fix first eliminated score to be reseted
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@ -4,7 +4,7 @@
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#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
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#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const Version "2025-01-30"
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#Const Version "2025-02-09"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_MultiLivesKnockout.Script.txt"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_MultiLivesKnockout.Script.txt"
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -509,7 +509,8 @@ if (Round_ForceEndRound || Round_SkipPauseRound || Round_Skipped) {
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LostLifeAccountIds.add(Score.User.WebServicesUserId);
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LostLifeAccountIds.add(Score.User.WebServicesUserId);
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if (!ScoreIsAlive(Score)) {
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if (!ScoreIsAlive(Score)) {
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Scores::SetPlayerMatchPoints(Score, ParticipantsNb - Rank);
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// Registered Score must have at least 1 point or a best race time to not be reset at end of the map: https://forum.nadeo.com/viewtopic.php?t=4365
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Scores::SetPlayerMatchPoints(Score, ParticipantsNb + 1 - Rank);
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EliminatedAccountIds.add(Score.User.WebServicesUserId);
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EliminatedAccountIds.add(Score.User.WebServicesUserId);
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EliminatedRanks.add(Rank);
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EliminatedRanks.add(Rank);
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