Update from Nadeo + fixes for linter
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@ -4,7 +4,7 @@
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#Extends "Libs/Nadeo/TMNext/TrackMania/Modes/TMNextRoundsBase.Script.txt"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const Version "2022-04-04"
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#Const Version "2023-06-21"
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#Const ScriptName "Modes/TrackMania/TM_Knockout_Online.Script.txt"
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -13,14 +13,11 @@
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#Include "TextLib" as TL
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#Include "MathLib" as ML
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#Include "Libs/Nadeo/CommonLibs/Common/Semver.Script.txt" as Semver
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#Include "Libs/Nadeo/ModeLibs/Common/Utils.Script.txt" as ModeUtils
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#Include "Libs/Nadeo/TMNext/TrackMania/Modes/Knockout/StateManager.Script.txt" as StateMgr
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#Include "Libs/Nadeo/TMNext/TrackMania/Menu/Constants.Script.txt" as MenuConsts
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#Include "ManiaApps/Nadeo/TMNext/TrackMania/Knockout/UIModules/KnockoutInfo_Server.Script.txt" as UIModules_KnockoutInfo
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/ScoresTable_Server.Script.txt" as UIModules_ScoresTable
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#Include "ManiaApps/Nadeo/TMNext/TrackMania/TimeAttack/UIModules/BestRaceViewer_Server.Script.txt" as UIModules_BestRaceViewer
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#Include "ManiaApps/Nadeo/TMNext/TrackMania/Knockout/UIModules/KnockedOutPlayers_Server.Script.txt" as UIModules_KnockedOutPlayers
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/BigMessage_Server.Script.txt" as UIModules_BigMessage
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#Include "ManiaApps/Nadeo/TMNext/TrackMania/Knockout/UIModules/KnockoutReward_Server.Script.txt" as UIModules_KnockoutReward
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/PauseMenuOnline_Server.Script.txt" as UIModules_PauseMenu_Online
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/Checkpoint_Server.Script.txt" as UIModules_Checkpoint
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@ -29,7 +26,7 @@
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// Settings
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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#Setting S_FinishTimeout 5 as _("Finish timeout")
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#Setting S_RoundsPerMap -1 as _("Number of rounds per map") ///< Number of round to play on one map before going to the next one
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#Setting S_RoundsPerMap -1 as _("Number of rounds per track") ///< Number of round to play on one map before going to the next one
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#Setting S_WarmUpNb 0 as _("Number of warm up")
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#Setting S_WarmUpDuration 0 as _("Duration of one warm up")
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#Setting S_WarmUpTimeout -1 as _("Warm up timeout")
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@ -303,7 +300,7 @@ if (Round_EliminatedPlayersNb <= 0) {
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UpdateKnockoutInfoDisplay(Match_CurrentRoundNb, Round_EliminatedPlayersNb, GetAlivePlayers());
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declare ObjectiveMessage = "";
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declare Text ObjectiveMessage = "";
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if (Round_EliminatedPlayersNb > 1) {
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//L16N [Knockout] Announce the number of players that will be eliminated at the end of the round. %1 will be replaced by a number greater than 1. eg: "2 players will be eliminated".
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ObjectiveMessage = TL::Compose(_("%1 players will be eliminated"), "$t$i$fff"^TL::ToText(Round_EliminatedPlayersNb));
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@ -334,11 +331,11 @@ if (Map_DisplayCustom321Go) {
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// Reset spawn permissions for players and spectators according to Rounds rules
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foreach (Score in Scores) {
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if (Score == Null) continue;
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declare ModeRounds_CanSpawn for Score = True;
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declare Knockout_SpawnPermissionRequested for Score = False;
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declare Boolean ModeRounds_CanSpawn for Score = True;
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declare Boolean Knockout_SpawnPermissionRequested for Score = False;
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Knockout_SpawnPermissionRequested = False;
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if (MM_IsMatchServer()) {
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declare Player <=> GetPlayer(Score.User.WebServicesUserId);
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declare CSmPlayer Player <=> GetPlayer(Score.User.WebServicesUserId);
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ModeRounds_CanSpawn = MM_PlayerIsAllowedToPlay(Player);
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} else {
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ModeRounds_CanSpawn = True;
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@ -350,7 +347,7 @@ foreach (Player in Players) {
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Player != Null &&
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Player.Score != Null
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) {
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declare Knockout_SpawnPermissionRequested for Player.Score = False;
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declare Boolean Knockout_SpawnPermissionRequested for Player.Score = False;
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if (!Knockout_SpawnPermissionRequested) {
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Knockout_SpawnPermissionRequested = True;
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RequestSpawnPermission(Player);
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@ -402,13 +399,13 @@ foreach (Player in Players) {
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Player != Null &&
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Player.Score != Null
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) {
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declare Knockout_SpawnPermissionRequested for Player.Score = False;
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declare Boolean Knockout_SpawnPermissionRequested for Player.Score = False;
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if (!Knockout_SpawnPermissionRequested) {
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Knockout_SpawnPermissionRequested = True;
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RequestSpawnPermission(Player);
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NeedInfoDisplayUpdate = True;
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}
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declare ModeRounds_CanSpawn for Player.Score = True;
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declare Boolean ModeRounds_CanSpawn for Player.Score = True;
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if (
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Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned &&
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MB_RoundIsRunning() &&
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@ -440,7 +437,7 @@ foreach (Event in PendingEvents) {
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}
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// Manage race events
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declare RacePendingEvents = Race::GetPendingEvents();
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declare Events::K_RaceEvent[] RacePendingEvents = Race::GetPendingEvents();
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foreach (Event in RacePendingEvents) {
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Race::ValidEvent(Event);
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@ -450,8 +447,8 @@ foreach (Event in RacePendingEvents) {
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if (Event.Player != Null) {
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if (Event.IsEndRace) {
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Scores::UpdatePlayerPrevRace(Event.Player);
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declare BetterRace = Scores::UpdatePlayerBestRaceIfBetter(Event.Player);
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declare BetterLap = Scores::UpdatePlayerBestLapIfBetter(Event.Player);
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Scores::UpdatePlayerBestRaceIfBetter(Event.Player);
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Scores::UpdatePlayerBestLapIfBetter(Event.Player);
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// Start the countdown if enough players finished
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NBFinished += 1 ;
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@ -464,7 +461,7 @@ foreach (Event in RacePendingEvents) {
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UpdateCustomRanking();
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}
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if (Event.IsEndLap) {
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declare Better = Scores::UpdatePlayerBestLapIfBetter(Event.Player);
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Scores::UpdatePlayerBestLapIfBetter(Event.Player);
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}
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}
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UIModules_KnockoutInfo::UpdateLiveRanking();
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@ -521,11 +518,11 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
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// Eliminate last players
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Race::SortScores(Race::C_Sort_PrevRaceTime);
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declare EliminationsNb = GetEliminationsNb(GetAlivePlayers(), Match_CurrentRoundNb);
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declare Integer EliminationsNb = GetEliminationsNb(GetAlivePlayers(), Match_CurrentRoundNb);
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declare Ident[] ReversedEliminatedPlayersScoresIds;
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if (Scores.count > 0) {
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for (I, 0, Scores.count-1) {
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declare Score <=> Scores[Scores.count-1 - I];
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declare CSmScore Score <=> Scores[Scores.count-1 - I];
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if (Score != Null) {
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if (PlayerIsAlive(Score.User.WebServicesUserId)) {
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if (!GetFinishedRace(Score)) {
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@ -585,9 +582,9 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
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UIModules_KnockedOutPlayers::DisplayContent(True);
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UIModules_KnockedOutPlayers::DisplayEliminatedPlayer(Round_EliminatedPlayers, GetPlayerRanks(Round_EliminatedPlayers));
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declare PagesToShow = Round_EliminatedPlayers.count/4;
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if (Round_EliminatedPlayers.count%4 != 0) PagesToShow += 1;
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MB_Sleep(ML::Max(1100 + 350*Round_EliminatedPlayers.count + 1600*PagesToShow + 250, 6000 + 250));
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declare Integer PagesToShow = Round_EliminatedPlayers.count/4;
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if (Round_EliminatedPlayers.count % 4 != 0) PagesToShow += 1;
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MB_Sleep(ML::Max(1100 + 350 * Round_EliminatedPlayers.count + 1600 * PagesToShow + 250, 6000 + 250));
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UIModules_KnockedOutPlayers::DisplayEliminatedPlayer([], []);
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UIModules_KnockedOutPlayers::DisplayContent(False);
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declare K_Callback_Elimination Callback_Elimination;
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@ -600,7 +597,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
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Scores.existskey(ScoreId) &&
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Scores[ScoreId] != Null
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) {
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declare Player = GetPlayer(Scores[ScoreId].User.Login);
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declare CSmPlayer Player = GetPlayer(Scores[ScoreId].User.Login);
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if (Player != Null) {
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UIModules_KnockoutReward::SetPlayerEliminated(Player, True);
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UIModules_KnockoutReward::SendResult(Player);
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@ -608,7 +605,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
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}
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}
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foreach (Login in Match_WinnersLogins) {
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declare Player = GetPlayer(Login);
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declare CSmPlayer Player = GetPlayer(Login);
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if (Player != Null) {
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UIModules_KnockoutReward::SetPlayerEliminated(Player, True); // Winner
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UIModules_KnockoutReward::SendResult(Player);
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@ -638,11 +635,11 @@ Scores::SetPlayerWinner(Scores::GetBestPlayer(Scores::C_Sort_MatchPoints));
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if (!MB_Private_SkipPodiumSequence) {
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ModeUtils::PlaySound(CUIConfig::EUISound::EndRound, 0);
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declare WinnerScore <=> Scores::GetPlayerWinner();
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if (WinnerScore != Null) {
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UIModules_BigMessage::SetMessage(_("$<%1$> wins the match!"), WinnerScore.User.WebServicesUserId);
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} else {
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declare CSmScore WinnerScore <=> Scores::GetPlayerWinner();
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if (WinnerScore == Null) {
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UIModules_BigMessage::SetMessage(_("|Match|Draw"));
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} else {
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UIModules_BigMessage::SetMessage(_("$<%1$> wins the match!"), WinnerScore.User.WebServicesUserId);
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}
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// Send the EndMatch callback sooner to speed up the API update
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@ -652,7 +649,7 @@ if (!MB_Private_SkipPodiumSequence) {
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Log::Log("Send early end match callback");
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}
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declare PrevUISequence = UIManager.UIAll.UISequence;
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declare CUIConfig::EUISequence PrevUISequence = UIManager.UIAll.UISequence;
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UIManager.UIAll.UISequence = CUIConfig::EUISequence::Podium;
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MB_Private_Sleep(10000);
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UIModules_BigMessage::SetMessage("");
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@ -697,7 +694,7 @@ if (!MB_Private_SkipPodiumSequence) {
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*/
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Boolean PlayerIsRegistered(Text _AccountId) {
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if (_AccountId == "") return False;
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declare K_MatchInfo Server_MatchInfo for This;
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declare K_MatchInfo Server_MatchInfo for This = K_MatchInfo {};
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return Server_MatchInfo.PlayerRanks.existskey(_AccountId);
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}
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@ -709,7 +706,7 @@ Boolean PlayerIsRegistered(Text _AccountId) {
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*/
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Boolean PlayerIsAlive(Text _AccountId) {
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if (_AccountId == "") return False;
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declare K_MatchInfo Server_MatchInfo for This;
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declare K_MatchInfo Server_MatchInfo for This = K_MatchInfo {};
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return (
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PlayerIsRegistered(_AccountId) &&
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Server_MatchInfo.PlayerRanks[_AccountId] == 0
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@ -775,7 +772,7 @@ Void RegisterPlayer(CSmPlayer _Player) {
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*
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*/
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Void OpenNewRegistrations() {
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declare K_MatchInfo Server_MatchInfo for This;
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declare K_MatchInfo Server_MatchInfo for This = K_MatchInfo {};
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Server_MatchInfo = K_MatchInfo {
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RegistrationClosed = False,
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PlayerRanks = [],
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@ -799,7 +796,7 @@ Void OpenNewRegistrations() {
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* False Otherwise
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*/
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Boolean RegistrationsAreOpen() {
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declare K_MatchInfo Server_MatchInfo for This;
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declare K_MatchInfo Server_MatchInfo for This = K_MatchInfo {};
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return !Server_MatchInfo.RegistrationClosed;
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}
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@ -824,17 +821,18 @@ Void EliminatePlayers(Ident[] _ScoreIds) {
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if (!Server_MatchInfo.RegistrationClosed) return; // Cannot eliminate players if registrations are still open
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foreach (ScoreId in _ScoreIds) {
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if (Scores.existskey(ScoreId)) {
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declare Score <=> Scores[ScoreId];
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declare AccountId = Score.User.WebServicesUserId;
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declare CSmScore Score <=> Scores[ScoreId];
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declare Text AccountId = Score.User.WebServicesUserId;
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if (!PlayerIsRegistered(AccountId)) {
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Server_MatchInfo.PlayerRanks[AccountId] = -1;
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UIModules_KnockoutReward::SaveRank(Score, -1);
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UIModules_KnockoutReward::SaveCupRank(Score, -1, -1);
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} else if (PlayerIsAlive(AccountId)) {
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Server_MatchInfo.KOPlayersNb += 1;
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Server_MatchInfo.PlayerRanks[AccountId] = Server_MatchInfo.ParticipantsNb - Server_MatchInfo.KOPlayersNb + 1;
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UIModules_KnockoutReward::SaveRank(Score, Server_MatchInfo.ParticipantsNb - Server_MatchInfo.KOPlayersNb + 1);
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UIModules_KnockoutReward::SaveCupRank(Score, S_MatchPosition, Server_MatchInfo.ParticipantsNb - Server_MatchInfo.KOPlayersNb + 1);
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declare Integer Rank = Server_MatchInfo.ParticipantsNb - Server_MatchInfo.KOPlayersNb + 1;
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Server_MatchInfo.PlayerRanks[AccountId] = Rank;
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UIModules_KnockoutReward::SaveRank(Score, Rank);
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UIModules_KnockoutReward::SaveCupRank(Score, S_MatchPosition, Rank);
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}
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TagAlive(Score, False);
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}
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@ -842,10 +840,10 @@ Void EliminatePlayers(Ident[] _ScoreIds) {
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}
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Integer[] GetEliminationsMilestones() {
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declare Text_Milestones = TL::Split(",", S_EliminatedPlayersNbRanks);
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declare Text[] Text_Milestones = TL::Split(",", S_EliminatedPlayersNbRanks);
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declare Integer[] Milestones = [1];
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foreach (Text_Milestone in Text_Milestones) {
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declare Milestone = TL::ToInteger(Text_Milestone);
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declare Integer Milestone = TL::ToInteger(Text_Milestone);
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if (Milestone > 0) Milestones.add(Milestone);
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else if (Milestone == 0) Milestones.add(1);
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}
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@ -862,7 +860,7 @@ Integer GetNextMilestone(Integer _AlivePlayers) {
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if (_AlivePlayers <= 0) return 0;
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declare Integer[] Milestones = GetEliminationsMilestones();
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declare NextMilestone = 0;
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declare Integer NextMilestone = 0;
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foreach (Milestone in Milestones) {
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if (Milestone < _AlivePlayers) {
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NextMilestone = Milestone;
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@ -880,8 +878,8 @@ Integer GetNextMilestone(Integer _AlivePlayers) {
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Integer GetEliminationsNb(Integer _AlivePlayers, Integer _RoundNb) {
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if (_AlivePlayers <= 1) return 0;
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if (_RoundNb <= S_RoundsWithoutElimination) return 0;
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declare Milestones = GetEliminationsMilestones();
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declare RoundMinEliminations = Milestones.count + 1;
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declare Integer[] Milestones = GetEliminationsMilestones();
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declare Integer RoundMinEliminations = Milestones.count + 1;
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foreach (Index => Milestone in Milestones) {
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if (Milestone < _AlivePlayers) {
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RoundMinEliminations = Index + 1;
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@ -896,15 +894,15 @@ Integer GetEliminationsNb(Integer _AlivePlayers, Integer _RoundNb) {
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* @return Estimated number of rounds
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*/
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Integer GetTotalRoundNb(Integer _CurrentRoundNb, Integer _AlivePlayers) {
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declare RoundsWithEliminationsLeft = 0;
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declare AlivePlayers = _AlivePlayers;
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declare Milestones = GetEliminationsMilestones();
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declare Integer RoundsWithEliminationsLeft = 0;
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declare Integer AlivePlayers = _AlivePlayers;
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declare Integer[] Milestones = GetEliminationsMilestones();
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for (Index, 0, Milestones.count-1) {
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declare ReverseIndex = Milestones.count-1 - Index;
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declare Milestone = Milestones[ReverseIndex];
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declare Integer ReverseIndex = Milestones.count-1 - Index;
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declare Integer Milestone = Milestones[ReverseIndex];
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if (AlivePlayers > Milestone && AlivePlayers > 1) {
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declare ElimNbPerRound = ReverseIndex + 1;
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declare TotalElimNb = AlivePlayers - Milestone;
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declare Integer ElimNbPerRound = ReverseIndex + 1;
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declare Integer TotalElimNb = AlivePlayers - Milestone;
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if (TotalElimNb % ElimNbPerRound > 0) TotalElimNb += ElimNbPerRound - TotalElimNb % ElimNbPerRound;
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RoundsWithEliminationsLeft += TotalElimNb / ElimNbPerRound;
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AlivePlayers -= TotalElimNb;
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@ -921,7 +919,7 @@ Integer GetTotalRoundNb(Integer _CurrentRoundNb, Integer _AlivePlayers) {
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* @param _HasFinished True if player finished race
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*/
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Void SetFinishedRace(CSmScore _Score, Boolean _HasFinished) {
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declare Knockout_FinishedRace for _Score = False;
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declare Boolean Knockout_FinishedRace for _Score = False;
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Knockout_FinishedRace = _HasFinished;
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}
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@ -932,7 +930,7 @@ Void SetFinishedRace(CSmScore _Score, Boolean _HasFinished) {
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* @return True if player finished race
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*/
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Boolean GetFinishedRace(CSmScore _Score) {
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declare Knockout_FinishedRace for _Score = False;
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declare Boolean Knockout_FinishedRace for _Score = False;
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return Knockout_FinishedRace;
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}
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@ -964,7 +962,7 @@ Integer[] GetPlayerRanks(Text[] _AccountIds) {
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*/
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Boolean RequestSpawnPermission(CSmPlayer _Player) {
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if (_Player == Null || _Player.Score == Null) return False;
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declare ModeRounds_CanSpawn for _Player.Score = True;
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declare Boolean ModeRounds_CanSpawn for _Player.Score = True;
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if (
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RegistrationsAreOpen() &&
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!PlayerIsRegistered(_Player.User.WebServicesUserId)
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@ -989,7 +987,6 @@ Void UpdateCustomRanking() {
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declare Integer[Text] CustomTimes = [];
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declare K_MatchInfo Server_MatchInfo for This = K_MatchInfo {};
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Race::SortScores(Race::C_Sort_PrevRaceTime);
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declare AlivePlayers = GetAlivePlayers();
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foreach (Index => Score in Scores) {
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if (Score == Null) continue;
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if (PlayerIsRegistered(Score.User.WebServicesUserId)) {
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@ -1002,7 +999,7 @@ Void UpdateCustomRanking() {
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CustomTimes[Score.User.WebServicesUserId] = 0; //@ prev race is updated automatically at the moment (22/10/20) so we need to use this
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}
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} else {
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declare FinalRank = -1;
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declare Integer FinalRank = -1;
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if (Server_MatchInfo.PlayerRanks.existskey(Score.User.WebServicesUserId)) {
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FinalRank = Server_MatchInfo.PlayerRanks[Score.User.WebServicesUserId];
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Scores::SetPlayerMatchPoints(Score, Server_MatchInfo.ParticipantsNb - FinalRank);
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@ -1033,7 +1030,7 @@ Void UpdateCustomRanking() {
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* @return The time left in ms
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*/
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Integer GetFinishTimeout() {
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declare FinishTimeout = 0;
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declare Integer FinishTimeout = 0;
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if (S_FinishTimeout >= 0) {
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FinishTimeout = S_FinishTimeout * 1000;
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@ -1084,17 +1081,17 @@ Boolean MapIsOver(Integer _RoundNb) {
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*/
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Void UpdateScoresTableFooter(Integer _CurrentRoundNb, Integer _TotalRoundsNb) {
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//L16N [Knockout]
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declare Message = "";
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declare Text Message = "";
|
||||
if (MatchIsOver(_CurrentRoundNb)) {
|
||||
Message = _("Match is over");
|
||||
} else {
|
||||
declare AlivePlayersNb = GetAlivePlayers();
|
||||
declare Milestone = GetNextMilestone(AlivePlayersNb);
|
||||
declare CurrentRound = _CurrentRoundNb;
|
||||
declare Integer AlivePlayersNb = GetAlivePlayers();
|
||||
declare Integer Milestone = GetNextMilestone(AlivePlayersNb);
|
||||
declare Integer CurrentRound = _CurrentRoundNb;
|
||||
if (CurrentRound == 0) CurrentRound = 1;
|
||||
declare TotalRoundsNb = _TotalRoundsNb;
|
||||
declare Integer TotalRoundsNb = _TotalRoundsNb;
|
||||
if (CurrentRound > TotalRoundsNb) TotalRoundsNb = CurrentRound;
|
||||
declare EliminationsNb = GetEliminationsNb(AlivePlayersNb, _CurrentRoundNb);
|
||||
declare Integer EliminationsNb = GetEliminationsNb(AlivePlayersNb, _CurrentRoundNb);
|
||||
if (EliminationsNb == 0 || Milestone <= 1) {
|
||||
if (EliminationsNb <= 0) {
|
||||
if (AlivePlayersNb <= 1) {
|
||||
@ -1112,15 +1109,13 @@ Void UpdateScoresTableFooter(Integer _CurrentRoundNb, Integer _TotalRoundsNb) {
|
||||
//L16N [Knockout] Scores table footer. %1 is the number of current round. %2 the total number of rounds. %3 the number of players playing the round, and is always 2 OR MORE. "1 K.O. per round" is the number of eliminated players, KO stands for "Knockouts". \n is a new line.
|
||||
Message = TL::Compose(_("Round %1/%2\n%3 Players\n1 K.O. per round"), ""^CurrentRound, ""^TotalRoundsNb, ""^AlivePlayersNb);
|
||||
}
|
||||
} else {
|
||||
if (AlivePlayersNb <= 1) {
|
||||
} else if (AlivePlayersNb <= 1) {
|
||||
//L16N [Knockout] Scores table footer. %1 is the number of current round. %2 the total number of rounds. %3 the number of players playing the round, and is always 1 OR LESS. %4 the number of eliminated players, stands for "Knockouts", always greater than 1. \n is a new line.
|
||||
Message = TL::Compose(_("Round %1/%2\n%3 Player\n%4 K.O. per round"), ""^CurrentRound, ""^TotalRoundsNb, ""^AlivePlayersNb, ""^EliminationsNb);
|
||||
} else {
|
||||
}else {
|
||||
//L16N [Knockout] Scores table footer. %1 is the number of current round. %2 the total number of rounds. %3 the number of players playing the round, and is always 2 OR MORE. %4 the number of eliminated players, stands for "Knockouts", always greater than 1. \n is a new line.
|
||||
Message = TL::Compose(_("Round %1/%2\n%3 Players\n%4 K.O. per round"), ""^CurrentRound, ""^TotalRoundsNb, ""^AlivePlayersNb, ""^EliminationsNb);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
//L16N [Knockout] Scores table footer. %1 is the number of current round. %2 the total number of rounds. %3 the number of players playing the round (assumed greater than 1). %4 the number of eliminated players, stands for "Knockouts", greater than 1. %5 is the next number of players at which one less player is eliminated per round. \n is a new line.
|
||||
@ -1132,7 +1127,7 @@ Void UpdateScoresTableFooter(Integer _CurrentRoundNb, Integer _TotalRoundsNb) {
|
||||
}
|
||||
|
||||
Void UpdateKnockoutInfoDisplay(Integer _CurrentRoundNb, Integer _Round_EliminatedPlayersNb, Integer _AlivePlayers) {
|
||||
declare TotalRoundsNb = GetTotalRoundNb(_CurrentRoundNb, _AlivePlayers);
|
||||
declare Integer TotalRoundsNb = GetTotalRoundNb(_CurrentRoundNb, _AlivePlayers);
|
||||
UIModules_KnockoutInfo::SetAlivePlayersNb(_AlivePlayers);
|
||||
UIModules_KnockoutInfo::SetMapRoundNb(ML::Min(S_RoundsPerMap, MB_GetRoundCount()), ML::Min(S_RoundsPerMap, TotalRoundsNb));
|
||||
UIModules_KnockoutInfo::SetRoundNb(_CurrentRoundNb, TotalRoundsNb);
|
||||
|
Loading…
Reference in New Issue
Block a user