From b3f0295e3735157b6942d654bda5a35fb9f57923 Mon Sep 17 00:00:00 2001 From: Beu Date: Sun, 13 Feb 2022 23:24:22 +0100 Subject: [PATCH] Remove useless TrustClientSimu --- LastManStanding.Script.txt | 3 --- 1 file changed, 3 deletions(-) diff --git a/LastManStanding.Script.txt b/LastManStanding.Script.txt index 736b992..64a91ea 100644 --- a/LastManStanding.Script.txt +++ b/LastManStanding.Script.txt @@ -610,7 +610,6 @@ Boolean SetMalus(CSmPlayer _Player, Integer _Type) { } switch (_Type) { case C_Malus_Reset: { - _Player.TrustClientSimu = True; SetPlayerVehicle_ControlledByMode(_Player, False); SetPlayerVehicle_ResetControlledModeValues(_Player); while (SetPlayer_DelayedIsFull(_Player)) MB_Yield(); @@ -657,7 +656,6 @@ Boolean SetMalus(CSmPlayer _Player, Integer _Type) { SetPlayer_Delayed_Boost2Up(_Player,True); } case C_Malus_LockPlayer: { - _Player.TrustClientSimu = False; SetPlayerVehicle_ControlledByMode(_Player, True); } case C_Malus_AccelCoef25: { @@ -678,7 +676,6 @@ Boolean SetMalus(CSmPlayer _Player, Integer _Type) { } // The goal is to kill all Players case C_Malus_Nightmare: { - _Player.TrustClientSimu = False; SetPlayerVehicle_ControlledByMode(_Player, True); SetPlayerVehicle_TargetSpeedValue(_Player, ML::Rand(-500.,500.)); SetPlayerVehicle_SteerValue(_Player,ML::Rand(-1.,1.));