hide marker when GUIPlayer is null
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parent
48421ed7cb
commit
d84b22f0ef
@ -647,18 +647,24 @@ main() {
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declare Integer I;
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declare Integer I;
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declare Boolean OwnerIsPassed;
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foreach (Name => Altitude in Net_ClimbTheMap_AltitudePerName) {
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foreach (Name => Altitude in Net_ClimbTheMap_AltitudePerName) {
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if (!LiveMarkers.existskey(I)) break;
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if (!LiveMarkers.existskey(I)) break;
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if (OwnerName == Name) {
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if (OwnerName == Name) {
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UpdateMarker(Frame_Marker_Owner, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Owner, Name, Altitude);
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UpdateMarker(Frame_Marker_Owner, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Owner, Name, Altitude);
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OwnerIsPassed = True;
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} else {
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} else {
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UpdateMarker(LiveMarkers[I], Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Live, Name, Altitude);
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UpdateMarker(LiveMarkers[I], Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Live, Name, Altitude);
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I += 1;
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I += 1;
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}
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}
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}
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}
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if (!OwnerIsPassed) {
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Frame_Marker_Owner.Visible = False;
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}
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while (LiveMarkers.existskey(I) && LiveMarkers[I].Visible) {
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while (LiveMarkers.existskey(I) && LiveMarkers[I].Visible) {
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LiveMarkers[I].Visible = False;
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LiveMarkers[I].Visible = False;
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