update assets from discord

This commit is contained in:
Beu 2024-02-25 21:13:36 +01:00
parent 122c864044
commit 7b939d0a62
2 changed files with 4 additions and 4 deletions

View File

@ -6,7 +6,7 @@
//#RequireContext CSmMode
#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
#Const Version "2023-09-25"
#Const Version "2024-02-25"
#Const ScriptName "Modes/TM2020-Gamemodes/TM_ClimbTheMap.Script.txt"
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
@ -461,7 +461,7 @@ Void SetMl() {
<label id="label-dotaltitude" class="background" pos="2 0" valign="center" textsize="1" textfont="GameFontExtraBold"/>
</framemodel>
<framemodel id="framemodel-marker">
<quad class="background" size="2 3.5" valign="center" image="https://cdn.discordapp.com/attachments/767738540687228948/1148961256334688387/triangle.png"/>
<quad class="background" size="2 3.5" valign="center" image="https://files.virtit.fr/TrackMania/UI/triangle.png"/>
<quad id="quad-background" class="background" pos="2 0" size="0 3.5" valign="center"/>
<label id="label-playername" pos="3 -0.2" valign="center2" textsize="1" textcolor="888" textfont="GameFontSemiBold"/>
</framemodel>

View File

@ -99,8 +99,8 @@ Void AddMalusUI() {
declare CMlFrame Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame);
declare CMlLabel Label_Message <=> (Frame_Global.GetFirstChild("label-message") as CMlLabel);
G_Sound_CountDown = Audio.CreateSound("https://cdn.discordapp.com/attachments/767738540687228948/1155897620242366506/MenuDialogHidden-06471.wav", 1.0, False, False, False);
G_Sound_Malus = Audio.CreateSound("https://cdn.discordapp.com/attachments/767738540687228948/1155897620573737121/MenuDialogDisplayed-21252.wav", 1.0, False, False, False);
G_Sound_CountDown = Audio.CreateSound("https://files.virtit.fr/TrackMania/UI/MenuDialogHidden-06471.wav", 1.0, False, False, False);
G_Sound_Malus = Audio.CreateSound("https://files.virtit.fr/TrackMania/UI/MenuDialogDisplayed-21252.wav", 1.0, False, False, False);
// Wait C++ initialize the player
wait (InputPlayer != Null);