Add support of binding button (#17)

This commit is contained in:
Beu 2022-01-01 13:55:42 +01:00
parent 8bf7116bae
commit a5e9065f82

View File

@ -398,6 +398,83 @@ Void SetML() {
#Include "TextLib" as TL #Include "TextLib" as TL
#Include "MathLib" as ML #Include "MathLib" as ML
#Const C_ButtonIcons_PC [
"ArrowDown" => "file://Media/Manialinks/Common/PadButtons/PC/ArrowDown.dds",
"ArrowLeft" => "file://Media/Manialinks/Common/PadButtons/PC/ArrowLeft.dds",
"ArrowRight" => "file://Media/Manialinks/Common/PadButtons/PC/ArrowRight.dds",
"ArrowUp" => "file://Media/Manialinks/Common/PadButtons/PC/ArrowUp.dds",
"Down" => "file://Media/Manialinks/Common/PadButtons/PC/Down.dds",
"Left" => "file://Media/Manialinks/Common/PadButtons/PC/Left.dds",
"Right" => "file://Media/Manialinks/Common/PadButtons/PC/Right.dds",
"Up" => "file://Media/Manialinks/Common/PadButtons/PC/Up.dds",
"Shift" => "file://Media/Manialinks/Common/PadButtons/PC/Maj.dds",
"Enter" => "file://Media/Manialinks/Common/PadButtons/PC/Enter.dds",
"Backspace" => "file://Media/Manialinks/Common/PadButtons/PC/Backspace.dds",
"Space" => "file://Media/Manialinks/Common/PadButtons/PC/Space.dds",
"PgUp" => "file://Media/Manialinks/Common/PadButtons/PC/PageUp.dds",
"PgDn" => "file://Media/Manialinks/Common/PadButtons/PC/PageDown.dds",
"Camera" => "file://Media/Manialinks/Common/PadButtons/PC/CameraMouse.dds",
"DirectionnalButtons" => "file://Media/Manialinks/Common/PadButtons/PC/DirectionnalButtons.dds",
"Mouse" => "file://Media/Manialinks/Common/PadButtons/PC/Mouse.dds",
"LeftClick" => "file://Media/Manialinks/Common/PadButtons/PC/LeftClick.dds",
"RightClick" => "file://Media/Manialinks/Common/PadButtons/PC/RightClick.dds",
"Wheel" => "file://Media/Manialinks/Common/PadButtons/PC/Wheel.dds"
]
#Const C_ButtonIcons_PlayStation [
"::EButton::Left" => "file://Media/Manialinks/Common/PadButtons/PS4/DPadLeft.dds",
"::EButton::Right" => "file://Media/Manialinks/Common/PadButtons/PS4/DPadRight.dds",
"::EButton::Up" => "file://Media/Manialinks/Common/PadButtons/PS4/DPadUp.dds",
"::EButton::Down" => "file://Media/Manialinks/Common/PadButtons/PS4/DPadDown.dds",
"::EButton::A" => "file://Media/Manialinks/Common/PadButtons/PS4/Cross.dds",
"::EButton::B" => "file://Media/Manialinks/Common/PadButtons/PS4/Circle.dds",
"::EButton::X" => "file://Media/Manialinks/Common/PadButtons/PS4/Square.dds",
"::EButton::Y" => "file://Media/Manialinks/Common/PadButtons/PS4/Triangle.dds",
"::EButton::L1" => "file://Media/Manialinks/Common/PadButtons/PS4/L1.dds",
"::EButton::R1" => "file://Media/Manialinks/Common/PadButtons/PS4/R1.dds",
"::EButton::LeftStick" => "file://Media/Manialinks/Common/PadButtons/PS4/LStickClick.dds",
"::EButton::RightStick" => "file://Media/Manialinks/Common/PadButtons/PS4/RStickClick.dds",
"::EButton::Menu" => "file://Media/Manialinks/Common/PadButtons/PS4/Options.dds",
"::EButton::View" => "file://Media/Manialinks/Common/PadButtons/PS4/TouchPad.dds",
"::EButton::LeftStick_Left" => "file://Media/Manialinks/Common/PadButtons/PS4/LStickLeft.dds",
"::EButton::LeftStick_Right" => "file://Media/Manialinks/Common/PadButtons/PS4/LStickRight.dds",
"::EButton::LeftStick_Up" => "file://Media/Manialinks/Common/PadButtons/PS4/LStickUp.dds",
"::EButton::LeftStick_Down" => "file://Media/Manialinks/Common/PadButtons/PS4/LStickDown.dds",
"::EButton::RightStick_Left" => "file://Media/Manialinks/Common/PadButtons/PS4/RStickLeft.dds",
"::EButton::RightStick_Right" => "file://Media/Manialinks/Common/PadButtons/PS4/RStickRight.dds",
"::EButton::RightStick_Up" => "file://Media/Manialinks/Common/PadButtons/PS4/RStickUp.dds",
"::EButton::RightStick_Down" => "file://Media/Manialinks/Common/PadButtons/PS4/RStickDown.dds",
"::EButton::L2" => "file://Media/Manialinks/Common/PadButtons/PS4/L2.dds",
"::EButton::R2" => "file://Media/Manialinks/Common/PadButtons/PS4/R2.dds"
]
#Const C_ButtonIcons_XBox [
"::EButton::Left" => "file://Media/Manialinks/Common/PadButtons/XB1/DPadLeft.dds",
"::EButton::Right" => "file://Media/Manialinks/Common/PadButtons/XB1/DPadRight.dds",
"::EButton::Up" => "file://Media/Manialinks/Common/PadButtons/XB1/DPadUp.dds",
"::EButton::Down" => "file://Media/Manialinks/Common/PadButtons/XB1/DPadDown.dds",
"::EButton::A" => "file://Media/Manialinks/Common/PadButtons/XB1/A.dds",
"::EButton::B" => "file://Media/Manialinks/Common/PadButtons/XB1/B.dds",
"::EButton::X" => "file://Media/Manialinks/Common/PadButtons/XB1/X.dds",
"::EButton::Y" => "file://Media/Manialinks/Common/PadButtons/XB1/Y.dds",
"::EButton::L1" => "file://Media/Manialinks/Common/PadButtons/XB1/LB.dds",
"::EButton::R1" => "file://Media/Manialinks/Common/PadButtons/XB1/RB.dds",
"::EButton::LeftStick" => "file://Media/Manialinks/Common/PadButtons/XB1/LStickClick.dds",
"::EButton::RightStick" => "file://Media/Manialinks/Common/PadButtons/XB1/RStickClick.dds",
"::EButton::Menu" => "file://Media/Manialinks/Common/PadButtons/XB1/Menu.dds",
"::EButton::View" => "file://Media/Manialinks/Common/PadButtons/XB1/View.dds",
"::EButton::LeftStick_Left" => "file://Media/Manialinks/Common/PadButtons/XB1/LStickLeft.dds",
"::EButton::LeftStick_Right" => "file://Media/Manialinks/Common/PadButtons/XB1/LStickRight.dds",
"::EButton::LeftStick_Up" => "file://Media/Manialinks/Common/PadButtons/XB1/LStickUp.dds",
"::EButton::LeftStick_Down" => "file://Media/Manialinks/Common/PadButtons/XB1/LStickDown.dds",
"::EButton::RightStick_Left" => "file://Media/Manialinks/Common/PadButtons/XB1/RStickLeft.dds",
"::EButton::RightStick_Right" => "file://Media/Manialinks/Common/PadButtons/XB1/RStickRight.dds",
"::EButton::RightStick_Up" => "file://Media/Manialinks/Common/PadButtons/XB1/RStickUp.dds",
"::EButton::RightStick_Down" => "file://Media/Manialinks/Common/PadButtons/XB1/RStickDown.dds",
"::EButton::L2" => "file://Media/Manialinks/Common/PadButtons/XB1/LT.dds",
"::EButton::R2" => "file://Media/Manialinks/Common/PadButtons/XB1/RT.dds"
]
#Struct K_PlayerPhysics { #Struct K_PlayerPhysics {
Real AccelCoef; Real AccelCoef;
Real AdherenceCoef; Real AdherenceCoef;
@ -416,6 +493,13 @@ Void SetML() {
Boolean SlowMotion; Boolean SlowMotion;
} }
#Struct K_Binding {
Text PadType;
Text Button;
Text Effect;
Text Value;
}
Void DevLog(Text _LogText) { Void DevLog(Text _LogText) {
declare netread Text Net_ScriptEnvironment for Teams[0] = "production"; declare netread Text Net_ScriptEnvironment for Teams[0] = "production";
if (Net_ScriptEnvironment == "development") log(_LogText); if (Net_ScriptEnvironment == "development") log(_LogText);
@ -535,6 +619,16 @@ Void SetML() {
UpdateSliderValues(); UpdateSliderValues();
} }
K_PlayerPhysics InitPlayerPhysicsVariable() {
return K_PlayerPhysics {
AccelCoef = 1.,
AdherenceCoef = 1.,
ControlCoef = 1.,
Cruise = 0.,
GravityCoef = 1.
};
}
Text GetValueOfAnEffect(K_PlayerPhysics _PlayerPhysics, Text _Effect) { Text GetValueOfAnEffect(K_PlayerPhysics _PlayerPhysics, Text _Effect) {
switch (_Effect) { switch (_Effect) {
case "AccelCoef": return TL::ToText(_PlayerPhysics.AccelCoef); case "AccelCoef": return TL::ToText(_PlayerPhysics.AccelCoef);
@ -555,15 +649,46 @@ Void SetML() {
} }
return ""; return "";
} }
Text GetDefaultValueOfAnEffect(Text _Effect) {
return GetValueOfAnEffect(InitPlayerPhysicsVariable(), _Effect);
}
K_PlayerPhysics InitPlayerPhysicsVariable() { Void UpdateUIBindingButtons() {
return K_PlayerPhysics { declare persistent K_Binding[] PhysicsController_Bindings for UserMgr.MainUser;
AccelCoef = 1.,
AdherenceCoef = 1., Page.GetClassChildren("KBButton", Page.MainFrame, True);
ControlCoef = 1., foreach(Control in Page.GetClassChildren_Result) {
Cruise = 0., declare CMlLabel Label = (Control as CMlLabel);
GravityCoef = 1. Label.Value = "";
}; Label.Visible = False;
}
Page.GetClassChildren("GamepadButton", Page.MainFrame, True);
foreach(Control in Page.GetClassChildren_Result) {
declare CMlQuad Quad = (Control as CMlQuad);
Quad.ChangeImageUrl("");
Quad.Visible = False;
}
foreach (Binding in PhysicsController_Bindings) {
declare CMlQuad Quad_GamePadButton <=> (Page.GetFirstChild(Binding.Effect ^ "_BindedGamepadButton") as CMlQuad);
declare CMlLabel Label_KBButton <=> (Page.GetFirstChild(Binding.Effect ^ "_BindedKBButton") as CMlLabel);
declare Text Button = Binding.Button;
if (Binding.PadType == "PlayStation" || Binding.PadType == "XBox" ) { // Gamepads
if (Binding.PadType == "PlayStation") Quad_GamePadButton.ChangeImageUrl(C_ButtonIcons_PlayStation[Button]);
else Quad_GamePadButton.ChangeImageUrl(C_ButtonIcons_XBox[Button]);
Quad_GamePadButton.Visible = True;
} else if (C_ButtonIcons_PC.existskey(Button)) { // Keyboard special keys
Quad_GamePadButton.ChangeImageUrl(C_ButtonIcons_PC[Button]);
Quad_GamePadButton.Visible = True;
} else { // Keyboard keys
Label_KBButton.Value = Button;
if (TL::Length(Button) > 6) Label_KBButton.TextSizeReal = 1.;
else Label_KBButton.TextSizeReal = 2.;
Label_KBButton.Visible = True;
}
}
} }
main() { main() {
@ -571,17 +696,27 @@ Void SetML() {
declare Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame); declare Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame);
declare Quad_Bg <=> (Page.GetFirstChild("quad-bg") as CMlQuad); declare Quad_Bg <=> (Page.GetFirstChild("quad-bg") as CMlQuad);
declare Quad_Fg <=> (Page.GetFirstChild("quad-fg") as CMlQuad); declare Quad_Fg <=> (Page.GetFirstChild("quad-fg") as CMlQuad);
declare CMlLabel Label_SubTitle <=> (Page.GetFirstChild("SubTitle") as CMlLabel);
declare Label_Warning <=> (Page.GetFirstChild("label-warning") as CMlLabel); declare Label_Warning <=> (Page.GetFirstChild("label-warning") as CMlLabel);
declare Quad_ControledByAdmins <=> (Page.GetFirstChild("ControledByAdmins_SettingButton") as CMlQuad); declare Quad_ControledByAdmins <=> (Page.GetFirstChild("ControledByAdmins_SettingButton") as CMlQuad);
declare Quad_AllowSpectatorsControl <=> (Page.GetFirstChild("AllowSpectatorsControl_SettingButton") as CMlQuad); declare Quad_AllowSpectatorsControl <=> (Page.GetFirstChild("AllowSpectatorsControl_SettingButton") as CMlQuad);
declare CMlQuad Quad_BindKey_SettingButton <=> (Page.GetFirstChild("BindKey_SettingButton") as CMlQuad);
declare Frame_AllowSpectatorsControl <=> (Page.GetFirstChild("AllowSpectatorsControl_Frame") as CMlFrame); declare Frame_AllowSpectatorsControl <=> (Page.GetFirstChild("AllowSpectatorsControl_Frame") as CMlFrame);
declare Frame_Admin <=> (Page.GetFirstChild("Admin_Frame") as CMlFrame); declare Frame_Admin <=> (Page.GetFirstChild("Admin_Frame") as CMlFrame);
declare K_PlayerPhysics Last_PlayerPhysics = InitPlayerPhysicsVariable(); declare K_PlayerPhysics Last_PlayerPhysics = InitPlayerPhysicsVariable();
declare persistent K_Binding[] PhysicsController_Bindings for UserMgr.MainUser;
UpdateUIBindingButtons();
declare Boolean Last_UIisVisible = False; declare Boolean Last_UIisVisible = False;
declare Boolean Last_IsBindingMode = False;
declare Text Last_EffectToBind = "";
declare Text Last_EffectToBind_Value = "";
declare netread Boolean Net_ServerForcePlayersToBeControledBySpectators for Teams[0] = False; declare netread Boolean Net_ServerForcePlayersToBeControledBySpectators for Teams[0] = False;
declare netread Boolean Net_ServerAllowPlayersToBeControledBySpectators for Teams[0] = True; declare netread Boolean Net_ServerAllowPlayersToBeControledBySpectators for Teams[0] = True;
declare netread Boolean Net_ControledByAdmins for Teams[0]; declare netread Boolean Net_ControledByAdmins for Teams[0];
@ -612,7 +747,7 @@ Void SetML() {
if (GUIPlayer != Null) Owner <=> GUIPlayer; if (GUIPlayer != Null) Owner <=> GUIPlayer;
else Owner <=> InputPlayer; else Owner <=> InputPlayer;
if (Owner != Null) { if (Owner != Null && InputPlayer != Null) {
declare netread Boolean Net_PlayerAllowToBeControledBySpectators for Owner = True; declare netread Boolean Net_PlayerAllowToBeControledBySpectators for Owner = True;
declare netread Boolean Net_PlayerIsAdmin for InputPlayer; declare netread Boolean Net_PlayerIsAdmin for InputPlayer;
declare netread Text[] Net_CanControlPlayers for InputPlayer; declare netread Text[] Net_CanControlPlayers for InputPlayer;
@ -640,11 +775,13 @@ Void SetML() {
Last_ServerForcePlayersToBeControledBySpectators = Net_ServerForcePlayersToBeControledBySpectators; Last_ServerForcePlayersToBeControledBySpectators = Net_ServerForcePlayersToBeControledBySpectators;
Last_ServerAllowPlayersToBeControledBySpectators = Net_ServerAllowPlayersToBeControledBySpectators; Last_ServerAllowPlayersToBeControledBySpectators = Net_ServerAllowPlayersToBeControledBySpectators;
if (!Net_PlayerIsAdmin && if ((Last_ControledByAdmins || (Last_ServerForcePlayersToBeControledBySpectators && (!Last_PlayerIsSpectator || (!Net_CanControlPlayers.exists("any") && !Net_CanControlPlayers.exists(Owner.User.Login)))) ||
(Last_ControledByAdmins || (Last_ServerForcePlayersToBeControledBySpectators && (!Last_PlayerIsSpectator || (!Net_CanControlPlayers.exists("any") && !Net_CanControlPlayers.exists(Owner.User.Login)))) ||
(!Last_ServerForcePlayersToBeControledBySpectators && (!Last_ServerAllowPlayersToBeControledBySpectators || !Last_PlayerAllowToBeControledBySpectators) && Last_PlayerIsSpectator) && (!Net_CanControlPlayers.exists("any") && !Net_CanControlPlayers.exists(Owner.User.Login))) (!Last_ServerForcePlayersToBeControledBySpectators && (!Last_ServerAllowPlayersToBeControledBySpectators || !Last_PlayerAllowToBeControledBySpectators) && Last_PlayerIsSpectator) && (!Net_CanControlPlayers.exists("any") && !Net_CanControlPlayers.exists(Owner.User.Login)))
) )
{ {
if (Last_PlayerIsAdmin) {
Label_SubTitle.Value = "Only because you're admin";
} else {
Label_Warning.Visible = True; Label_Warning.Visible = True;
Quad_Fg.Visible = True; Quad_Fg.Visible = True;
@ -653,6 +790,7 @@ Void SetML() {
else if (Last_ServerForcePlayersToBeControledBySpectators) Label_Warning.Value = "Can only be controlled by a spectator"; else if (Last_ServerForcePlayersToBeControledBySpectators) Label_Warning.Value = "Can only be controlled by a spectator";
else if (!Last_ServerAllowPlayersToBeControledBySpectators) Label_Warning.Value = "Can only be controlled by the player"; else if (!Last_ServerAllowPlayersToBeControledBySpectators) Label_Warning.Value = "Can only be controlled by the player";
else Label_Warning.Value = "Player refuses to be managed by a spectator"; else Label_Warning.Value = "Player refuses to be managed by a spectator";
}
} else { } else {
Label_Warning.Visible = False; Label_Warning.Visible = False;
Quad_Fg.Visible = False; Quad_Fg.Visible = False;
@ -678,6 +816,23 @@ Void SetML() {
UpdateUISlider(Last_PlayerPhysics); UpdateUISlider(Last_PlayerPhysics);
} }
// Update Setting button background color
if (Last_IsBindingMode) {
if (Last_EffectToBind != "") {
Label_SubTitle.Value = "Press a key to bind";
declare CMlQuad Quad <=> (Page.GetFirstChild(Last_EffectToBind ^ "_EffectButton") as CMlQuad);
if (Quad != Null) Quad.ModulateColor = <1.,1.,1.>;
}
else {
Label_SubTitle.Value = "Click on an effect";
}
Quad_BindKey_SettingButton.Opacity = .5;
} else if (!Last_IsBindingMode && Quad_BindKey_SettingButton.Opacity != .0) {
Quad_BindKey_SettingButton.Opacity = .0;
Label_SubTitle.Value = "";
UpdateUIButtons(Last_PlayerPhysics); // Reset buttons colors
}
if (!Last_UIisVisible && (GUIPlayer != Null || Last_PlayerIsAdmin || Last_ControledByAdmins)) { if (!Last_UIisVisible && (GUIPlayer != Null || Last_PlayerIsAdmin || Last_ControledByAdmins)) {
Last_UIisVisible = True; Last_UIisVisible = True;
Frame_Global.Visible = True; Frame_Global.Visible = True;
@ -692,6 +847,11 @@ Void SetML() {
if (Owner != Null) { if (Owner != Null) {
if (Event.Type == CMlScriptEvent::Type::MouseClick) { if (Event.Type == CMlScriptEvent::Type::MouseClick) {
if (TL::Find("_EffectButton", Event.ControlId, True, True) && (GUIPlayer != Null || Last_ControledByAdmins)) { if (TL::Find("_EffectButton", Event.ControlId, True, True) && (GUIPlayer != Null || Last_ControledByAdmins)) {
if (Last_IsBindingMode) {
declare Text Effect = TL::Replace(Event.ControlId, "_EffectButton", "");
Last_EffectToBind = Effect;
Last_EffectToBind_Value = "1";
} else {
declare Text Effect = TL::Replace(Event.ControlId, "_EffectButton", ""); declare Text Effect = TL::Replace(Event.ControlId, "_EffectButton", "");
declare Text Target; declare Text Target;
if (Net_PlayerIsAdmin && Last_ControledByAdmins) Target = "all"; if (Net_PlayerIsAdmin && Last_ControledByAdmins) Target = "all";
@ -699,21 +859,48 @@ Void SetML() {
DevLog("[PendingEvents] Request of " ^ Effect ^ " to " ^ Target); DevLog("[PendingEvents] Request of " ^ Effect ^ " to " ^ Target);
if (GetValueOfAnEffect(Last_PlayerPhysics, Effect) == "1") SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "0"]); if (GetValueOfAnEffect(Last_PlayerPhysics, Effect) == "1") SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "0"]);
else SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "1"]); else SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, "1"]);
}
} else if (TL::Find("_Slider", Event.ControlId, True, True) && (GUIPlayer != Null || Last_ControledByAdmins)) { } else if (TL::Find("_Slider", Event.ControlId, True, True) && (GUIPlayer != Null || Last_ControledByAdmins)) {
if (Last_IsBindingMode) {
declare Slider <=> (Event.Control as CMlSlider);
declare Text Effect = TL::Replace(Event.ControlId, "_Slider", "");
Last_EffectToBind = Effect;
Last_EffectToBind_Value = TL::ToText(Slider.Value);
} else {
Timer_NeedToSendCommandSlider = Now + 100; Timer_NeedToSendCommandSlider = Now + 100;
Last_SliderValueToSend = Event.ControlId; Last_SliderValueToSend = Event.ControlId;
}
UpdateSliderValues(); UpdateSliderValues();
} else if (Event.ControlId == "AllowSpectatorsControl_SettingButton" && (GUIPlayer != Null || Last_ControledByAdmins)) { } else if (Event.ControlId == "AllowSpectatorsControl_SettingButton" && (GUIPlayer != Null || Last_ControledByAdmins)) {
DevLog("[PendingEvents] Request ControlBySpectators " ^ !Last_PlayerAllowToBeControledBySpectators ^ " to " ^ Owner.User.Login); DevLog("[PendingEvents] Request ControlBySpectators " ^ !Last_PlayerAllowToBeControledBySpectators ^ " to " ^ Owner.User.Login);
if (Last_PlayerAllowToBeControledBySpectators) SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "0"]); if (Last_PlayerAllowToBeControledBySpectators) SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "0"]);
else SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "1"]); else SendCustomEvent("Request.ControlBySpectators", [Owner.User.Login, "1"]);
Last_IsBindingMode = False;
Last_EffectToBind = "";
} else if (Event.ControlId == "ControledByAdmins_SettingButton") { } else if (Event.ControlId == "ControledByAdmins_SettingButton") {
DevLog("[PendingEvents] Request ControledByAdmins " ^ !Last_ControledByAdmins ^ " by " ^ Owner.User.Login); DevLog("[PendingEvents] Request ControledByAdmins " ^ !Last_ControledByAdmins ^ " by " ^ Owner.User.Login);
if (Last_ControledByAdmins) SendCustomEvent("Request.AdminLock", ["", "0"]); // TODO: Secure with a token if (Last_ControledByAdmins) SendCustomEvent("Request.AdminLock", ["", "0"]); // TODO: Secure with a token
else SendCustomEvent("Request.AdminLock", ["", "1"]); else SendCustomEvent("Request.AdminLock", ["", "1"]);
Last_IsBindingMode = False;
Last_EffectToBind = "";
} else if (Event.ControlId == "BindKey_SettingButton") {
Last_IsBindingMode = !Last_IsBindingMode;
if (Last_EffectToBind != "") {
foreach (Key => Binding in PhysicsController_Bindings) {
if (Binding.Effect == Last_EffectToBind ) {
PhysicsController_Bindings.removekey(Key);
break;
}
}
UserMgr.MainUser.PersistentSave();
UpdateUIBindingButtons();
Last_EffectToBind = "";
}
} else if (Event.ControlId == "Toggle_SettingButton") { } else if (Event.ControlId == "Toggle_SettingButton") {
DevLog("[PendingEvents] Toggle UI by " ^ Owner.User.Login); DevLog("[PendingEvents] Toggle UI by " ^ Owner.User.Login);
ToggleUI(); ToggleUI();
Last_IsBindingMode = False;
Last_EffectToBind = "";
} else { } else {
UpdateUISlider(Last_PlayerPhysics); // To update Slider Right Value UpdateUISlider(Last_PlayerPhysics); // To update Slider Right Value
} }
@ -729,6 +916,11 @@ Void SetML() {
if (Event.ControlId == "Cruise_Entry") { if (Event.ControlId == "Cruise_Entry") {
if ((Value != -1 && Value > -1000 && Value < 1000) || Entry.Value == "-1") { if ((Value != -1 && Value > -1000 && Value < 1000) || Entry.Value == "-1") {
if (Last_IsBindingMode) {
DevLog("[PendingEvents] Update Binding key of " ^ Effect ^ " with value " ^ Value);
Last_EffectToBind = Effect;
Last_EffectToBind_Value = TL::ToText(Value);
}
DevLog("[PendingEvents] Send Entry value for " ^ Effect ^ " with value " ^ Value ^ " to " ^ Target); DevLog("[PendingEvents] Send Entry value for " ^ Effect ^ " with value " ^ Value ^ " to " ^ Target);
SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, TL::ToText(Value)]); SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, TL::ToText(Value)]);
} else { } else {
@ -737,6 +929,11 @@ Void SetML() {
} }
} else { } else {
if (Value != -1 && Value > 0 && Value <= 100) { if (Value != -1 && Value > 0 && Value <= 100) {
if (Last_IsBindingMode) {
DevLog("[PendingEvents] Update Binding key of " ^ Effect ^ " with value " ^ Value);
Last_EffectToBind = Effect;
Last_EffectToBind_Value = TL::ToText(ML::ToReal(Value)/100);
}
DevLog("[PendingEvents] Send Entry value for " ^ Effect ^ " with value " ^ Value ^ " to " ^ Target); DevLog("[PendingEvents] Send Entry value for " ^ Effect ^ " with value " ^ Value ^ " to " ^ Target);
Slider.Value = ML::ToReal(Value)/100; Slider.Value = ML::ToReal(Value)/100;
SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, TL::ToText(ML::ToReal(Value)/100)]); SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, TL::ToText(ML::ToReal(Value)/100)]);
@ -745,6 +942,55 @@ Void SetML() {
Entry.Value = TL::ToText(ML::FloorInteger(Slider.Value * 100)); Entry.Value = TL::ToText(ML::FloorInteger(Slider.Value * 100));
} }
} }
} else if (Event.Type == CMlScriptEvent::Type::KeyPress) {
// Events from keyboard
DevLog("[PendingEvents KeyPress] Event.KeyName: " ^ Event.KeyName);
if (Last_IsBindingMode) {
declare Text Keyname = Event.KeyName;
if (Keyname == "Escape") {
Keyname = "";
Last_IsBindingMode = False;
}
if (Last_EffectToBind != "") {
foreach (Key => Binding in PhysicsController_Bindings) {
if (Binding.Effect == Last_EffectToBind || Binding.Button == Keyname) {
PhysicsController_Bindings.removekey(Key);
}
}
PhysicsController_Bindings.add(K_Binding {
PadType = "Keyboard",
Button = Keyname,
Effect = Last_EffectToBind,
Value = Last_EffectToBind_Value
});
UserMgr.MainUser.PersistentSave();
UpdateUIBindingButtons();
UpdateUISlider(Last_PlayerPhysics);
UpdateUIButtons(Last_PlayerPhysics);
Last_EffectToBind = "";
Last_IsBindingMode = False;
}
} else if (Label_Warning.Visible == False) {
declare Text Effect = "";
declare Text Value = "";
foreach (Binding in PhysicsController_Bindings) {
if (Binding.Button == Event.KeyName) {
Effect = Binding.Effect;
Value = Binding.Value;
break;
}
}
if (Effect != "") {
declare Text Target;
if (Net_PlayerIsAdmin && Last_ControledByAdmins) Target = "all";
else Target = Owner.User.Login;
DevLog("[PendingEvents] Request of " ^ Effect ^ " to " ^ Target);
if (GetValueOfAnEffect(Last_PlayerPhysics, Effect) == GetDefaultValueOfAnEffect(Effect)) SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, Value]);
else SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, GetDefaultValueOfAnEffect(Effect)]);
}
}
} else if (Event.Type == CMlScriptEvent::Type::MouseOver && TL::Find("_EffectButton", Event.ControlId, True, True)) { } else if (Event.Type == CMlScriptEvent::Type::MouseOver && TL::Find("_EffectButton", Event.ControlId, True, True)) {
declare Quad <=> (Page.GetFirstChild(Event.ControlId) as CMlQuad); declare Quad <=> (Page.GetFirstChild(Event.ControlId) as CMlQuad);
Quad.Opacity = 0.7; Quad.Opacity = 0.7;
@ -758,6 +1004,56 @@ Void SetML() {
} }
// Event from gamepads
foreach (Event in Input.PendingEvents) {
if (Event.Pad.Type != CInputPad::EPadType::Keyboard && !Event.IsAutoRepeat) { // Check if IsAutoRepeat have no side effect
DevLog("[Input.PendingEvents] Event.Button: " ^ Event.Button);
if (Last_IsBindingMode) {
if (Last_EffectToBind != "") {
declare Text PadType = "XBox";
if (Event.Pad.Type == CInputPad::EPadType::PlayStation) PadType = "PlayStation";
foreach (Key => Binding in PhysicsController_Bindings) {
if (Binding.Effect == Last_EffectToBind || Binding.Button == ""^Event.Button) {
PhysicsController_Bindings.removekey(Key);
}
}
PhysicsController_Bindings.add(K_Binding {
PadType = PadType,
Button = ""^Event.Button,
Effect = Last_EffectToBind,
Value = Last_EffectToBind_Value
});
UserMgr.MainUser.PersistentSave();
UpdateUIBindingButtons();
UpdateUISlider(Last_PlayerPhysics);
UpdateUIButtons(Last_PlayerPhysics);
Last_EffectToBind = "";
Last_IsBindingMode = False;
}
} else if (Label_Warning.Visible == False) {
declare Text Effect = "";
declare Text Value = "";
foreach (Binding in PhysicsController_Bindings) {
if (Binding.Button == ""^Event.Button) {
Effect = Binding.Effect;
Value = Binding.Value;
break;
}
}
if (Effect != "") {
declare Text Target;
if (Net_PlayerIsAdmin && Last_ControledByAdmins) Target = "all";
else Target = Owner.User.Login;
DevLog("[PendingEvents] Request of " ^ Effect ^ " to " ^ Target);
if (GetValueOfAnEffect(Last_PlayerPhysics, Effect) == GetDefaultValueOfAnEffect(Effect)) SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, Value]);
else SendCustomEvent("Request.PlayerPhysics." ^ Effect, [Target, GetDefaultValueOfAnEffect(Effect)]);
}
}
}
}
if (Timer_NeedToSendCommandSlider > 0 && Now > Timer_NeedToSendCommandSlider ) { if (Timer_NeedToSendCommandSlider > 0 && Now > Timer_NeedToSendCommandSlider ) {
DevLog("[main] Value of the slider " ^ Last_SliderValueToSend ^ " sent"); DevLog("[main] Value of the slider " ^ Last_SliderValueToSend ^ " sent");
Timer_NeedToSendCommandSlider = 0; Timer_NeedToSendCommandSlider = 0;
@ -787,54 +1083,81 @@ Void SetML() {
<quad id="quad-fg" pos="0 0" z-index="5" size="60 74" bgcolor="000" opacity="0.5" hidden="1" scriptevents="1" /> <quad id="quad-fg" pos="0 0" z-index="5" size="60 74" bgcolor="000" opacity="0.5" hidden="1" scriptevents="1" />
<label id="label-warning" class="text-suffix" hidden="1" z-index="6" pos="30 -35" textsize="2.5" size="50 10" autonewline="1"/> <label id="label-warning" class="text-suffix" hidden="1" z-index="6" pos="30 -35" textsize="2.5" size="50 10" autonewline="1"/>
<label class="text-suffix" pos="30 -5" textsize="3" z-index="0" size="50 10" text="Physics Control"/> <label class="text-suffix" pos="30 -5" textsize="3" z-index="0" size="50 10" text="Physics Control"/>
<label class="text-suffix" pos="30 -9" textsize="1.5" z-index="0" size="50 10" id="SubTitle" text=""/>
<frame pos="58 -6">
<quad id="BindKey_SettingButton" size="4 4" z-index="1" class="quad-base" opacity="0" halign="center" valign="center" bgcolor="fff" scriptevents="1"/>
<quad size="4 4" class="quad-base" z-index="3" opacity="0.9" halign="center" valign="center" image="file://Media/Manialinks/Nadeo/TMNext/Menus/Icons/128x128/Icones_128_icon_settings_key_02.dds" colorize="fff"/>
</frame>
<frame pos="0.5 -6"> <frame pos="0.5 -6">
<frame pos="30 0"> <frame pos="30 0">
<quad class="quad-effects" pos="-3 -7.5" z-index="1" size="3 3'" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/Reset.dds" /> <quad class="quad-effects" pos="-3 -7.5" z-index="1" size="3 3'" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/Reset.dds" />
<label class="text-suffix" pos="3 -7.2" z-index="0" size="20 5" text="RESET"/> <label class="text-suffix" pos="3 -7.2" z-index="0" size="20 5" text="RESET"/>
<quad id="Reset_EffectButton" class="quad-effects" pos="0 -7.5" z-index="0" size="52.5 5" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="Reset_EffectButton" class="quad-effects" pos="0 -7.5" z-index="0" size="52.5 5" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="Reset_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="26 -7" z-index="2" size="5 5" />
<label id="Reset_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="27 -7" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="0 -9"> <frame pos="0 -9">
<frame pos="0 0"> <frame pos="0 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost.dds" rot="180" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost.dds" rot="180" />
<quad id="BoostUp_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="BoostUp_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="BoostUp_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="BoostUp_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="11 0"> <frame pos="11 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost2.dds" rot="180" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost2.dds" rot="180" />
<quad id="Boost2Up_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="Boost2Up_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="Boost2Up_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="Boost2Up_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="22 0"> <frame pos="22 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/NoBrakes.dds" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/NoBrakes.dds" />
<quad id="NoBrakes_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="NoBrakes_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="NoBrakes_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="NoBrakes_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="33 0"> <frame pos="33 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/FreeWheeling.dds" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/FreeWheeling.dds" />
<quad id="NoEngine_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="NoEngine_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="NoEngine_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="NoEngine_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="44 0"> <frame pos="44 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ForceAcceleration.dds"/> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ForceAcceleration.dds"/>
<quad id="ForceEngine_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="ForceEngine_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="ForceEngine_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="ForceEngine_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
</frame> </frame>
<frame pos="0 -20"> <frame pos="0 -20">
<frame pos="0 0"> <frame pos="0 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost.dds"/> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost.dds"/>
<quad id="BoostDown_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="BoostDown_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="BoostDown_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="BoostDown_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="11 0"> <frame pos="11 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost2.dds" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/ReactorBoost2.dds" />
<quad id="Boost2Down_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="Boost2Down_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="Boost2Down_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="Boost2Down_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="22 0"> <frame pos="22 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/NoSteering.dds" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/NoSteering.dds" />
<quad id="NoSteer_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="NoSteer_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="NoSteer_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="NoSteer_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="33 0"> <frame pos="33 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/SlowMotion.dds" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/SlowMotion.dds" />
<quad id="SlowMotion_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="SlowMotion_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="SlowMotion_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="SlowMotion_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
<frame pos="44 0"> <frame pos="44 0">
<quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/Fragile.dds" /> <quad class="quad-effects" pos="7.5 -7.5" z-index="1" size="7 7" opacity="0.7" image="http://files.virtit.fr/TrackMania/Images/EffectsIcons/Fragile.dds" />
<quad id="Fragile_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/> <quad id="Fragile_EffectButton" class="quad-effects" pos="7.5 -7.5" z-index="0" size="9 9" opacity="0.5" style="UICommon64_1" substyle="BgFrame1" modulatecolor="000" scriptevents="1"/>
<quad id="Fragile_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="11 -11" z-index="2" size="5 5" />
<label id="Fragile_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="12 -11" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
</frame> </frame>
</frame> </frame>
</frame> </frame>
@ -842,30 +1165,40 @@ Void SetML() {
<frame pos="0 0"> <frame pos="0 0">
<label class="text-label" pos="0 0" z-index="0" size="22 5" text="Cruise" /> <label class="text-label" pos="0 0" z-index="0" size="22 5" text="Cruise" />
<slider id="Cruise_Slider" class="slider" pos="34 -0.3" value="0." range="-999 999" size="21 5" z-index="1" scriptevents="1" tooltip="test"/> <slider id="Cruise_Slider" class="slider" pos="34 -0.3" value="0." range="-999 999" size="21 5" z-index="1" scriptevents="1" tooltip="test"/>
<quad id="Cruise_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="56 -2" z-index="2" size="5 5" />
<label id="Cruise_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="57 -2" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
<entry id="Cruise_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="0" focusareacolor1="00000000" focusareacolor2="00000000"/> <entry id="Cruise_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="0" focusareacolor1="00000000" focusareacolor2="00000000"/>
<label class="text-suffix" pos="55 0" z-index="0" size="4 4" text="kph" /> <label class="text-suffix" pos="55 0" z-index="0" size="4 4" text="kph" />
</frame> </frame>
<frame pos="0 -7"> <frame pos="0 -7">
<label class="text-label" pos="0 0" z-index="0" size="22 5" text="Acceleration" /> <label class="text-label" pos="0 0" z-index="0" size="22 5" text="Acceleration" />
<slider id="AccelCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/> <slider id="AccelCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/>
<quad id="AccelCoef_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="56 -2" z-index="2" size="5 5" />
<label id="AccelCoef_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="57 -2" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
<entry id="AccelCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/> <entry id="AccelCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/>
<label class="text-suffix" pos="55 0" z-index="0" size="4 4" text="%" /> <label class="text-suffix" pos="55 0" z-index="0" size="4 4" text="%" />
</frame> </frame>
<frame pos="0 -14"> <frame pos="0 -14">
<label class="text-label" pos="0 0" z-index="0" size="22 5" text="Adherence" /> <label class="text-label" pos="0 0" z-index="0" size="22 5" text="Adherence" />
<slider id="AdherenceCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/> <slider id="AdherenceCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/>
<quad id="AdherenceCoef_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="56 -2" z-index="2" size="5 5" />
<label id="AdherenceCoef_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="57 -2" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
<entry id="AdherenceCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/> <entry id="AdherenceCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/>
<label class="text-suffix" pos="55 0" z-index="0" size="10 5" text="%" /> <label class="text-suffix" pos="55 0" z-index="0" size="10 5" text="%" />
</frame> </frame>
<frame pos="0 -21"> <frame pos="0 -21">
<label class="text-label" pos="0 0" z-index="0" size="22 5" text="Control" /> <label class="text-label" pos="0 0" z-index="0" size="22 5" text="Control" />
<slider id="ControlCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/> <slider id="ControlCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/>
<quad id="ControlCoef_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="56 -2" z-index="2" size="5 5" />
<label id="ControlCoef_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="57 -2" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
<entry id="ControlCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/> <entry id="ControlCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/>
<label class="text-suffix" pos="55 0" z-index="0" size="10 5" text="%" /> <label class="text-suffix" pos="55 0" z-index="0" size="10 5" text="%" />
</frame> </frame>
<frame pos="0 -28"> <frame pos="0 -28">
<label class="text-label" pos="0 0" z-index="0" size="22 5" text="Gravity" /> <label class="text-label" pos="0 0" z-index="0" size="22 5" text="Gravity" />
<slider id="GravityCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/> <slider id="GravityCoef_Slider" class="slider" pos="34 -0.3" value="1." range="0.01 1." size="21 5" z-index="1" scriptevents="1" tooltip="test"/>
<quad id="GravityCoef_BindedGamepadButton" hidden="1" class="quad-effects GamepadButton" pos="56 -2" z-index="2" size="5 5" />
<label id="GravityCoef_BindedKBButton" hidden="1" class="text-suffix KBButton" pos="57 -2" z-index="2" size="9 5" textprefix="$t" halign="right" textsize="2"/>
<entry id="GravityCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/> <entry id="GravityCoef_Entry" class="text-value" pos="53 0" z-index="0" size="8 5" default="100"/>
<label class="text-suffix" pos="55 0" z-index="0" size="10 5" text="%" /> <label class="text-suffix" pos="55 0" z-index="0" size="10 5" text="%" />
</frame> </frame>