170 lines
5.7 KiB
Plaintext
170 lines
5.7 KiB
Plaintext
/**
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* Gamemode with Malus send periodically.
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* This mode is in multiple files to be able to have malus during the WarmUp
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* You can change the Gamemode below by anything else
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*/
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// #RequireContext CSmMode
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#Extends "Modes/TrackMania/TM_Rounds_Online.Script.txt"
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#Include "Libs/Nadeo/Trackmania/MainMenu/Constants.Script.txt" as MenuConsts
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#Include "Modes/TM2020-Gamemodes/Libs/Malus.Script.txt" as Malus
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#Setting S_MalusDuration 10 as "Duration of the Malus"
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#Setting S_MalusMinCooldown 5 as "Minimal delay before the next Malus"
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#Setting S_MalusMaxCooldown 30 as "Maximal delay before the next Malus"
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***Match_StartServer***
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***
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// Disable registering PB
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Race::SetupRecord(
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MenuConsts::C_ScopeType_Season,
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MenuConsts::C_ScopeType_PersonalBest,
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MenuConsts::C_GameMode_TimeAttack,
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"",
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False, //C_UploadRecord
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False, //C_DisplayRecordGhost
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False, //C_DisplayRecordMedal
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False, //C_CelebrateRecordGhost
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False //C_CelebrateRecordMedal
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);
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***
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***Match_AfterLoadHud***
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***
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AddMalusUI();
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***
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***Match_InitMap***
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***
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Malus::Reset();
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***
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***Match_StartRound***
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***
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Malus::StartRound(S_MalusDuration ,S_MalusMinCooldown, S_MalusMaxCooldown);
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***
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***Match_StartWarmUpRound***
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***
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Malus::Reset();
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Malus::StartRound(S_MalusDuration ,S_MalusMinCooldown, S_MalusMaxCooldown);
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***
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***Match_WarmUpLoop***
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***
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Malus::Yield();
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***
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***Match_PlayLoop***
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***
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Malus::Yield();
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***
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***Match_EndRound***
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***
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Malus::Reset();
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***
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Void AddMalusUI() {
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declare Text AttachId = "Malus_MalusMessages";
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declare Text Manialink = """
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<manialink version="3" name="{{{AttachId}}}">
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<frame id="frame-global" hidden=1 pos="0 45">
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<label id="label-message" z-index="10" halign="center" valign="center2" textsize="7" textemboss="1" text="" textfont="GameFontBlack" textcolor="fff" scale=0/>
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</frame>
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<script><!--
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#Include "TextLib" as TL
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#Include "TimeLib" as TimeLib
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#Const C_AttachId {{{dump(AttachId)}}}
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#Const C_Malus_Name {{{dump(Malus::C_Malus_Name)}}}
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declare CAudioSource G_Sound_CountDown;
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declare CAudioSource G_Sound_Malus;
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Void DisplayMessage(CMlLabel _Label) {
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_Label.RelativeScale = 0.;
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AnimMgr.Flush(_Label);
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AnimMgr.Add(_Label, "<a scale=1. />", 200, CAnimManager::EAnimManagerEasing::Linear);
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}
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main() {
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log("Init " ^ C_AttachId);
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declare CMlFrame Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame);
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declare CMlLabel Label_Message <=> (Frame_Global.GetFirstChild("label-message") as CMlLabel);
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G_Sound_CountDown = Audio.CreateSound("https://files.virtit.fr/TrackMania/UI/MenuDialogHidden-06471.wav", 1.0, False, False, False);
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G_Sound_Malus = Audio.CreateSound("https://files.virtit.fr/TrackMania/UI/MenuDialogDisplayed-21252.wav", 1.0, False, False, False);
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// Wait C++ initialize the player
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wait (InputPlayer != Null);
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Frame_Global.Visible = True;
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declare Integer Last_UpdateSponsor;
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declare Integer Last_SponsorIndex;
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declare netread Integer Net_Malus_MalusIndex for Teams[0] = 0;
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declare netread Integer Net_Malus_MalusStart for Teams[0] = 0;
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declare netread Integer Net_Malus_MalusDuration for Teams[0] = 0;
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declare Integer Last_CountDown_Sound;
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declare Integer Last_MalusStart;
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declare Integer Last_PlayMalus;
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declare Integer Last_PlayReset;
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declare Integer Last_CountDownIndex;
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while(True) {
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yield;
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if (Last_MalusStart != Net_Malus_MalusStart) {
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Last_MalusStart = Net_Malus_MalusStart;
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if (Net_Malus_MalusIndex != 0) {
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Last_PlayMalus = Now + 3000;
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Last_PlayReset = Now + 3000 + Net_Malus_MalusDuration;
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Last_CountDown_Sound = Now;
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}
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}
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if (Last_PlayMalus > 0 && Now > Last_PlayMalus) {
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log(Now ^ " Last_PlayMalus");
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Last_CountDown_Sound = 0;
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Last_PlayMalus = 0;
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G_Sound_Malus.Play();
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Label_Message.Value = "Malus: " ^ C_Malus_Name[Net_Malus_MalusIndex];
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DisplayMessage(Label_Message);
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}
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if (Last_PlayReset > 0 && Now > Last_PlayReset) {
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Last_PlayReset = 0;
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Last_CountDownIndex = 0;
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G_Sound_Malus.Play();
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Label_Message.Value = "Malus ended";
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DisplayMessage(Label_Message);
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AnimMgr.Add(Label_Message, "<a scale=0 />", Now + 3000, 10, CAnimManager::EAnimManagerEasing::Linear);
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}
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if (Last_CountDown_Sound > 0 && Now >= Last_CountDown_Sound) {
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log(Now ^ " Countdown");
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Last_CountDownIndex += 1;
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Last_CountDown_Sound = Now + 1000;
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G_Sound_CountDown.Play();
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Label_Message.Value = "New Malus in " ^ 4 - Last_CountDownIndex ^ " secs";
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DisplayMessage(Label_Message);
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}
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}
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}
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--></script>
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</manialink>
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""";
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Layers::Create(AttachId, Manialink);
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Layers::SetType(AttachId, CUILayer::EUILayerType::Normal);
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Layers::Attach(AttachId);
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} |