update assets from discord
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122c864044
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@ -6,7 +6,7 @@
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//#RequireContext CSmMode
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//#RequireContext CSmMode
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const Version "2023-09-25"
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#Const Version "2024-02-25"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_ClimbTheMap.Script.txt"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_ClimbTheMap.Script.txt"
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -461,7 +461,7 @@ Void SetMl() {
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<label id="label-dotaltitude" class="background" pos="2 0" valign="center" textsize="1" textfont="GameFontExtraBold"/>
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<label id="label-dotaltitude" class="background" pos="2 0" valign="center" textsize="1" textfont="GameFontExtraBold"/>
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</framemodel>
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</framemodel>
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<framemodel id="framemodel-marker">
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<framemodel id="framemodel-marker">
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<quad class="background" size="2 3.5" valign="center" image="https://cdn.discordapp.com/attachments/767738540687228948/1148961256334688387/triangle.png"/>
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<quad class="background" size="2 3.5" valign="center" image="https://files.virtit.fr/TrackMania/UI/triangle.png"/>
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<quad id="quad-background" class="background" pos="2 0" size="0 3.5" valign="center"/>
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<quad id="quad-background" class="background" pos="2 0" size="0 3.5" valign="center"/>
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<label id="label-playername" pos="3 -0.2" valign="center2" textsize="1" textcolor="888" textfont="GameFontSemiBold"/>
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<label id="label-playername" pos="3 -0.2" valign="center2" textsize="1" textcolor="888" textfont="GameFontSemiBold"/>
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</framemodel>
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</framemodel>
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@ -99,8 +99,8 @@ Void AddMalusUI() {
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declare CMlFrame Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame);
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declare CMlFrame Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame);
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declare CMlLabel Label_Message <=> (Frame_Global.GetFirstChild("label-message") as CMlLabel);
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declare CMlLabel Label_Message <=> (Frame_Global.GetFirstChild("label-message") as CMlLabel);
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G_Sound_CountDown = Audio.CreateSound("https://cdn.discordapp.com/attachments/767738540687228948/1155897620242366506/MenuDialogHidden-06471.wav", 1.0, False, False, False);
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G_Sound_CountDown = Audio.CreateSound("https://files.virtit.fr/TrackMania/UI/MenuDialogHidden-06471.wav", 1.0, False, False, False);
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G_Sound_Malus = Audio.CreateSound("https://cdn.discordapp.com/attachments/767738540687228948/1155897620573737121/MenuDialogDisplayed-21252.wav", 1.0, False, False, False);
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G_Sound_Malus = Audio.CreateSound("https://files.virtit.fr/TrackMania/UI/MenuDialogDisplayed-21252.wav", 1.0, False, False, False);
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// Wait C++ initialize the player
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// Wait C++ initialize the player
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wait (InputPlayer != Null);
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wait (InputPlayer != Null);
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