Add support of ForcePlayersToBeControledBySpectators & improve UI logs
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@ -1,6 +1,5 @@
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#Extends "Modes/TrackMania/TM_TimeAttack_Online.Script.txt"
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#Extends "Modes/TrackMania/TM_TimeAttack_Online.Script.txt"
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#Setting S_TrustClientSimu False
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#Setting S_AdminPlayers "" as "Comma separated admin to manage all players physics"
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#Setting S_AdminPlayers "" as "Comma separated admin to manage all players physics"
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#Setting S_ForcePlayersToBeControledBySpectators False as "Force Players to be controlled by Spectators"
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#Setting S_ForcePlayersToBeControledBySpectators False as "Force Players to be controlled by Spectators"
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#Setting S_AllowPlayersToBeControledBySpectators True as "Allow Players to be controlled by Spectators"
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#Setting S_AllowPlayersToBeControledBySpectators True as "Allow Players to be controlled by Spectators"
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@ -40,6 +39,7 @@ SetML();
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declare K_PlayerPhysics AllPlayersPhysics = InitPlayerPhysicsVariable();
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declare K_PlayerPhysics AllPlayersPhysics = InitPlayerPhysicsVariable();
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declare Text Last_AdminPlayers;
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declare Text Last_AdminPlayers;
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declare netwrite Text Net_ScriptEnvironment for Teams[0] = S_ScriptEnvironment;
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declare netwrite Boolean Net_ServerForcePlayersToBeControledBySpectators for Teams[0] = S_ForcePlayersToBeControledBySpectators;
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declare netwrite Boolean Net_ServerForcePlayersToBeControledBySpectators for Teams[0] = S_ForcePlayersToBeControledBySpectators;
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declare netwrite Boolean Net_ServerAllowPlayersToBeControledBySpectators for Teams[0] = S_AllowPlayersToBeControledBySpectators;
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declare netwrite Boolean Net_ServerAllowPlayersToBeControledBySpectators for Teams[0] = S_AllowPlayersToBeControledBySpectators;
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***
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***
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@ -128,6 +128,10 @@ if (Last_AdminPlayers != S_AdminPlayers) {
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}
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}
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}
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}
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if (Net_ScriptEnvironment != S_ScriptEnvironment) {
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Net_ScriptEnvironment = S_ScriptEnvironment;
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}
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if (Net_ServerForcePlayersToBeControledBySpectators != S_ForcePlayersToBeControledBySpectators) {
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if (Net_ServerForcePlayersToBeControledBySpectators != S_ForcePlayersToBeControledBySpectators) {
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Net_ServerForcePlayersToBeControledBySpectators = S_ForcePlayersToBeControledBySpectators;
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Net_ServerForcePlayersToBeControledBySpectators = S_ForcePlayersToBeControledBySpectators;
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}
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}
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@ -270,6 +274,11 @@ Void SetML() {
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Boolean SlowMotion;
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Boolean SlowMotion;
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}
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}
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Void DevLog(Text _LogText) {
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declare netread Text Net_ScriptEnvironment for Teams[0] = "production";
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if (Net_ScriptEnvironment == "development") log(_LogText);
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}
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Void Sleep(Integer _Duration) {
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Void Sleep(Integer _Duration) {
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declare EndTime = Now + _Duration;
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declare EndTime = Now + _Duration;
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while (Now < EndTime) {
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while (Now < EndTime) {
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@ -282,6 +291,11 @@ Void SetML() {
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return "0";
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return "0";
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}
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}
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Boolean InputPlayerIsSpectator() {
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if (GUIPlayer != Null && InputPlayer != Null && GUIPlayer.User.Login == InputPlayer.User.Login) return False;
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return True;
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}
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Void UpdateSliderValues() {
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Void UpdateSliderValues() {
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declare Slider_Cruise <=> (Page.GetFirstChild("Cruise_Slider") as CMlSlider);
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declare Slider_Cruise <=> (Page.GetFirstChild("Cruise_Slider") as CMlSlider);
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declare Slider_AccelCoef <=> (Page.GetFirstChild("AccelCoef_Slider") as CMlSlider);
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declare Slider_AccelCoef <=> (Page.GetFirstChild("AccelCoef_Slider") as CMlSlider);
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@ -387,6 +401,7 @@ Void SetML() {
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}
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}
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main() {
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main() {
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DevLog("[main] Starting main loop");
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declare Quad_Bg <=> (Page.GetFirstChild("quad-bg") as CMlQuad);
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declare Quad_Bg <=> (Page.GetFirstChild("quad-bg") as CMlQuad);
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declare Quad_Fg <=> (Page.GetFirstChild("quad-fg") as CMlQuad);
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declare Quad_Fg <=> (Page.GetFirstChild("quad-fg") as CMlQuad);
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declare Label_Warning <=> (Page.GetFirstChild("label-warning") as CMlLabel);
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declare Label_Warning <=> (Page.GetFirstChild("label-warning") as CMlLabel);
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@ -398,12 +413,14 @@ Void SetML() {
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declare K_PlayerPhysics Last_PlayerPhysics = InitPlayerPhysicsVariable();
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declare K_PlayerPhysics Last_PlayerPhysics = InitPlayerPhysicsVariable();
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declare netread Boolean Net_ServerForcePlayersToBeControledBySpectators for Teams[0] = True;
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declare netread Boolean Net_ServerAllowPlayersToBeControledBySpectators for Teams[0] = True;
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declare netread Boolean Net_ServerAllowPlayersToBeControledBySpectators for Teams[0] = True;
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declare netread Boolean Net_ControledByAdmins for Teams[0];
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declare netread Boolean Net_ControledByAdmins for Teams[0];
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declare Boolean Last_ControledByAdmins = False;
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declare Boolean Last_ControledByAdmins = False;
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declare Boolean Last_PlayerIsAdmin = False;
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declare Boolean Last_PlayerIsAdmin = False;
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declare Boolean Last_ServerForcePlayersToBeControledBySpectators = False;
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declare Boolean Last_PlayerAllowToBeControledBySpectators = True;
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declare Boolean Last_PlayerAllowToBeControledBySpectators = True;
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declare Boolean Last_UIAllowToBeControledBySpectators = False;
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declare Boolean Last_UIAllowToBeControledBySpectators = False;
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@ -428,17 +445,20 @@ Void SetML() {
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declare netread Boolean Net_PlayerIsAdmin for InputPlayer;
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declare netread Boolean Net_PlayerIsAdmin for InputPlayer;
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declare netread K_PlayerPhysics Net_PlayerPhysics for Owner = InitPlayerPhysicsVariable();
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declare netread K_PlayerPhysics Net_PlayerPhysics for Owner = InitPlayerPhysicsVariable();
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if (Last_ControledByAdmins != Net_ControledByAdmins || Last_PlayerAllowToBeControledBySpectators != Net_PlayerAllowToBeControledBySpectators) {
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if (Last_ControledByAdmins != Net_ControledByAdmins || Last_PlayerAllowToBeControledBySpectators != Net_PlayerAllowToBeControledBySpectators || Last_ServerForcePlayersToBeControledBySpectators != Net_ServerForcePlayersToBeControledBySpectators) {
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DevLog("[main] Update Warning page");
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Last_ControledByAdmins = Net_ControledByAdmins;
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Last_ControledByAdmins = Net_ControledByAdmins;
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Quad_ControledByAdmins.StyleSelected = Last_ControledByAdmins;
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Quad_ControledByAdmins.StyleSelected = Last_ControledByAdmins;
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Last_PlayerAllowToBeControledBySpectators = Net_PlayerAllowToBeControledBySpectators;
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Last_PlayerAllowToBeControledBySpectators = Net_PlayerAllowToBeControledBySpectators;
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Quad_AllowSpectatorsControl.StyleSelected = Last_PlayerAllowToBeControledBySpectators;
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Quad_AllowSpectatorsControl.StyleSelected = Last_PlayerAllowToBeControledBySpectators;
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Last_ServerForcePlayersToBeControledBySpectators = Net_ServerForcePlayersToBeControledBySpectators;
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if ((!Net_PlayerIsAdmin && Last_ControledByAdmins) || (!Last_PlayerAllowToBeControledBySpectators && InputPlayer != Null && InputPlayer.User.Login != Owner.User.Login)) {
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if ((!Net_PlayerIsAdmin && Last_ControledByAdmins) || (Last_ServerForcePlayersToBeControledBySpectators && !InputPlayerIsSpectator()) || (!Last_PlayerAllowToBeControledBySpectators && InputPlayerIsSpectator())) {
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Label_Warning.Visible = True;
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Label_Warning.Visible = True;
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Quad_Fg.Visible = True;
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Quad_Fg.Visible = True;
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if (Last_ControledByAdmins) Label_Warning.Value = "Managed by an Admin";
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if (Last_ControledByAdmins) Label_Warning.Value = "Managed by an Admin";
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else if (Last_ServerForcePlayersToBeControledBySpectators) Label_Warning.Value = "Can only be controlled by a spectator";
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else Label_Warning.Value = "Player refuses to be managed by a spectator";
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else Label_Warning.Value = "Player refuses to be managed by a spectator";
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} else {
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} else {
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Label_Warning.Visible = False;
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Label_Warning.Visible = False;
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@ -446,12 +466,12 @@ Void SetML() {
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}
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}
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}
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}
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if (Last_UIAllowToBeControledBySpectators && (!Net_ServerAllowPlayersToBeControledBySpectators || GUIPlayer == Null || (InputPlayer != Null && InputPlayer.User.Login != Owner.User.Login))) {
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if (Last_UIAllowToBeControledBySpectators && (!Net_ServerAllowPlayersToBeControledBySpectators || Net_ServerForcePlayersToBeControledBySpectators || InputPlayerIsSpectator())) {
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Last_UIAllowToBeControledBySpectators = False;
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Last_UIAllowToBeControledBySpectators = False;
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Quad_Bg.Size = <60., 74.>;
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Quad_Bg.Size = <60., 74.>;
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Quad_Fg.Size = <60., 74.>;
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Quad_Fg.Size = <60., 74.>;
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Frame_AllowSpectatorsControl.Visible = False;
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Frame_AllowSpectatorsControl.Visible = False;
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} else if (!Last_UIAllowToBeControledBySpectators && Net_ServerAllowPlayersToBeControledBySpectators && GUIPlayer != Null && InputPlayer != Null && InputPlayer.User.Login == Owner.User.Login) {
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} else if (!Last_UIAllowToBeControledBySpectators && Net_ServerAllowPlayersToBeControledBySpectators && !Net_ServerForcePlayersToBeControledBySpectators && !InputPlayerIsSpectator()) {
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Last_UIAllowToBeControledBySpectators = True;
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Last_UIAllowToBeControledBySpectators = True;
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Quad_Bg.Size = <60., 85.>;
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Quad_Bg.Size = <60., 85.>;
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Quad_Fg.Size = <60., 85.>;
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Quad_Fg.Size = <60., 85.>;
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@ -459,11 +479,13 @@ Void SetML() {
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}
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}
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if (Last_PlayerIsAdmin != Net_PlayerIsAdmin) {
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if (Last_PlayerIsAdmin != Net_PlayerIsAdmin) {
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DevLog("[main] Update Last_PlayerIsAdmin to " ^ Net_PlayerIsAdmin);
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Last_PlayerIsAdmin = Net_PlayerIsAdmin;
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Last_PlayerIsAdmin = Net_PlayerIsAdmin;
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Frame_Admin.Visible = Last_PlayerIsAdmin;
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Frame_Admin.Visible = Last_PlayerIsAdmin;
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}
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}
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if (Last_PlayerPhysics != Net_PlayerPhysics) {
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if (Last_PlayerPhysics != Net_PlayerPhysics) {
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DevLog("[main] Update Last_PlayerPhysics UI to " ^ Net_PlayerPhysics);
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Last_PlayerPhysics = Net_PlayerPhysics;
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Last_PlayerPhysics = Net_PlayerPhysics;
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UpdateUIButtons(Last_PlayerPhysics);
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UpdateUIButtons(Last_PlayerPhysics);
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UpdateUISlider(Last_PlayerPhysics);
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UpdateUISlider(Last_PlayerPhysics);
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@ -471,13 +493,14 @@ Void SetML() {
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// Events
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// Events
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foreach(Event in PendingEvents) {
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foreach(Event in PendingEvents) {
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if (Owner != Null && Owner.SpawnStatus == CSmPlayer::ESpawnStatus::Spawned) {
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DevLog("[PendingEvents] Event.Type: " ^ Event.Type);
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if (Owner != Null /*&& Owner.SpawnStatus == CSmPlayer::ESpawnStatus::Spawned*/) {
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if (Event.Type == CMlScriptEvent::Type::MouseClick && TL::Find("_EffectButton", Event.ControlId, True, True)) {
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if (Event.Type == CMlScriptEvent::Type::MouseClick && TL::Find("_EffectButton", Event.ControlId, True, True)) {
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declare Text Effect = TL::Replace(Event.ControlId, "_EffectButton", "");
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declare Text Effect = TL::Replace(Event.ControlId, "_EffectButton", "");
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declare Text Target;
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declare Text Target;
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if (Net_PlayerIsAdmin && Last_ControledByAdmins) Target = "all";
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if (Net_PlayerIsAdmin && Last_ControledByAdmins) Target = "all";
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else Target = Owner.User.Login;
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else Target = Owner.User.Login;
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Log::Log("[main] Request of " ^ Effect ^ " to " ^ Target);
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DevLog("[PendingEvents] Request of " ^ Effect ^ " to " ^ Target);
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if (GetValueOfAnEffect(Last_PlayerPhysics, Effect) == "1") SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "0"]);
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if (GetValueOfAnEffect(Last_PlayerPhysics, Effect) == "1") SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "0"]);
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else SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "1"]);
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else SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "1"]);
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} else if (Event.Type == CMlScriptEvent::Type::MouseOver && TL::Find("_EffectButton", Event.ControlId, True, True)) {
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} else if (Event.Type == CMlScriptEvent::Type::MouseOver && TL::Find("_EffectButton", Event.ControlId, True, True)) {
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@ -491,21 +514,21 @@ Void SetML() {
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Last_SliderValueToSend = Event.ControlId;
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Last_SliderValueToSend = Event.ControlId;
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UpdateSliderValues();
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UpdateSliderValues();
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} else if (Event.Type == CMlScriptEvent::Type::MouseClick && Event.ControlId == "AllowSpectatorsControl_SettingButton") {
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} else if (Event.Type == CMlScriptEvent::Type::MouseClick && Event.ControlId == "AllowSpectatorsControl_SettingButton") {
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Log::Log("[main] Request ControlBySpectators " ^ !Last_PlayerAllowToBeControledBySpectators ^ " to " ^ Owner.User.Login);
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DevLog("[PendingEvents] Request ControlBySpectators " ^ !Last_PlayerAllowToBeControledBySpectators ^ " to " ^ Owner.User.Login);
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if (Last_PlayerAllowToBeControledBySpectators) SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "0"]);
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if (Last_PlayerAllowToBeControledBySpectators) SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "0"]);
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else SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "1"]);
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else SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "1"]);
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} else if (Event.Type == CMlScriptEvent::Type::MouseClick && Event.ControlId == "ControledByAdmins_SettingButton") {
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} else if (Event.Type == CMlScriptEvent::Type::MouseClick && Event.ControlId == "ControledByAdmins_SettingButton") {
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Log::Log("[main] Request ControledByAdmins " ^ !Last_ControledByAdmins ^ " by " ^ Owner.User.Login);
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DevLog("[PendingEvents] Request ControledByAdmins " ^ !Last_ControledByAdmins ^ " by " ^ Owner.User.Login);
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if (Last_ControledByAdmins) SendCustomEvent("Request.AdminLock", ["", "0"]); // TODO: Secure with a token
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if (Last_ControledByAdmins) SendCustomEvent("Request.AdminLock", ["", "0"]); // TODO: Secure with a token
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else SendCustomEvent("Request.AdminLock", ["", "1"]);
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else SendCustomEvent("Request.AdminLock", ["", "1"]);
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}
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}
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} else {
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} else {
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UpdateUISlider(Last_PlayerPhysics); // Can't disable control
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UpdateUISlider(Last_PlayerPhysics); // To update Slider Right Value
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}
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}
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}
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}
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if (Timer_NeedToSendCommandSlider > 0 && Now > Timer_NeedToSendCommandSlider ) {
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if (Timer_NeedToSendCommandSlider > 0 && Now > Timer_NeedToSendCommandSlider ) {
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Log::Log("[main] Value of the slider " ^ Last_SliderValueToSend ^ " sent");
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DevLog("[main] Value of the slider " ^ Last_SliderValueToSend ^ " sent");
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Timer_NeedToSendCommandSlider = 0;
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Timer_NeedToSendCommandSlider = 0;
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declare Slider <=> (Page.GetFirstChild(Last_SliderValueToSend) as CMlSlider);
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declare Slider <=> (Page.GetFirstChild(Last_SliderValueToSend) as CMlSlider);
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declare Text Target;
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declare Text Target;
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