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a3f042e7f7
...
a11e708c4d
@ -488,6 +488,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
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Match_RegistrationIsOpen = False;
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// Eliminate last players
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Race::SortScores(Race::C_Sort_PrevRaceTime);
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declare Integer ParticipantsNb = GetParticipantsNb();
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declare Integer AliveScoresNb = GetAliveScoresNb();
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declare Integer LossOfLifeNb = GetLossOfLifeNb(Match_CurrentRoundNb, AliveScoresNb);
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@ -841,6 +842,7 @@ Text GetScoreRemainingLivesText(CSmScore _Score) {
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Void UpdateCustomRanking(Boolean _DisplayTimes) {
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declare Text[] AccountIdsToDisplay = [];
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declare Text[][Text] CustomPoints = [];
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declare Integer[Text] CustomTimes = [];
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declare Integer ParticipantsNb = GetParticipantsNb();
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declare Integer AliveScoresNb = GetAliveScoresNb();
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@ -851,11 +853,11 @@ Void UpdateCustomRanking(Boolean _DisplayTimes) {
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if (!ScoreIsRegistered(Score)) continue;
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AccountIdsToDisplay.add(Score.User.WebServicesUserId);
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if (!ScoreIsAlive(Score)) continue;
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if (_DisplayTimes) {
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Scores::SetPlayerMatchPoints(Score, ParticipantsNb + ParticipantsNb - Index);
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} else {
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Scores::SetPlayerMatchPoints(Score, ParticipantsNb + GetScoreRemainingLives(Score));
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Scores::SetPlayerMatchPoints(Score, Scores.count + ParticipantsNb - Index);
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if (_DisplayTimes && Score.PrevRaceTimes.count == 0) {
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CustomTimes[Score.User.WebServicesUserId] = 0; //@ prev race is updated automatically at the moment (22/10/20) so we need to use this
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} else if (!_DisplayTimes) {
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CustomPoints[Score.User.WebServicesUserId] = [GetScoreRemainingLivesText(Score)];
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}
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if (AliveScoresNb == 1 && ParticipantsNb > 1) {
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@ -867,9 +869,7 @@ Void UpdateCustomRanking(Boolean _DisplayTimes) {
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declare Text[Text] CustomRanks = [];
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Race::SortScores(Race::C_Sort_TotalPoints);
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foreach (Score in Scores) {
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if (AliveScoresNb == 1 && ScoreIsAlive(Score)) {
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CustomRanks[Score.User.WebServicesUserId] = "1";
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} else if (ScoreIsAlive(Score)) {
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if (ScoreIsAlive(Score)) {
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CustomRanks[Score.User.WebServicesUserId] = "-";
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} else if (ScoreIsRegistered(Score)) {
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CustomRanks[Score.User.WebServicesUserId] = ""^Rank;
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@ -881,6 +881,7 @@ Void UpdateCustomRanking(Boolean _DisplayTimes) {
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UIModules_ScoresTable::SetCustomRanks(CustomRanks);
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UIModules_ScoresTable::DisplayOnly(AccountIdsToDisplay); // Display only registered players
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UIModules_ScoresTable::SetCustomPoints(CustomPoints);
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UIModules_ScoresTable::SetCustomTimes(CustomTimes);
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}
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -1331,17 +1332,15 @@ Void UpdateRanking() {
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} else {
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declare Ident PlayerId = ScoreIdToPlayerId.get(Score.Id, NullId);
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if (PlayerId != NullId) {
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declare CSmPlayer Player <=> Players.get(PlayerId, Null);
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if (Player != Null) {
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PlayerState.CPNb = Player.RaceWaypointTimes.count;
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PlayerState.IsNotPlaying = (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned);
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PlayerState.Finished = (Score.PrevRaceTimes.count != 0);
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if (PlayerState.CPNb > 0) {
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PlayerState.LastCPTime = Player.RaceWaypointTimes[-1];
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}
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if (GlobalLastCPTime < PlayerState.LastCPTime) GlobalLastCPTime = PlayerState.LastCPTime;
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declare CSmPlayer Player <=> Players[PlayerId];
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PlayerState.CPNb = Player.RaceWaypointTimes.count;
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PlayerState.IsNotPlaying = (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned);
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PlayerState.Finished = (Score.PrevRaceTimes.count != 0);
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if (PlayerState.CPNb > 0) {
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PlayerState.LastCPTime = Player.RaceWaypointTimes[-1];
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}
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if (GlobalLastCPTime < PlayerState.LastCPTime) GlobalLastCPTime = PlayerState.LastCPTime;
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}
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}
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@ -1394,10 +1393,7 @@ Void UpdateRanking() {
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PlayerState.InDanger = (Rank >= LostOfLifeRank);
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if (FirstPlayer == Null) {
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declare Ident FirstPlayerId = ScoreIdToPlayerId.get(PlayerState.ScoreId, NullId);
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if (FirstPlayerId != NullId) {
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FirstPlayer <=> Players[FirstPlayerId];
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}
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FirstPlayer <=> Players[ScoreIdToPlayerId.get(PlayerState.ScoreId, NullId)];
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}
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if (FirstPlayer != Null) {
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