Add 2 more rows in the UI

This commit is contained in:
Beu 2021-10-31 12:02:19 +01:00
parent 98cf33f6a6
commit 997beb97a9

View File

@ -757,11 +757,11 @@ Void SetML() {
PlayerNameColor = <0.431,0.98,0.627>; // Green
}
if (Index < 8 || Index == 10 || GUIPlayer == Null || (GUIPlayerPassed && PlayerUID != GUIPlayer.User.WebServicesUserId) || (GUIPlayerPassed && PlayerUID == GUIPlayer.User.WebServicesUserId && Rank <= 8 )) {
if (Index < 10 || Index == 12 || GUIPlayer == Null || (GUIPlayerPassed && PlayerUID != GUIPlayer.User.WebServicesUserId) || (GUIPlayerPassed && PlayerUID == GUIPlayer.User.WebServicesUserId && Rank <= 10 )) {
DevLog("[Update UI] Normal Entry");
SetPlayerEntry(Index,Rank,User.Name,PlayerNameColor,Net_RoundPoints[PlayerUID],Points);
Index = Index + 1;
} else if (GUIPlayerPassed && PlayerUID == GUIPlayer.User.WebServicesUserId && Rank > 8 ) {
} else if (GUIPlayerPassed && PlayerUID == GUIPlayer.User.WebServicesUserId && Rank > 10 ) {
DevLog("[Update UI] Last Entries");
if (Rank == PlayersMatchPoints.count) {
SetPlayerEntry(Index,Rank-2,PreviousPreviousUser.Name,<1.,1.,1.>,Net_RoundPoints[PreviousPreviousUser.WebServicesUserId],PlayersMatchPoints[PreviousPreviousUser.WebServicesUserId]);
@ -776,7 +776,7 @@ Void SetML() {
PreviousPreviousUser <=> PreviousUser;
PreviousUser <=> User;
}
if (Index > 10) break;
if (Index > 12) break;
Rank = Rank + 1;
}
}
@ -791,7 +791,7 @@ Void SetML() {
<frame pos="53 -2.5" id="frame-toggle">
<quad id="quad-toggle" pos="0 0" size="4 4" class="quad-base" z-index="3" opacity="0.9" scriptevents="1" halign="center" valign="center" image="file://Media/Manialinks/Nadeo/TMNext/Menus/Icons/128x128/ICON_ARROW_LEFT_OBLIQUE.dds" colorize="fff"/>
</frame>
<quad pos="0 0" z-index="0" size="55 70" bgcolor="000" opacity="0.5"/>
<quad pos="0 0" z-index="0" size="55 71" bgcolor="000" opacity="0.5"/>
<frame id="frame-ui" z-index="1">
<label pos="27.5 -5" z-index="2" size="55 7" text="Match Ranking" textfont="GameFontBlack" textprefix="$i$t" valign="center2" halign="center" textcolor="fff"/>
<frame pos="0 -10" z-index="2">
@ -885,6 +885,24 @@ Void SetML() {
<label id="player-totaltimes" class="text" pos="54 0" z-index="0" size="10 6" text="--:--.---" halign="right"/>
</frame>
</frame>
<frame hidden=1 id="player-11" pos="0 -45">
<quad id="bg-player-11" pos="0 0" z-index="0" size="55 5" bgcolor="999" opacity="0" scriptevents="1"/>
<frame pos="0 -2.7">
<label id="player-pos" class="text" pos="1 0" z-index="0" size="5 6" text="11"/>
<label id="player-name" class="text" pos="7 0" z-index="0" size="25 6" text=""/>
<label id="player-maptime" class="text" pos="42 0" z-index="0" size="8 6" text="--:--.---" textcolor="aaa" textsize="0.5" halign="right"/>
<label id="player-totaltimes" class="text" pos="54 0" z-index="0" size="10 6" text="--:--.---" halign="right"/>
</frame>
</frame>
<frame hidden=1 id="player-12" pos="0 -45">
<quad id="bg-player-12" pos="0 0" z-index="0" size="55 5" bgcolor="999" opacity="0" scriptevents="1"/>
<frame pos="0 -2.7">
<label id="player-pos" class="text" pos="1 0" z-index="0" size="5 6" text="12"/>
<label id="player-name" class="text" pos="7 0" z-index="0" size="25 6" text=""/>
<label id="player-maptime" class="text" pos="42 0" z-index="0" size="8 6" text="--:--.---" textcolor="aaa" textsize="0.5" halign="right"/>
<label id="player-totaltimes" class="text" pos="54 0" z-index="0" size="10 6" text="--:--.---" halign="right"/>
</frame>
</frame>
</frame>
</frame>
</frame>