minor fix for linter

This commit is contained in:
Beu 2023-07-12 13:09:43 +02:00
parent 38c4e45c5c
commit f384157680

View File

@ -210,7 +210,7 @@ if (!MapIsCompatible) {
MB_Sleep(3000); MB_Sleep(3000);
MB_StopMap(); MB_StopMap();
} else if (S_IntroTime > 0) { } else if (S_IntroTime > 0) {
declare netwrite Boolean Net_LMS_IsIntro for Teams[0]; declare netwrite Boolean Net_LMS_IsIntro for Teams[0] = False;
Net_LMS_IsIntro = True; Net_LMS_IsIntro = True;
StateMgr::ForcePlayersStates([StateMgr::C_State_Waiting]); StateMgr::ForcePlayersStates([StateMgr::C_State_Waiting]);
if (Map.HasCustomIntro) { if (Map.HasCustomIntro) {
@ -247,7 +247,7 @@ declare netwrite Integer Net_LMS_AFKIdleTime for Teams[0] = 120000;
Net_LMS_AFKIdleTime = S_AFKIdleTime; Net_LMS_AFKIdleTime = S_AFKIdleTime;
// WorkAround for longloading // WorkAround for longloading
declare StartMapTime = Now; declare Integer StartMapTime = Now;
while (Players.count < 2 && Now < (StartMapTime + 3000)) { while (Players.count < 2 && Now < (StartMapTime + 3000)) {
MB_Yield(); MB_Yield();
} }
@ -477,7 +477,12 @@ if (Players.count > 0 && S_MalusDuration > 0 && MalusTime != -1 && Now > MalusTi
Net_NextMalus = 0; Net_NextMalus = 0;
Net_TimeBeforeMalus = NextStepMalusTime; Net_TimeBeforeMalus = NextStepMalusTime;
} else if (!PendingMalus && ActiveMalus) { } else if (!PendingMalus && ActiveMalus) {
if (MalusIndex != 99) { if (MalusIndex == 99) {
foreach (Player in Players) {
MalusQueue[Player.User.Login] = GetNewMalus(C_Malus_Nightmare);
}
NextStepMalusTime = Now + (S_MalusDuration*1000);
} else {
foreach (Player in Players) { foreach (Player in Players) {
MalusQueue[Player.User.Login] = GetNewMalus(C_Malus_Reset); MalusQueue[Player.User.Login] = GetNewMalus(C_Malus_Reset);
} }
@ -492,11 +497,6 @@ if (Players.count > 0 && S_MalusDuration > 0 && MalusTime != -1 && Now > MalusTi
// Players UI update // Players UI update
Net_NextMalus = -1; Net_NextMalus = -1;
Net_TimeBeforeMalus = NextStepMalusTime; Net_TimeBeforeMalus = NextStepMalusTime;
} else {
foreach (Player in Players) {
MalusQueue[Player.User.Login] = GetNewMalus(C_Malus_Nightmare);
}
NextStepMalusTime = Now + (S_MalusDuration*1000);
} }
} }
} }
@ -556,11 +556,10 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
UIManager.UIAll.BigMessageSound = CUIConfig::EUISound::EndRound; UIManager.UIAll.BigMessageSound = CUIConfig::EUISound::EndRound;
UIManager.UIAll.BigMessageSoundVariant = 0; UIManager.UIAll.BigMessageSoundVariant = 0;
declare Text Message = _("|Match|Draw"); if (WinnerScore == Null) {
if (WinnerScore != Null) {
UIModules_BigMessage::SetMessage("$<%1$> wins the match!", WinnerScore.User.WebServicesUserId);
} else {
UIModules_BigMessage::SetMessage(_("|Match|Draw")); UIModules_BigMessage::SetMessage(_("|Match|Draw"));
} else {
UIModules_BigMessage::SetMessage(_("$<%1$> wins the match!"), WinnerScore.User.WebServicesUserId);
} }
Scores::EndRound(); Scores::EndRound();
@ -641,7 +640,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
Footer ^= "Malus disabled"; Footer ^= "Malus disabled";
} else { } else {
declare Text[] Parts; declare Text[] Parts;
declare Message = ""; declare Text Message = "";
if (S_TimeBeforeMalus >= 0) { if (S_TimeBeforeMalus >= 0) {
if (Parts.count > 0) Message ^= "\n"; if (Parts.count > 0) Message ^= "\n";
Message ^= """%{{{Parts.count + 1}}}{{{TL::TimeToText(S_TimeBeforeMalus*1000)}}}"""; Message ^= """%{{{Parts.count + 1}}}{{{TL::TimeToText(S_TimeBeforeMalus*1000)}}}""";
@ -755,7 +754,7 @@ Boolean SetMalus(CSmPlayer _Player, Integer _Type) {
* @param _Player Malus Index * @param _Player Malus Index
*/ */
Void SetML() { Void SetML() {
declare TotalWidth = 44.5; declare Real TotalWidth = 44.5;
declare Text MLText = """ declare Text MLText = """
<manialink name="LMS_InfoPanel" version="3"> <manialink name="LMS_InfoPanel" version="3">