by the index in the selection + * @param int $nextMapIndex * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function setNextMapIdent($ident, $multicall=false) + function jumpToMapIndex($mapIndex, $multicall = false) { - if(!is_string($ident)) - throw new InvalidArgumentException('ident = '.print_r($ident, true)); + if(!is_int($mapIndex)) + { + throw new InvalidArgumentException('mapIndex = '.print_r($mapIndex, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($ident), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($mapIndex), $multicall); } /** - * Immediately jumps to the map designated by the index in the selection. - * @param int $index + * Set Team names and colors. Only available to Admin. + * @param string $teamName1 + * @param float $teamColor1 + * @param string $team1Country + * @param string $teamName2 + * @param float $teamColor2 + * @param string $team2Country * @param bool $multicall * @return bool * @throws InvalidArgumentException + * @deprecated since version 2013-04-11 */ - function jumpToMapIndex($index, $multicall=false) + function setTeamInfo($teamName1, $teamColor1, $team1Country, $teamName2, $teamColor2, $team2Country, $multicall = false) { - if(!is_int($index)) - throw new InvalidArgumentException('index = '.print_r($index, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($index), $multicall); + if(!is_float($teamColor1)) + { + throw new InvalidArgumentException('teamColor1 = '.print_r($teamColor1, true)); + } + if(!is_float($teamColor2)) + { + throw new InvalidArgumentException('teamColor2 = '.print_r($teamColor2, true)); + } + if(!is_string($teamName1)) + { + throw new InvalidArgumentException('teamName1 = '.print_r($teamName1, true)); + } + if(!is_string($teamName2)) + { + throw new InvalidArgumentException('teamName2 = '.print_r($teamName2, true)); + } + return $this->execute(ucfirst(__FUNCTION__), + array('unused', 0., 'World', $teamName1, $teamColor1, $team1Country, $teamName2, $teamColor2, $team2Country), + $multicall); } /** - * Immediately jumps to the map designated by its identifier (it must be in the selection). - * @param string $ident + * Return Team info for a given clan (0 = no clan, 1, 2). + * The structure contains: name, zonePath, city, emblemUrl, huePrimary, hueSecondary, rGB, clubLinkUrl. + * Only available to Admin. + * @param int $teamId + * @return Structures\Team + * @throws InvalidArgumentException + */ + function getTeamInfo($teamId) + { + if(!is_int($teamId)) + { + throw new InvalidArgumentException('teamId = '.print_r($teamId, true)); + } + return Structures\Team::fromArray($this->execute(ucfirst(__FUNCTION__), array($teamId))); + } + + /** + * Set the clublinks to use for the two clans. + * Only available to Admin. + * @param string $team1ClubLink + * @param string $team2ClubLink * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function jumpToMapIdent($ident, $multicall=false) + function setForcedClubLinks($team1ClubLink, $team2ClubLink, $multicall = false) { - if(!is_string($ident)) - throw new InvalidArgumentException('ident = '.print_r($ident, true)); + if(!is_string($team1ClubLink)) + { + throw new InvalidArgumentException('team1ClubLink = '.print_r($team1ClubLink, true)); + } + if(!is_string($team2ClubLink)) + { + throw new InvalidArgumentException('team2ClubLink = '.print_r($team2ClubLink, true)); + } + return $this->execute(ucfirst(__FUNCTION__), array($team1ClubLink, $team2ClubLink), $multicall); + } - return $this->execute(ucfirst(__FUNCTION__), array($ident), $multicall); + /** + * Get the forced clublinks. + * @return array + */ + function getForcedClubLinks() + { + return $this->execute(ucfirst(__FUNCTION__)); + } + + /** + * (debug tool) Connect a fake player to the server and returns the login. + * Only available to Admin. + * @param bool $multicall + * @return string + */ + function connectFakePlayer($multicall = false) + { + return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); + } + + /** + * (debug tool) Disconnect a fake player, or all the fake players if login is '*'. + * Only available to Admin. + * @param string $fakePlayerLogin + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function disconnectFakePlayer($fakePlayerLogin, $multicall = false) + { + if(!is_string($fakePlayerLogin)) + { + throw new InvalidArgumentException('fakePlayerLogin = '.print_r($fakePlayerLogin, true)); + } + return $this->execute(ucfirst(__FUNCTION__), array($fakePlayerLogin), $multicall); + } + + /** + * Returns the token infos for a player. + * The returned structure is { TokenCost, CanPayToken }. + * @param Structures\Player|string $player + * @return array + */ + function getDemoTokenInfosForPlayer($player) + { + $login = $this->getLogin($player); + return (object) $this->execute(ucfirst(__FUNCTION__), array($login)); + } + + /** + * Disable player horns. Only available to Admin. + * @param bool $disable + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function disableHorns($disable, $multicall = false) + { + if(!is_bool($disable)) + { + throw new InvalidArgumentException('disable = '.print_r($disable, true)); + } + + return $this->execute(ucfirst(__FUNCTION__), array($disable), $multicall); + } + + /** + * Returns whether the horns are disabled. + * @return bool + */ + function areHornsDisabled() + { + return $this->execute(ucfirst(__FUNCTION__)); + } + + /** + * Disable the automatic mesages when a player connects/disconnects from the server. + * Only available to Admin. + * @param bool $disable + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function disableServiceAnnounces($disable = true, $multicall = false) + { + if(!is_bool($disable)) + { + throw new InvalidArgumentException('disable = '.print_r($disable, true)); + } + + return $this->execute(ucfirst(__FUNCTION__), array($disable), $multicall); + } + + /** + * Returns whether the automatic mesages are disabled. + * @return bool + */ + function areServiceAnnouncesDisabled() + { + return $this->execute(ucfirst(__FUNCTION__)); } /** * Returns a struct containing the infos for the current map. + * The struct contains the following fields : Name, UId, FileName, + * Author, Environnement, Mood, BronzeTime, SilverTime, GoldTime, + * AuthorTime, CopperPrice, LapRace, NbLaps and NbCheckpoints. * @return Structures\Map */ function getCurrentMapInfo() @@ -3358,6 +3668,10 @@ class Connection /** * Returns a struct containing the infos for the next map. + * The struct contains the following fields : Name, UId, FileName, + * Author, Environnement, Mood, BronzeTime, SilverTime, GoldTime, + * AuthorTime, CopperPrice, LapRace, NbLaps and NbCheckpoints. + * (NbLaps and NbCheckpoints are also present but always set to -1) * @return Structures\Map */ function getNextMapInfo() @@ -3367,6 +3681,10 @@ class Connection /** * Returns a struct containing the infos for the map with the specified filename. + * The struct contains the following fields : Name, UId, FileName, + * Author, Environnement, Mood, BronzeTime, SilverTime, GoldTime, + * AuthorTime, CopperPrice, LapRace, NbLaps and NbCheckpoints. + * (NbLaps and NbCheckpoints are also present but always set to -1) * @param string $filename * @return Structures\Map * @throws InvalidArgumentException @@ -3374,349 +3692,408 @@ class Connection function getMapInfo($filename) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } - return Structures\Map::fromArray($this->execute(ucfirst(__FUNCTION__), array($filename))); + $temp = $this->execute(ucfirst(__FUNCTION__), array($filename)); + return Structures\Map::fromArray($temp); } /** * Returns a boolean if the map with the specified filename matches the current server settings. * @param string $filename - * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function checkMapForCurrentServerParams($filename, $multicall=false) + function checkMapForCurrentServerParams($filename) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($filename)); } /** * Returns a list of maps among the current selection of the server. - * @param int $length Maximum number of infos to be returned - * @param int $offset Starting index in the list - * @return Structures\Map[] + * This method take two parameters. + * The first parameter specifies the maximum number of infos to be returned, + * the second one the starting index in the selection. + * The list is an array of structures. Each structure contains the following fields : Name, UId, FileName, Environnement, Author, GoldTime and CopperPrice. + * @param int $length specifies the maximum number of infos to be returned + * @param int $offset specifies the starting index in the list + * @return Structures\Map[] The list is an array of Map * @throws InvalidArgumentException */ function getMapList($length, $offset) { if(!is_int($length)) + { throw new InvalidArgumentException('length = '.print_r($length, true)); + } if(!is_int($offset)) + { throw new InvalidArgumentException('offset = '.print_r($offset, true)); + } return Structures\Map::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset))); } /** * Add the map with the specified filename at the end of the current selection. - * Only available to Admin. * @param string $filename * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function addMap($filename, $multicall=false) + function addMap($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** - * Add the list of maps with the specified filenames at the end of the current selection. - * Only available to Admin. - * @param string[] $filenames + * Add the list of maps with the specified filename at the end of the current selection. + * @param array $filenames * @param bool $multicall - * @return int * @throws InvalidArgumentException + * @return int */ - function addMapList($filenames, $multicall=false) + function addMapList(array $filenames, $multicall = false) { if(!is_array($filenames)) + { throw new InvalidArgumentException('filenames = '.print_r($filenames, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filenames), $multicall); } /** * Remove the map with the specified filename from the current selection. - * Only available to Admin. * @param string $filename * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function removeMap($filename, $multicall=false) + function removeMap($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Remove the list of maps with the specified filenames from the current selection. - * Only available to Admin. - * @param string[] $filenames + * The list of maps to remove is an array of strings. + * @param array $filenames * @param bool $multicall - * @return int * @throws InvalidArgumentException + * @return int */ - function removeMapList($filenames, $multicall=false) + function removeMapList(array $filenames, $multicall = false) { if(!is_array($filenames)) + { throw new InvalidArgumentException('filenames = '.print_r($filenames, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filenames), $multicall); } /** * Insert the map with the specified filename after the current map. - * Only available to Admin. * @param string $filename - * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function insertMap($filename, $multicall=false) + function insertMap($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Insert the list of maps with the specified filenames after the current map. - * Only available to Admin. - * @param string[] $filenames - * @param bool $multicall - * @return int + * The list of maps to remove is an array of strings. + * @param array $filenames * @throws InvalidArgumentException + * @return int */ - function insertMapList($filenames, $multicall=false) + function insertMapList(array $filenames, $multicall = false) { if(!is_array($filenames)) + { throw new InvalidArgumentException('filenames = '.print_r($filenames, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filenames), $multicall); } /** * Set as next map the one with the specified filename, if it is present in the selection. - * Only available to Admin. * @param string $filename * @param bool $multicall - * @return bool * @throws InvalidArgumentException + * @return bool */ - function chooseNextMap($filename, $multicall=false) + function chooseNextMap($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Set as next maps the list of maps with the specified filenames, if they are present in the selection. - * Only available to Admin. + * The list of maps to remove is an array of strings. * @param array $filenames * @param bool $multicall - * @return int * @throws InvalidArgumentException + * @return int */ - function chooseNextMapList($filenames, $multicall=false) + function chooseNextMapList(array $filenames, $multicall = false) { if(!is_array($filenames)) + { throw new InvalidArgumentException('filenames = '.print_r($filenames, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filenames), $multicall); } /** - * Set a list of maps defined in the playlist with the specified filename as the current selection of the server, and load the gameinfos from the same file. - * Only available to Admin. + * Set a list of maps defined in the playlist with the specified filename + * as the current selection of the server, and load the gameinfos from the same file. * @param string $filename - * @param bool $multicall - * @return int * @throws InvalidArgumentException + * @return int */ - function loadMatchSettings($filename, $multicall=false) + function loadMatchSettings($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Add a list of maps defined in the playlist with the specified filename at the end of the current selection. - * Only available to Admin. * @param string $filename - * @param bool $multicall - * @return int * @throws InvalidArgumentException + * @return int */ - function appendPlaylistFromMatchSettings($filename, $multicall=false) + function appendPlaylistFromMatchSettings($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Save the current selection of map in the playlist with the specified filename, as well as the current gameinfos. - * Only available to Admin. * @param string $filename * @param bool $multicall - * @return int * @throws InvalidArgumentException + * @return int */ - function saveMatchSettings($filename, $multicall=false) + function saveMatchSettings($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** * Insert a list of maps defined in the playlist with the specified filename after the current map. - * Only available to Admin. * @param string $filename - * @param bool $multicall - * @return int * @throws InvalidArgumentException + * @return int */ - function insertPlaylistFromMatchSettings($filename, $multicall=false) + function insertPlaylistFromMatchSettings($filename, $multicall = false) { if(!is_string($filename)) + { throw new InvalidArgumentException('filename = '.print_r($filename, true)); + } return $this->execute(ucfirst(__FUNCTION__), array($filename), $multicall); } /** - * Returns the list of players on the server. - * @param int $length Maximum number of infos to be returned - * @param int $offset Starting index in the list - * @param int $compatibility 0: united, 1: forever, 2: forever including servers - * @return Structures\PlayerInfo[] + * Returns the list of players on the server. This method take two parameters. + * The first parameter specifies the maximum number of infos to be returned, + * the second one the starting index in the list, + * an optional 3rd parameter is used for compatibility: struct version (0 = united, 1 = forever, 2 = forever, including the servers). + * The list is an array of Structures\Player. + * LadderRanking is 0 when not in official mode, + * Flags = ForceSpectator(0,1,2) + IsReferee * 10 + IsPodiumReady * 100 + IsUsingStereoscopy * 1000 + + * IsManagedByAnOtherServer * 10000 + IsServer * 100000 + HasPlayerSlot * 1000000 + * SpectatorStatus = Spectator + TemporarySpectator * 10 + PureSpectator * 100 + AutoTarget * 1000 + CurrentTargetId * 10000 + * @param int $length specifies the maximum number of infos to be returned + * @param int $offset specifies the starting index in the list + * @param int $compatibility + * @return Structures\Player[] The list is an array of Structures\Player * @throws InvalidArgumentException */ - function getPlayerList($length, $offset, $compatibility=1) + function getPlayerList($length, $offset, $compatibility = 1) { if(!is_int($length)) + { throw new InvalidArgumentException('length = '.print_r($length, true)); + } if(!is_int($offset)) + { throw new InvalidArgumentException('offset = '.print_r($offset, true)); - if(!is_int($compatibility) || $compatibility < 0 || $compatibility > 2) + } + if(!is_int($compatibility)) + { throw new InvalidArgumentException('compatibility = '.print_r($compatibility, true)); + } - return Structures\PlayerInfo::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset, $compatibility))); + return Structures\Player::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset, $compatibility))); } /** - * Returns a struct containing the infos on the player with the specified login. - * @param mixed $player Login or player object - * @param int $compatibility 0: united, 1: forever - * @return Structures\PlayerInfo + * Returns a object of type Structures\Player containing the infos on the player with the specified login, + * with an optional parameter for compatibility: struct version (0 = united, 1 = forever). + * The structure is identical to the ones from GetPlayerList. Forever PlayerInfo struct is: + * Login, NickName, PlayerId, TeamId, SpectatorStatus, LadderRanking, and Flags. + * LadderRanking is 0 when not in official mode, + * Flags = ForceSpectator(0,1,2) + IsReferee * 10 + IsPodiumReady * 100 + IsUsingStereoscopy * 1000 + + * IsManagedByAnOtherServer * 10000 + IsServer * 100000 + HasPlayerSlot * 1000000 + * SpectatorStatus = Spectator + TemporarySpectator * 10 + PureSpectator * 100 + AutoTarget * 1000 + CurrentTargetId * 10000 + * @param int $playerLogin + * @param int $compatibility + * @return Structures\Player * @throws InvalidArgumentException */ - function getPlayerInfo($player, $compatibility=1) + function getPlayerInfo($playerLogin, $compatibility = 1) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - if($compatibility !== 0 && $compatibility !== 1) + if(!is_string($playerLogin)) + { + throw new InvalidArgumentException('playerLogin = '.print_r($playerLogin, true)); + } + if(!is_int($compatibility)) + { throw new InvalidArgumentException('compatibility = '.print_r($compatibility, true)); + } - return Structures\PlayerInfo::fromArray($this->execute(ucfirst(__FUNCTION__), array($login, $compatibility))); + return Structures\Player::fromArray($this->execute(ucfirst(__FUNCTION__), array($playerLogin, $compatibility))); } /** - * Returns a struct containing the infos on the player with the specified login. - * @param mixed $player Login or player object - * @return Structures\PlayerDetailedInfo + * Returns an object of type Structures\Player containing the infos on the player with the specified login. + * The structure contains the following fields : + * Login, NickName, PlayerId, TeamId, IPAddress, DownloadRate, UploadRate, Language, IsSpectator, + * IsInOfficialMode, a structure named Avatar, an array of structures named Skins, a structure named LadderStats, + * HoursSinceZoneInscription and OnlineRights (0: nations account, 3: united account). + * Each structure of the array Skins contains two fields Environnement and a struct PackDesc. + * Each structure PackDesc, as well as the struct Avatar, contains two fields FileName and Checksum. + * @param int $playerLogin + * @return Structures\Player * @throws InvalidArgumentException */ - function getDetailedPlayerInfo($player) + function getDetailedPlayerInfo($playerLogin) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); + if(!is_string($playerLogin)) + { + throw new InvalidArgumentException('playerLogin = '.print_r($playerLogin, true)); + } - return Structures\PlayerDetailedInfo::fromArray($this->execute(ucfirst(__FUNCTION__), array($login))); + return Structures\Player::fromArray($this->execute(ucfirst(__FUNCTION__), array($playerLogin))); } /** - * Returns a struct containing the player infos of the game server - * (ie: in case of a basic server, itself; in case of a relay server, the main server) - * @param int $compatibility 0: united, 1: forever - * @return Structures\PlayerInfo + * Returns an object of Structures\Player type containing the infos on the player with the specified login. + * The structure contains the following fields : Login, NickName, PlayerId, TeamId, IPAddress, DownloadRate, UploadRate, + * Language, IsSpectator, IsInOfficialMode, a structure named Avatar, an array of structures named Skins, a structure named LadderStats, + * HoursSinceZoneInscription and OnlineRights (0: nations account, 3: united account). + * Each structure of the array Skins contains two fields Environnement and a struct PackDesc. + * Each structure PackDesc, as well as the struct Avatar, contains two fields FileName and Checksum. + * @param int $compatibility + * @return Structures\Player * @throws InvalidArgumentException */ - function getMainServerPlayerInfo($compatibility=1) + function getMainServerPlayerInfo($compatibility = 1) { if(!is_int($compatibility)) + { throw new InvalidArgumentException('compatibility = '.print_r($compatibility, true)); + } - return Structures\PlayerInfo::fromArray($this->execute(ucfirst(__FUNCTION__), array($compatibility))); + return Structures\Player::fromArray($this->execute(ucfirst(__FUNCTION__), array($compatibility))); } /** * Returns the current rankings for the race in progress. - * (In trackmania legacy team modes, the scores for the two teams are returned. - * In other modes, it's the individual players' scores) - * The ranking returned is a list of structures. - * Each structure contains the following fields : Login, NickName, PlayerId and Rank. - * In addition, for legacy trackmania modes it also contains BestTime, Score, NbrLapsFinished, LadderScore, - * and an array BestCheckpoints that contains the checkpoint times for the best race. - * @param int $length Maximum number of infos to be returned - * @param int $offset Starting index in the list - * @return Structures\PlayerRanking[] + * (in team mode, the scores for the two teams are returned. + * In other modes, it's the individual players' scores) This method take two parameters. + * The first parameter specifies the maximum number of infos to be returned, + * the second one the starting index in the ranking. + * The ranking returned is a list of Structures\Player. + * It also contains an array BestCheckpoints that contains the checkpoint times for the best race. + * @param int $length specifies the maximum number of infos to be returned + * @param int $offset specifies the starting index in the list + * @return Structures\Player[] The list is an array of Structures\Player. * @throws InvalidArgumentException */ function getCurrentRanking($length, $offset) { if(!is_int($length)) + { throw new InvalidArgumentException('length = '.print_r($length, true)); + } if(!is_int($offset)) + { throw new InvalidArgumentException('offset = '.print_r($offset, true)); + } - return Structures\PlayerRanking::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset))); + return Structures\Player::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($length, $offset))); } /** * Returns the current ranking for the race in progressof the player with the specified login (or list of comma-separated logins). - * The ranking returned is a list of structures. - * Each structure contains the following fields : Login, NickName, PlayerId and Rank. - * In addition, for legacy trackmania modes it also contains BestTime, Score, NbrLapsFinished, LadderScore, - * and an array BestCheckpoints that contains the checkpoint times for the best race. - * @param mixed $players Login, player object or array - * @param bool $multicall - * @return Structures\PlayerRanking[] + * The ranking returned is a list of structures that contains the following fields : + * Login, NickName, PlayerId, Rank, BestTime, Score, NbrLapsFinished and LadderScore. + * It also contains an array BestCheckpoints that contains the checkpoint times for the best race. + * @param Structures\Player|Structures\Player[] $player * @throws InvalidArgumentException + * @return Structures\Player[] The list is an array of Structures\Player. */ - function getCurrentRankingForLogin($players, $multicall=false) + function getCurrentRankingForLogin($player = null) { - $logins = $this->getLogins($players); - if($logins === false) - throw new InvalidArgumentException('players = '.print_r($players, true)); + $login = $this->getLogin($player) ? : ''; - return Structures\PlayerRanking::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($logins), $multicall)); + return Structures\Player::fromArrayOfArray($this->execute(ucfirst(__FUNCTION__), array($login))); } /** * Returns the current winning team for the race in progress. (-1: if not in team mode, or draw match) - * @return int + * @return int -1, 0 or 1 */ function getCurrentWinnerTeam() { @@ -3724,149 +4101,154 @@ class Connection } /** - * Force the scores of the current game. - * Only available in rounds and team mode. - * Only available to Admin/SuperAdmin. - * @param int[][] $scores Array of structs {int PlayerId, int Score} - * @param bool $silent True to update silently (only available for SuperAdmin) + * Force the scores of the current game. Only available in rounds and team mode. + * You have to pass an array of structs {int PlayerId, int Score}. And a boolean SilentMode - + * if true, the scores are silently updated (only available for SuperAdmin), allowing an external controller to do its custom counting... + * @param array $scores * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function forceScores($scores, $silent, $multicall=false) + function forceScores(array $scores, $silentMode = false, $multicall = false) { if(!is_array($scores)) - throw new InvalidArgumentException('scores = '.print_r($scores, true)); - foreach($scores as $i => $score) { - if(!is_array($score)) - throw new InvalidArgumentException('score['.$i.'] = '.print_r($score, true)); - if(!isset($score['PlayerId']) || !is_int($score['PlayerId'])) - throw new InvalidArgumentException('score['.$i.']["PlayerId"] = '.print_r($score, true)); - if(!isset($score['Score']) || !is_int($score['Score'])) - throw new InvalidArgumentException('score['.$i.']["Score"] = '.print_r($score, true)); + throw new InvalidArgumentException('scores = '.print_r($scores, true)); } - if(!is_bool($silent)) - throw new InvalidArgumentException('silent = '.print_r($silent, true)); - return $this->execute(ucfirst(__FUNCTION__), array($scores, $silent), $multicall); + for($i = 0; $i < count($scores); $i++) + { + if(!is_int($scores[$i]['PlayerId'])) + { + throw new InvalidArgumentException('score['.$i.'][\'PlayerId\'] = '.print_r($scores[$i]['PlayerId'], true)); + } + if(!is_int($scores[$i]['Score'])) + { + throw new InvalidArgumentException('score['.$i.'][\'Score\'] = '.print_r($scores[$i]['Score'], true)); + } + } + + return $this->execute(ucfirst(__FUNCTION__), array($scores, $silentMode), $multicall); } /** - * Force the team of the player. - * Only available in team mode. - * Only available to Admin. - * @param mixed $player Login or player object - * @param int $team 0 or 1 + * Force the team of the player. Only available in team mode. You have to pass the login and the team number (0 or 1). + * @param Structures\Player|string $player + * @param int $teamNumber * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function forcePlayerTeam($player, $team, $multicall=false) + function forcePlayerTeam($player, $teamNumber, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - if($team !== 0 && $team !== 1) - throw new InvalidArgumentException('team = '.print_r($team, true)); + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } + if($teamNumber !== 0 && $teamNumber !== 1) + { + throw new InvalidArgumentException('teamNumber = '.print_r($teamNumber, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($login, $team), $multicall); + return $this->execute('ForcePlayerTeam', array($login, $teamNumber), $multicall); } /** * Force the spectating status of the player. + * You have to pass the login and the spectator mode + * (0: user selectable, 1: spectator, 2: player, 3: spectator but keep selectable). * Only available to Admin. - * @param mixed $player Login or player object - * @param int $mode 0: user selectable, 1: spectator, 2: player, 3: spectator but keep selectable + * @param Structures\Player|string $player + * @param int $spectatorMode * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function forceSpectator($player, $mode, $multicall=false) + function forceSpectator($player, $spectatorMode, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - if(!is_int($mode) || $mode < 0 || $mode > 3) - throw new InvalidArgumentException('mode = '.print_r($mode, true)); + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } + if(array_search($spectatorMode, range(0, 3), true) === false) + { + throw new InvalidArgumentException('spectatorMode = '.print_r($spectatorMode, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($login, $mode), $multicall); + return $this->execute('ForceSpectator', array($login, $spectatorMode), $multicall); } /** - * Force spectators to look at a specific player. - * Only available to Admin. - * @param mixed $spectator Login or player object; empty for all - * @param mixed $target Login or player object; empty for automatic - * @param int $camera -1: leave unchanged, 0: replay, 1: follow, 2: free + * Force spectators to look at a specific player. You have to pass the login of the spectator (or '' for all) and + * the login of the target (or '' for automatic), and an integer for the camera type to use (-1 = leave unchanged, 0 = replay, 1 = follow, 2 = free). + * @param Structures\Player|string $player + * @param Structures\Player|string $target + * @param int $cameraType * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function forceSpectatorTarget($spectator, $target, $camera, $multicall=false) + function forceSpectatorTarget($player, $target, $cameraType, $multicall = false) { - $spectatorLogin = $this->getLogin($spectator, true); - if($spectatorLogin === false) - throw new InvalidArgumentException('player = '.print_r($spectator, true)); - $targetLogin = $this->getLogin($target, true); - if($targetLogin === false) - throw new InvalidArgumentException('target = '.print_r($target, true)); - if(!is_int($camera) || $camera < -1 || $camera > 2) - throw new InvalidArgumentException('camera = '.print_r($camera, true)); + if(!($playerLogin = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } + if(!($targetLogin = $this->getLogin($target))) + { + throw new InvalidArgumentException('target must be set'); + } + if($cameraType !== -1 && $cameraType !== 0 && $cameraType !== 1 && $cameraType !== 2) + { + throw new InvalidArgumentException('cameraType = '.print_r($cameraType, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($spectatorLogin, $targetLogin, $camera), $multicall); + return $this->execute('ForceSpectatorTarget', array($playerLogin, $targetLogin, $cameraType), $multicall); } /** - * Pass the login of the spectator. - * A spectator that once was a player keeps his player slot, so that he can go back to race mode. + * Pass the login of the spectator. A spectator that once was a player keeps his player slot, so that he can go back to race mode. * Calling this function frees this slot for another player to connect. - * Only available to Admin. - * @param mixed $player Login or player object + * @param Structures\Player|string $player * @param bool $multicall * @return bool - * @throws InvalidArgumentException */ - function spectatorReleasePlayerSlot($player, $multicall=false) + function spectatorReleasePlayerSlot($player, $multicall = false) { - $login = $this->getLogin($player); - if($login === false) - throw new InvalidArgumentException('player = '.print_r($player, true)); - - return $this->execute(ucfirst(__FUNCTION__), array($login), $multicall); + if(!($login = $this->getLogin($player))) + { + throw new InvalidArgumentException('player must be set'); + } + return $this->execute('SpectatorReleasePlayerSlot', array($login), $multicall); } /** * Enable control of the game flow: the game will wait for the caller to validate state transitions. - * Only available to Admin. - * @param bool $enable + * @param bool $flowControlEnable * @param bool $multicall * @return bool * @throws InvalidArgumentException */ - function manualFlowControlEnable($enable, $multicall=false) + function manualFlowControlEnable($flowControlEnable, $multicall = false) { - if(!is_bool($enable)) - throw new InvalidArgumentException('enable = '.print_r($enable, true)); + if(!is_bool($flowControlEnable)) + { + throw new InvalidArgumentException('flowControlEnable = '.print_r($flowControlEnable, true)); + } - return $this->execute(ucfirst(__FUNCTION__), array($enable), $multicall); + return $this->execute(ucfirst(__FUNCTION__), array($flowControlEnable), $multicall); } /** * Allows the game to proceed. - * Only available to Admin. * @param bool $multicall * @return bool */ - function manualFlowControlProceed($multicall=false) + function manualFlowControlProceed($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** - * Returns whether the manual control of the game flow is enabled. - * Only available to Admin. - * @return int 0: no, 1: yes by the xml-rpc client making the call, 2: yes by some other xml-rpc client + * Returns whether the manual control of the game flow is enabled. 0 = no, 1 = yes by the xml-rpc client making the call, 2 = yes, by some other xml-rpc client. + * @return int */ function manualFlowControlIsEnabled() { @@ -3874,9 +4256,7 @@ class Connection } /** - * Returns the transition that is currently blocked, or '' if none. - * (That's exactly the value last received by the callback.) - * Only available to Admin. + * Returns the transition that is currently blocked, or '' if none. (That's exactly the value last received by the callback.) * @return string */ function manualFlowControlGetCurTransition() @@ -3886,7 +4266,9 @@ class Connection /** * Returns the current match ending condition. - * @return string 'Playing', 'ChangeMap' or 'Finished' + * Return values are: 'Playing', 'ChangeMap' or 'Finished'. + * @param bool $multicall + * @return string */ function checkEndMatchCondition() { @@ -3894,8 +4276,10 @@ class Connection } /** - * Returns a struct containing the networks stats of the server. - * Only available to SuperAdmin. + * Returns an object Structures\NetworkStats. + * The structure contains the following fields : Uptime, NbrConnection, MeanConnectionTime, MeanNbrPlayer, + * RecvNetRate, SendNetRate, TotalReceivingSize, TotalSendingSize and an array of structures named PlayerNetInfos. + * Each structure of the array PlayerNetInfos is a Structures\Player object contains the following fields : Login, IPAddress, LastTransferTime, DeltaBetweenTwoLastNetState, PacketLossRate. * @return Structures\NetworkStats */ function getNetworkStats() @@ -3905,73 +4289,110 @@ class Connection /** * Start a server on lan, using the current configuration. - * Only available to SuperAdmin. * @param bool $multicall * @return bool */ - function startServerLan($multicall=false) + function startServerLan($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } /** - * Start a server on internet, using the current configuration. - * Only available to SuperAdmin. + * Start a server on internet using the 'Login' and 'Password' specified in the struct passed as parameters. + * @param array $ids + * @param bool $multicall + * @return bool + * @throws InvalidArgumentException + */ + function startServerInternet($multicall = false) + { + return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); + } + + /** + * Returns the current status of the server. + * @return Structures\Status + */ + function getStatus() + { + return Structures\Status::fromArray($this->execute(ucfirst(__FUNCTION__))); + } + + /** + * Quit the application. * @param bool $multicall * @return bool */ - function startServerInternet($multicall=false) + function quitGame($multicall = false) { return $this->execute(ucfirst(__FUNCTION__), array(), $multicall); } + /** + * Returns the path of the game datas directory. + * @return string + */ + function gameDataDirectory() + { + return $this->execute(ucfirst(__FUNCTION__)); + } + + /** + * Returns the path of the maps directory. + * @return string + */ + function getMapsDirectory() + { + return $this->execute(ucfirst(__FUNCTION__)); + } + + /** + * Returns the path of the skins directory. + * @return string + */ + function getSkinsDirectory() + { + return $this->execute(ucfirst(__FUNCTION__)); + } + /** * Returns the login of the given player - * @param mixed $player - * @return string|bool + * @param mixed $player Structures\Player or string + * @return string */ - private function getLogin($player, $allowEmpty=false) + private function getLogin($player) { - if(is_object($player)) - { - if(property_exists($player, 'login')) - $player = $player->login; - else - return false; - } - if(empty($player)) - return $allowEmpty ? '' : false; - if(is_string($player)) - return $player; - return false; + if(is_string($player)) return $player; + if($player instanceof Structures\Player) return $player->login; + return null; } /** * Returns logins of given players - * @param mixed $players - * @return string|bool + * @param mixed $player Structures\Player or string or array + * @return string */ - private function getLogins($players, $allowEmpty=false) + private function getLogins($players) { if(is_array($players)) { $logins = array(); foreach($players as $player) { - $login = $this->getLogin($player); - if($login === false) - return false; - else - $logins[] = $login; + if(($login = $this->getLogin($player))) $logins[] = $login; + else return null; } return implode(',', $logins); } - return $this->getLogin($players, $allowEmpty); + return $this->getLogin($players); } + } /** * Exception Dedicated to Invalid Argument Error on Request Call */ class InvalidArgumentException extends \Exception {} + +?> diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/AbstractStructure.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/AbstractStructure.php index 049996ad..c474538c 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/AbstractStructure.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/AbstractStructure.php @@ -4,7 +4,7 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - + namespace Maniaplanet\DedicatedServer\Structures; abstract class AbstractStructure @@ -13,37 +13,37 @@ abstract class AbstractStructure { if(!is_array($array)) return $array; - + $object = new static; foreach($array as $key => $value) $object->{lcfirst($key)} = $value; return $object; } - + static public function fromArrayOfArray($array) { if(!is_array($array)) return $array; - + $result = array(); foreach($array as $key => $value) $result[$key] = static::fromArray($value); return $result; } - + static public function getPropertyFromArray($array, $property) { return array_map(get_called_class().'::extractProperty', $array, array_fill(0, count($array), $property)); } - + static protected function extractProperty($element, $property) { if(!is_a($element, get_called_class()) || !property_exists($element, $property)) throw new \InvalidArgumentException('property '.$property.' does not exists in class: '.get_called_class()); - + return $element->$property; } - + function toArray() { $out = array(); @@ -52,3 +52,5 @@ abstract class AbstractStructure return $out; } } + +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Bill.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Bill.php index e4d8f30a..d8ed30f9 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Bill.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Bill.php @@ -4,7 +4,6 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class Bill extends AbstractStructure @@ -15,11 +14,9 @@ class Bill extends AbstractStructure const STATE_PAYED = 4; const STATE_REFUSED = 5; const STATE_ERROR = 6; - - /** @var int */ + public $state; - /** @var string */ public $stateName; - /** @var int */ public $transactionId; } +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Command.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Command.php index e2b3d3d0..c9355a66 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Command.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Command.php @@ -1,20 +1,18 @@ diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/GameInfos.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/GameInfos.php index 9077f68b..489790ee 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/GameInfos.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/GameInfos.php @@ -4,7 +4,6 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class GameInfos extends AbstractStructure @@ -20,52 +19,29 @@ class GameInfos extends AbstractStructure const GAMEMODE_CUP = 5; const GAMEMODE_STUNTS = 6; - /** @var int */ public $gameMode; - /** @var string */ public $scriptName; - /** @var int */ public $nbMaps; - /** @var int */ public $chatTime; - /** @var int */ public $finishTimeout; - /** @var int */ public $allWarmUpDuration; - /** @var bool */ public $disableRespawn; - /** @var int */ public $forceShowAllOpponents; - /** @var int */ public $roundsPointsLimit; - /** @var int */ public $roundsForcedLaps; - /** @var bool */ public $roundsUseNewRules; - /** @var int */ public $roundsPointsLimitNewRules; - /** @var int */ public $teamPointsLimit; - /** @var int */ public $teamMaxPoints; - /** @var bool */ public $teamUseNewRules; - /** @var int */ public $teamPointsLimitNewRules; - /** @var int */ public $timeAttackLimit; - /** @var int */ public $timeAttackSynchStartPeriod; - /** @var int */ public $lapsNbLaps; - /** @var int */ public $lapsTimeLimit; - /** @var int */ public $cupPointsLimit; - /** @var int */ public $cupRoundsPerMap; - /** @var int */ public $cupNbWinners; - /** @var int */ public $cupWarmUpDuration; } +?> diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/LobbyInfo.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/LobbyInfo.php index ae7f6ef2..82e2259d 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/LobbyInfo.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/LobbyInfo.php @@ -4,17 +4,14 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class LobbyInfo extends AbstractStructure { - /** var bool */ public $isLobby; - /** var int */ public $lobbyPlayers; - /** var int */ public $lobbyMaxPlayers; - /** var float */ public $lobbyPlayersLevel; } + +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Map.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Map.php index d33fe3f8..49019738 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Map.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Map.php @@ -4,41 +4,24 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class Map extends AbstractStructure { - /** var string */ public $uId; - /** var string */ public $name; - /** var string */ public $fileName; - /** var string */ public $author; - /** var string */ public $environnement; - /** var string */ public $mood; - /** var int */ public $bronzeTime; - /** var int */ public $silverTime; - /** var int */ public $goldTime; - /** var int */ public $authorTime; - /** var int */ public $copperPrice; - /** var bool */ public $lapRace; - /** var int */ public $nbLaps; - /** var int */ public $nbCheckpoints; - /** var string */ public $mapType; - /** var string */ public $mapStyle; -} +} \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Mod.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Mod.php index 00931433..497df50d 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Mod.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Mod.php @@ -4,13 +4,15 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class Mod extends AbstractStructure { - /** var string */ public $env; - /** var string */ public $url; -} + + function toArray() + { + return array('Env'=>$this->env,'Url'=>$this->url); + } +} \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Music.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Music.php index d28d3f63..bc810e58 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Music.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Music.php @@ -4,15 +4,11 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class Music extends AbstractStructure { - /** var bool */ public $override; - /** var string */ - public $url; - /** var string */ + public $url; public $file; -} +} \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/NetworkStats.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/NetworkStats.php index 8b7cbedd..5236664e 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/NetworkStats.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/NetworkStats.php @@ -4,34 +4,24 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class NetworkStats extends AbstractStructure { - /** @var int */ public $uptime; - /** @var int */ public $nbrConnection; - /** @var int */ public $meanConnectionTime; - /** @var int */ public $meanNbrPlayer; - /** @var int */ public $recvNetRate; - /** @var int */ public $sendNetRate; - /** @var int */ public $totalReceivingSize; - /** @var int */ public $totalSendingSize; - /** @var PlayerNetInfo[] */ public $playerNetInfos; static public function fromArray($array) { $object = parent::fromArray($array); - $object->playerNetInfos = PlayerNetInfo::fromArrayOfArray($object->playerNetInfos); + $object->playerNetInfos = Player::fromArrayOfArray($object->playerNetInfos); return $object; } -} +} \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Player.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Player.php index cd8058e2..594d9def 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Player.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Player.php @@ -8,6 +8,90 @@ namespace Maniaplanet\DedicatedServer\Structures; class Player extends AbstractStructure { - /** @var string */ + public $playerId; public $login; + public $nickName; + public $teamId; + public $path; + public $language; + public $clientVersion; + public $clientName; + public $iPAddress; + public $downloadRate; + public $uploadRate; + public $isSpectator; + public $isInOfficialMode; + public $avatar; + public $skins; + public $ladderStats; + public $hoursSinceZoneInscription; + public $onlineRights; + public $rank; + public $bestTime; + public $bestCheckpoints; + public $score; + public $nbrLapsFinished; + public $ladderScore; + public $stateUpdateLatency; + public $stateUpdatePeriod; + public $latestNetworkActivity; + public $packetLossRate; + public $spectatorStatus; + public $ladderRanking; + public $flags; + public $isConnected = true; + public $allies = array(); + public $clubLink; + + //Flags details + public $forceSpectator; + public $isReferee; + public $isPodiumReady; + public $isUsingStereoscopy; + public $isManagedByAnOtherServer; + public $isServer; + public $hasPlayerSlot; + public $isBroadcasting; + public $hasJoinedGame; + + //SpectatorStatus details + public $spectator; + public $temporarySpectator; + public $pureSpectator; + public $autoTarget; + public $currentTargetId; + + function getArrayFromPath() + { + return explode('|', $this->path); + } + + /** + * @return Player + */ + static public function fromArray($array) + { + $object = parent::fromArray($array); + + $object->skins = Skin::fromArrayOfArray($object->skins); + //Detail flags + $object->forceSpectator = $object->flags % 10; // 0, 1 or 2 + $object->isReferee = (bool) (intval($object->flags / 10) % 10); + $object->isPodiumReady = (bool) (intval($object->flags / 100) % 10); + $object->isUsingStereoscopy = (bool) (intval($object->flags / 1000) % 10); + $object->isManagedByAnOtherServer = (bool) (intval($object->flags / 10000) % 10); + $object->isServer = (bool) (intval($object->flags / 100000) % 10); + $object->hasPlayerSlot = (bool) (intval($object->flags / 1000000) % 10); + $object->isBroadcasting = (bool) (intval($object->flags / 10000000) % 10); + $object->hasJoinedGame = (bool) (intval($object->flags / 100000000) % 10); + //Details spectatorStatus + $object->spectator = (bool) ($object->spectatorStatus % 10); + $object->temporarySpectator = (bool) (intval($object->spectatorStatus / 10) % 10); + $object->pureSpectator = (bool) (intval($object->spectatorStatus / 100) % 10); + $object->autoTarget = (bool) (intval($object->spectatorStatus / 1000) % 10); + $object->currentTargetId = intval($object->spectatorStatus / 10000); + + return $object; + } } +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptInfo.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptInfo.php index d361124f..6371002b 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptInfo.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptInfo.php @@ -9,24 +9,29 @@ namespace Maniaplanet\DedicatedServer\Structures; class ScriptInfo extends AbstractStructure { - /** @var string */ + public $name; - /** @var string */ public $compatibleMapTypes; - /** @var string */ public $description; - /** @var string */ public $version; - /** @var ScriptSettings[] */ public $paramDescs = array(); - /** @var Command[] */ public $commandDescs = array(); static public function fromArray($array) { $object = parent::fromArray($array); - $object->paramDescs = ScriptSettings::fromArrayOfArray($object->paramDescs); - $object->commandDescs = Command::fromArrayOfArray($object->commandDescs); + + if($object->paramDescs) + { + $object->paramDescs = ScriptSettings::fromArrayOfArray($object->paramDescs); + } + if($object->commandDescs) + { + $object->commandDescs = Command::fromArrayOfArray($object->commandDescs); + } return $object; } + } + +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptSettings.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptSettings.php index 876f4455..a53818a9 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptSettings.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ScriptSettings.php @@ -7,14 +7,14 @@ namespace Maniaplanet\DedicatedServer\Structures; -class ScriptSettings extends AbstractStructure +final class ScriptSettings extends AbstractStructure { - /** @var string */ + public $name; - /** @var string */ public $desc; - /** @var string */ public $type; - /** @var string */ public $default; + } + +?> diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ServerOptions.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ServerOptions.php index 6b35c889..4535816a 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ServerOptions.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/ServerOptions.php @@ -9,66 +9,36 @@ namespace Maniaplanet\DedicatedServer\Structures; class ServerOptions extends AbstractStructure { - /** @var string */ public $name; - /** @var string */ public $comment; - /** @var string */ public $password; - /** @var string */ public $passwordForSpectator; - /** @var int */ public $hideServer; - /** @var int */ public $currentMaxPlayers; - /** @var int */ public $nextMaxPlayers; - /** @var int */ public $currentMaxSpectators; - /** @var int */ public $nextMaxSpectators; - /** @var bool */ public $isP2PUpload; - /** @var bool */ public $isP2PDownload; - /** @var bool */ public $currentLadderMode; - /** @var int */ public $nextLadderMode; - /** @var float */ public $ladderServerLimitMax; - /** @var float */ public $ladderServerLimitMin; - /** @var int */ public $currentVehicleNetQuality; - /** @var int */ public $nextVehicleNetQuality; - /** @var int */ public $currentCallVoteTimeOut; - /** @var int */ public $nextCallVoteTimeOut; - /** @var float */ public $callVoteRatio; - /** @var bool */ public $allowMapDownload; - /** @var bool */ public $autoSaveReplays; - /** @var bool */ public $autoSaveValidationReplays; - /** @var string */ public $refereePassword; - /** @var int */ public $refereeMode; - /** @var bool */ public $currentUseChangingValidationSeed; - /** @var bool */ + public $useChangingValidationSeed; public $nextUseChangingValidationSeed; - /** @var int */ public $clientInputsMaxLatency; - /** @var bool */ public $keepPlayerSlots; - /** @var bool */ public $disableHorns; - /** @var bool */ public $disableServiceAnnounces; -} +} \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Skin.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Skin.php index 859a38b4..a11735d5 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Skin.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Skin.php @@ -4,20 +4,13 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - + namespace Maniaplanet\DedicatedServer\Structures; class Skin extends AbstractStructure { - /** @var string */ - public $environnement; - /** @var FileDesc */ - public $packDesc; - - static function fromArray($array) - { - $object = parent::fromArray($array); - $object->packDesc = FileDesc::fromArray($object->packDesc); - return $object; - } -} + public $orig; + public $name; + public $checksum; + public $url; +} \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Status.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Status.php index 8f16cb95..139629a6 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Status.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Status.php @@ -4,7 +4,6 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class Status extends AbstractStructure @@ -16,8 +15,6 @@ class Status extends AbstractStructure const PLAY = 4; const EXITING = 6; - /** @var int */ public $code; - /** @var string */ public $name; -} +} \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/SystemInfos.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/SystemInfos.php index 11bf3e74..ca645dbe 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/SystemInfos.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/SystemInfos.php @@ -4,29 +4,19 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - namespace Maniaplanet\DedicatedServer\Structures; class SystemInfos extends AbstractStructure { - /** @var string */ public $publishedIp; - /** @var int */ public $port; - /** @var int */ public $p2PPort; - /** @var string */ public $titleId; - /** @var string */ public $serverLogin; - /** @var int */ public $serverPlayerId; - /** @var int */ public $connectionDownloadRate; - /** @var int */ public $connectionUploadRate; - /** @var bool */ public $isServer; - /** @var bool */ public $isDedicated; } +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Team.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Team.php index 2fc1c7d3..988fddcb 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Team.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Team.php @@ -9,20 +9,14 @@ namespace Maniaplanet\DedicatedServer\Structures; class Team extends AbstractStructure { - /** @var string */ public $name; - /** @var string */ public $zonePath; - /** @var string */ public $city; - /** @var string */ public $emblemUrl; - /** @var float */ public $huePrimary; - /** @var float */ public $hueSecondary; - /** @var string */ public $rGB; - /** @var string */ public $clubLinkUrl; } + +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Version.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Version.php index 82473f57..0b40e82e 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Version.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Version.php @@ -4,19 +4,15 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - + namespace Maniaplanet\DedicatedServer\Structures; class Version extends AbstractStructure { - /** @var string */ public $name; - /** @var string */ public $titleId; - /** @var string */ public $version; - /** @var string */ public $build; - /** @var string */ public $apiVersion; } +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Vote.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Vote.php index 9e63d5e8..d06925b6 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Vote.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/Vote.php @@ -4,7 +4,7 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - + namespace Maniaplanet\DedicatedServer\Structures; class Vote extends AbstractStructure @@ -13,32 +13,10 @@ class Vote extends AbstractStructure const STATE_CANCELLED = 'VoteCancelled'; const STATE_PASSED = 'VotePassed'; const STATE_FAILED = 'VoteFailed'; - - /** @var string */ + public $status; - /** @var string */ public $callerLogin; - /** @var string */ public $cmdName; - /** @var mixed[] */ public $cmdParam; - - /** - * @param string $cmdName - * @param mixed[] $cmdParam - */ - function __construct($cmdName='', $cmdParam=array()) - { - $this->cmdName = $cmdName; - $this->cmdParam = $cmdParam; - } - - /** - * @return bool - */ - function isValid() - { - return is_string($this->cmdName) - && is_array($this->cmdParam); - } } +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/VoteRatio.php b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/VoteRatio.php index 5273e12d..5e575344 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Structures/VoteRatio.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Structures/VoteRatio.php @@ -4,7 +4,7 @@ * * @license http://www.gnu.org/licenses/lgpl.html LGPL License 3 */ - + namespace Maniaplanet\DedicatedServer\Structures; class VoteRatio extends AbstractStructure @@ -17,41 +17,15 @@ class VoteRatio extends AbstractStructure const COMMAND_TEAM_BALANCE = 'AutoTeamBalance'; const COMMAND_KICK = 'Kick'; const COMMAND_BAN = 'Ban'; - - /** @var string '*' for default */ + public $command; - /** @var string Empty to match all votes for the command */ public $param; - /** @var float Must be in range [0,1] or -1 to disable */ public $ratio; - /** - * @param string $command - * @param float $ratio - */ - public function __construct($command = '', $ratio = 0.) + public function __construct($command = null, $ratio = null) { $this->command = $command; $this->ratio = $ratio; - $this->param = ''; - } - - /** - * @return bool - */ - function isValid() - { - return is_string($this->command) - && is_string($this->param) - && self::isRatio($this->ratio); - } - - /** - * @param float $ratio - * @return bool - */ - static function isRatio($ratio) - { - return is_float($ratio) && ($ratio === -1. || ($ratio >= 0. && $ratio <= 1.)); } } +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Base64.php b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Base64.php index 076aabfa..ba5df913 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Base64.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Base64.php @@ -19,12 +19,6 @@ class Base64 { $this->scalar = $data; } - - /** - * @return string - */ - function __toString() - { - return $this->scalar; - } } + +?> \ No newline at end of file diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Exception.php b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Exception.php index 944d4852..82c054e0 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Exception.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Exception.php @@ -8,3 +8,5 @@ namespace Maniaplanet\DedicatedServer\Xmlrpc; class Exception extends \Exception {} + +?> diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/FaultException.php b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/FaultException.php index f151ad91..c7bff0b0 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/FaultException.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/FaultException.php @@ -57,3 +57,5 @@ class MapNotCompatibleOrCompleteException extends FaultException{} class LadderModeUnknownException extends FaultException{} class PlayerAlreadyIgnoredException extends FaultException{} class PlayerNotIgnoredException extends FaultException{} + +?> diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/GbxRemote.php b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/GbxRemote.php index e6deb62a..5350eaf8 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/GbxRemote.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/GbxRemote.php @@ -17,6 +17,7 @@ class GbxRemote private $socket; private $timeouts = array( + 'open' => 5, 'read' => 5000, 'write' => 5000 ); @@ -28,12 +29,13 @@ class GbxRemote /** * @param string $host * @param int $port - * @param int $timeout Timeout when opening connection + * @param int[string] $timeouts Override default timeouts for 'open' (in s), 'read' (in ms) and 'write' (in ms) socket operations */ - function __construct($host, $port, $timeout = 5) + function __construct($host, $port, $timeouts = array()) { $this->requestHandle = (int) 0x80000000; - $this->connect($host, $port, $timeout); + $this->timeouts = array_merge($this->timeouts, $timeouts); + $this->connect($host, $port); } function __destruct() @@ -43,10 +45,10 @@ class GbxRemote /** * Change timeouts - * @param int $read read timeout (in ms), 0 to leave unchanged - * @param int $write write timeout (in ms), 0 to leave unchanged + * @param int $read read timeout (in ms), null or 0 to leave unchanged + * @param int $write write timeout (in ms), null or 0 to leave unchanged */ - function setTimeouts($read=0, $write=0) + function setTimeouts($read=null, $write=null) { if($read) $this->timeouts['read'] = $read; @@ -66,12 +68,12 @@ class GbxRemote /** * @param string $host * @param int $port - * @param int $timeout * @throws TransportException */ - private function connect($host, $port, $timeout) + private function connect($host, $port) { - $this->socket = @fsockopen($host, $port, $errno, $errstr, $timeout); + $this->socket = @fsockopen($host, $port, $errno, $errstr, $this->timeouts['open']); + if(!$this->socket) throw new TransportException('Cannot open socket', TransportException::NOT_INITIALIZED); @@ -112,13 +114,12 @@ class GbxRemote if(strlen($xml) > self::MAX_REQUEST_SIZE-8) { - if($method != 'system.multicall' || count($args[0]) < 2) + if($method != 'system.multicall' || count($args) < 2) throw new MessageException('Request too large', MessageException::REQUEST_TOO_LARGE); - $mid = count($args[0]) >> 1; - $res1 = $this->query('system.multicall', array(array_slice($args[0], 0, $mid))); - $res2 = $this->query('system.multicall', array(array_slice($args[0], $mid))); - return array_merge($res1, $res2); + $mid = count($args) >> 1; + $this->query('system.multicall', array_slice($args, 0, $mid)); + $this->query('system.multicall', array_slice($args, $mid)); } $this->writeMessage($xml); @@ -150,7 +151,7 @@ class GbxRemote $call = array_shift($this->multicallBuffer); return $this->query($call['methodName'], $call['params']); default: - $result = $this->query('system.multicall', array($this->multicallBuffer)); + $result = $this->query('system.multicall', $this->multicallBuffer); $this->multicallBuffer = array(); return $result; } @@ -184,9 +185,9 @@ class GbxRemote */ private function flush($waitResponse=false) { - $r = array($this->socket); - $w = null; - $e = null; + $r=array($this->socket); + $w=null; + $e=null; $n = @stream_select($r, $w, $e, 0); while($waitResponse || $n > 0) { @@ -204,8 +205,12 @@ class GbxRemote $this->callbacksBuffer[] = $value; } - if(!$waitResponse) + if(!$waitResponse){ + $r=array($this->socket); + $w=null; + $e=null; $n = @stream_select($r, $w, $e, 0); + } }; } @@ -305,3 +310,5 @@ class MessageException extends Exception const REQUEST_TOO_LARGE = 1; const RESPONSE_TOO_LARGE = 2; } + +?> diff --git a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Request.php b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Request.php index 605f042f..1925754a 100644 --- a/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Request.php +++ b/application/core/Libs/Maniaplanet/DedicatedServer/Xmlrpc/Request.php @@ -22,12 +22,9 @@ if(extension_loaded('xmlrpc')) * @param mixed[] $args * @return string */ - static function encode($method, $args, $escape=true) + static function encode($method, $args) { - $opts = self::$options; - if(!$escape) - $opts['escaping'] = array(); - return xmlrpc_encode_request($method, $args, $opts); + return xmlrpc_encode_request($method, $args, self::$options); } /** @@ -43,7 +40,7 @@ if(extension_loaded('xmlrpc')) if($method === null) { - if(is_array($value) && xmlrpc_is_fault($value)) + if(is_array($value) && @xmlrpc_is_fault($value)) return array('fault', $value); return array('response', $value); } @@ -62,80 +59,55 @@ else * @param mixed[] $args * @return string */ - static function encode($method, $args, $escape=true) + static function encode($method, $args) { - $xml = ''.self::escape($method, $escape).''; - if(!$args) - return $xml.''; - - $xml .= ''; + $xml = ''; foreach($args as $arg) - $xml .= ''.self::encodeValue($arg, $escape).''; - return $xml.''; + $xml .= ''.self::encodeValue($arg).''; + $xml .= ''; + return $xml; } /** * @param mixed $v * @return string */ - private static function encodeValue($v, $escape=true) + private static function encodeValue($v) { switch(gettype($v)) { case 'boolean': - return ''.self::escape((int) $v, $escape).''; + return ''; case 'integer': - return ''.self::escape($v, $escape).''; + return ''; case 'double': - return ''.self::escape($v, $escape).''; + return ''; case 'string': - case 'NULL': - if(!$v) - return ''; - return ''.self::escape($v, $escape).''; + return ''; case 'object': if($v instanceof Base64) - { - if(!$v->scalar) - return ''; - return ''.self::escape(base64_encode($v->scalar), $escape).''; - } + return 'scalar).']]>'; if($v instanceof \DateTime) - return ''.self::escape($v->format(self::DATE_FORMAT), $escape).''; + return 'format(self::DATE_FORMAT).']]>'; $v = get_object_vars($v); - // fallthrough + // fallthrough case 'array': $return = ''; - // empty array case - if(!$v) - return ''; // pure array case if(array_keys($v) === range(0, count($v) - 1)) { foreach($v as $item) - $return .= ''.self::encodeValue($item, $escape).''; + $return .= ''.self::encodeValue($item).''; return ''.$return.''; } // else it's a struct foreach($v as $name => $value) - $return .= ''.self::escape($name, $escape).''.self::encodeValue($value, $escape).''; + $return .= ''.self::encodeValue($value).''; return ''.$return.''; } return ''; } - /** - * @param string $str - * @param bool $escape - * @return string - */ - private static function escape($str, $escape=true) - { - if($escape) - return ''; - return $str; - } - /** * @param string $message * @return mixed @@ -170,7 +142,7 @@ else switch($elt->getName()) { case 'boolean': - return (bool) (int) $elt; + return (bool) $elt; case 'i4': case 'int': return (int) $elt; @@ -198,3 +170,5 @@ else } class ParseException extends Exception {} + +?> diff --git a/application/plugins/ChatMessagePlugin.php b/application/plugins/ChatMessagePlugin.php new file mode 100644 index 00000000..d1afbc93 --- /dev/null +++ b/application/plugins/ChatMessagePlugin.php @@ -0,0 +1 @@ +maniaControl->client->setCallVoteRatios($ratioArray, false); + $array["Command"] = VoteRatio::COMMAND_KICK; + $ratioArray[] = $array; + + $array["Command"] = VoteRatio::COMMAND_RESTART_MAP; + $ratioArray[] = $array; + + $array["Command"] = VoteRatio::COMMAND_TEAM_BALANCE; + $ratioArray[] = $array; + + $array["Command"] = VoteRatio::COMMAND_NEXT_MAP; + $ratioArray[] = $array; + + $this->maniaControl->client->setCallVoteRatiosEx(false, $ratioArray); $this->constructMenu(); return true; @@ -375,13 +386,20 @@ class CustomVotesPlugin implements CommandListener, CallbackListener, ManialinkP //Enable Standard Votes $defaultRatio = $this->maniaControl->client->getCallVoteRatio(); - $ratioArray[] = new VoteRatio(VoteRatio::COMMAND_BAN, $defaultRatio); - $ratioArray[] = new VoteRatio(VoteRatio::COMMAND_KICK, $defaultRatio); - $ratioArray[] = new VoteRatio(VoteRatio::COMMAND_RESTART_MAP, $defaultRatio); - $ratioArray[] = new VoteRatio(VoteRatio::COMMAND_TEAM_BALANCE, $defaultRatio); - $ratioArray[] = new VoteRatio(VoteRatio::COMMAND_NEXT_MAP, $defaultRatio); + $array["Command"] = VoteRatio::COMMAND_BAN; + $array["Param"] = ""; + $array["Ratio"] = (float)$defaultRatio; + $ratioArray[] = $array; + $array["Command"] = VoteRatio::COMMAND_KICK; + $ratioArray[] = $array; + $array["Command"] = VoteRatio::COMMAND_RESTART_MAP; + $ratioArray[] = $array; + $array["Command"] = VoteRatio::COMMAND_TEAM_BALANCE; + $ratioArray[] = $array; + $array["Command"] = VoteRatio::COMMAND_NEXT_MAP; + $ratioArray[] = $array; - $this->maniaControl->client->setCallVoteRatios($ratioArray, false); + $this->maniaControl->client->setCallVoteRatiosEx(false, $ratioArray); $this->destroyVote(); $this->maniaControl->manialinkManager->hideManialink(self::MLID_ICON); diff --git a/application/plugins/MCTeam/Dedimania/Dedimania.php b/application/plugins/MCTeam/Dedimania/Dedimania.php new file mode 100644 index 00000000..d1afbc93 --- /dev/null +++ b/application/plugins/MCTeam/Dedimania/Dedimania.php @@ -0,0 +1 @@ +maniaControl->log('handleManiaLinkAnswerAdd by ' . $player->login); $this->addPlayerToQueue($player); } @@ -287,7 +286,6 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time * @param Player $player */ public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) { - $this->maniaControl->log('handleManiaLinkAnswerRemove by ' . $player->login); $this->removePlayerFromQueue($player->login); $this->showJoinQueueWidget($player); $this->sendChatMessage('$<$fff' . $player->nickname . '$> has left the queue!'); @@ -563,4 +561,4 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time private function hideQueueWidget(Player $player) { $this->maniaControl->manialinkManager->hideManialink(self::ML_ID, $player); } -} \ No newline at end of file +} diff --git a/application/plugins/WidgetPlugin.php b/application/plugins/WidgetPlugin.php new file mode 100644 index 00000000..d1afbc93 --- /dev/null +++ b/application/plugins/WidgetPlugin.php @@ -0,0 +1 @@ +