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@ -488,6 +488,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
Match_RegistrationIsOpen = False;
// Eliminate last players
Race::SortScores(Race::C_Sort_PrevRaceTime);
declare Integer ParticipantsNb = GetParticipantsNb();
declare Integer AliveScoresNb = GetAliveScoresNb();
declare Integer LossOfLifeNb = GetLossOfLifeNb(Match_CurrentRoundNb, AliveScoresNb);
@ -841,6 +842,7 @@ Text GetScoreRemainingLivesText(CSmScore _Score) {
Void UpdateCustomRanking(Boolean _DisplayTimes) {
declare Text[] AccountIdsToDisplay = [];
declare Text[][Text] CustomPoints = [];
declare Integer[Text] CustomTimes = [];
declare Integer ParticipantsNb = GetParticipantsNb();
declare Integer AliveScoresNb = GetAliveScoresNb();
@ -851,11 +853,11 @@ Void UpdateCustomRanking(Boolean _DisplayTimes) {
if (!ScoreIsRegistered(Score)) continue;
AccountIdsToDisplay.add(Score.User.WebServicesUserId);
if (!ScoreIsAlive(Score)) continue;
if (_DisplayTimes) {
Scores::SetPlayerMatchPoints(Score, ParticipantsNb + ParticipantsNb - Index);
} else {
Scores::SetPlayerMatchPoints(Score, ParticipantsNb + GetScoreRemainingLives(Score));
Scores::SetPlayerMatchPoints(Score, Scores.count + ParticipantsNb - Index);
if (_DisplayTimes && Score.PrevRaceTimes.count == 0) {
CustomTimes[Score.User.WebServicesUserId] = 0; //@ prev race is updated automatically at the moment (22/10/20) so we need to use this
} else if (!_DisplayTimes) {
CustomPoints[Score.User.WebServicesUserId] = [GetScoreRemainingLivesText(Score)];
}
if (AliveScoresNb == 1 && ParticipantsNb > 1) {
@ -867,9 +869,7 @@ Void UpdateCustomRanking(Boolean _DisplayTimes) {
declare Text[Text] CustomRanks = [];
Race::SortScores(Race::C_Sort_TotalPoints);
foreach (Score in Scores) {
if (AliveScoresNb == 1 && ScoreIsAlive(Score)) {
CustomRanks[Score.User.WebServicesUserId] = "1";
} else if (ScoreIsAlive(Score)) {
if (ScoreIsAlive(Score)) {
CustomRanks[Score.User.WebServicesUserId] = "-";
} else if (ScoreIsRegistered(Score)) {
CustomRanks[Score.User.WebServicesUserId] = ""^Rank;
@ -881,6 +881,7 @@ Void UpdateCustomRanking(Boolean _DisplayTimes) {
UIModules_ScoresTable::SetCustomRanks(CustomRanks);
UIModules_ScoresTable::DisplayOnly(AccountIdsToDisplay); // Display only registered players
UIModules_ScoresTable::SetCustomPoints(CustomPoints);
UIModules_ScoresTable::SetCustomTimes(CustomTimes);
}
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
@ -1331,17 +1332,15 @@ Void UpdateRanking() {
} else {
declare Ident PlayerId = ScoreIdToPlayerId.get(Score.Id, NullId);
if (PlayerId != NullId) {
declare CSmPlayer Player <=> Players.get(PlayerId, Null);
if (Player != Null) {
PlayerState.CPNb = Player.RaceWaypointTimes.count;
PlayerState.IsNotPlaying = (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned);
PlayerState.Finished = (Score.PrevRaceTimes.count != 0);
if (PlayerState.CPNb > 0) {
PlayerState.LastCPTime = Player.RaceWaypointTimes[-1];
}
if (GlobalLastCPTime < PlayerState.LastCPTime) GlobalLastCPTime = PlayerState.LastCPTime;
declare CSmPlayer Player <=> Players[PlayerId];
PlayerState.CPNb = Player.RaceWaypointTimes.count;
PlayerState.IsNotPlaying = (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned);
PlayerState.Finished = (Score.PrevRaceTimes.count != 0);
if (PlayerState.CPNb > 0) {
PlayerState.LastCPTime = Player.RaceWaypointTimes[-1];
}
if (GlobalLastCPTime < PlayerState.LastCPTime) GlobalLastCPTime = PlayerState.LastCPTime;
}
}
@ -1394,10 +1393,7 @@ Void UpdateRanking() {
PlayerState.InDanger = (Rank >= LostOfLifeRank);
if (FirstPlayer == Null) {
declare Ident FirstPlayerId = ScoreIdToPlayerId.get(PlayerState.ScoreId, NullId);
if (FirstPlayerId != NullId) {
FirstPlayer <=> Players[FirstPlayerId];
}
FirstPlayer <=> Players[ScoreIdToPlayerId.get(PlayerState.ScoreId, NullId)];
}
if (FirstPlayer != Null) {