prevent to display winner message if match is not ended
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@ -8,7 +8,7 @@
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#Extends "Libs/Nadeo/TMNext/TrackMania/Modes/TMNextRoundsBase.Script.txt"
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#Extends "Libs/Nadeo/TMNext/TrackMania/Modes/TMNextRoundsBase.Script.txt"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const Version "2023-08-08"
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#Const Version "2023-09-09"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_ReverseCup.Script.txt"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_ReverseCup.Script.txt"
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -503,6 +503,7 @@ if (MB_MatchIsRunning()) {
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***
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***
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ModeUtils::PlaySound(CUIConfig::EUISound::EndRound, 0);
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ModeUtils::PlaySound(CUIConfig::EUISound::EndRound, 0);
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if (!MB_Private_SkipPodiumSequence) {
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declare Text[] WinnersNames;
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declare Text[] WinnersNames;
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foreach (Player in Players) {
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foreach (Player in Players) {
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if(!Spectators.exists(Player)) {
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if(!Spectators.exists(Player)) {
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@ -522,7 +523,7 @@ if(WinnersNames.count >= 1) {
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} else {
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} else {
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UIModules_BigMessage::SetMessage(_("|Match|Draw"));
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UIModules_BigMessage::SetMessage(_("|Match|Draw"));
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}
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}
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}
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***
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***
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***Match_PodiumSequence***
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***Match_PodiumSequence***
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