Allow to have S_RoundsPerMap = 0
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		| @@ -321,7 +321,11 @@ if (S_EnableCollisions) { | |||||||
|  |  | ||||||
|  |  | ||||||
| ModeUtils::PlaySound(CUIConfig::EUISound::PhaseChange, 0); | ModeUtils::PlaySound(CUIConfig::EUISound::PhaseChange, 0); | ||||||
| UIModules_BigMessage::SetMessage(_("Rounds : ") ^ TL::ToText(G_NbOfValidRounds + 1) ^ " / " ^ TL::ToText(S_RoundsPerMap)); | if (S_RoundsPerMap > 0) { | ||||||
|  | 	UIModules_BigMessage::SetMessage(_("Round: ") ^ TL::ToText(G_NbOfValidRounds + 1) ^ " / " ^ TL::ToText(S_RoundsPerMap)); | ||||||
|  | } else { | ||||||
|  | 	UIModules_BigMessage::SetMessage(_("Round: ") ^ TL::ToText(G_NbOfValidRounds + 1)); | ||||||
|  | } | ||||||
| MB_Sleep(3000); | MB_Sleep(3000); | ||||||
| UIModules_BigMessage::SetMessage(""); | UIModules_BigMessage::SetMessage(""); | ||||||
| *** | *** | ||||||
| @@ -765,7 +769,7 @@ Void ComputeScores() { | |||||||
|  *	@return		True if it is the case, false otherwise |  *	@return		True if it is the case, false otherwise | ||||||
|  */ |  */ | ||||||
| Boolean MapIsOver() { | Boolean MapIsOver() { | ||||||
| 	if (G_NbOfValidRounds >= S_RoundsPerMap) return True; | 	if (S_RoundsPerMap > 0 && G_NbOfValidRounds >= S_RoundsPerMap) return True; | ||||||
| 	return False; | 	return False; | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
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