diff --git a/LastManStanding.Script.txt b/LastManStanding.Script.txt index 98d9cf9..a5fa372 100644 --- a/LastManStanding.Script.txt +++ b/LastManStanding.Script.txt @@ -188,6 +188,7 @@ declare Integer NextStepMalusTime = 0; declare Integer MalusIndex; declare Integer MalusTime; +declare netwrite Boolean Net_DisplayUI for Teams[0] = False; declare netwrite Integer Net_NBPlayers for Teams[0] = 0; declare netwrite Integer Net_PlayersNbAlive for Teams[0] = 0; declare netwrite Integer Net_NextMalus for Teams[0] = -1; @@ -266,6 +267,7 @@ Map_MalusDuration = S_MalusDuration; Map_RoundsPerMap = S_RoundsPerMap; UpdateScoresTableFooter(); MalusTime = GetTimeBeforeMalus(StartTime, S_TimeBeforeMalus, S_TimeBeforeNightmare); +Net_DisplayUI = True; Net_TimeBeforeMalus = MalusTime; Net_NextMalus = -1; Net_RoundsPerMap = Map_RoundsPerMap; @@ -488,6 +490,7 @@ foreach (Login => Malus in MalusQueue) { *** PendingMalus = False; ActiveMalus = False; +Net_DisplayUI = False; Net_TimeBeforeMalus = -1; Net_NextMalus = -1; CustomTimes.clear(); @@ -743,6 +746,7 @@ Void SetML() { {{{C_Malus_GravityCoef25}}} => "25% Gravity", {{{C_Malus_Nightmare}}} => "NightMare"] main() { + declare netread Boolean Net_DisplayUI for Teams[0]; declare netread Integer Net_NBPlayers for Teams[0]; declare netread Integer Net_PlayersNbAlive for Teams[0]; declare netread Integer Net_NextMalus for Teams[0]; @@ -750,6 +754,7 @@ Void SetML() { declare netread Integer Net_RoundsPerMap for Teams[0]; declare netread Integer Net_CurrentRoundNb for Teams[0]; + declare Boolean Last_DisplayUI; declare Integer Last_PlayersNbAlive; declare Integer Last_NextMalus; declare Integer Last_TimeBeforeMalus; @@ -758,15 +763,28 @@ Void SetML() { declare Boolean NeedUpdateChrono = False; - declare Label_PlayersAlive <=> (Page.GetFirstChild("label-playersalive") as CMlLabel); - declare Label_NextMalus <=> (Page.GetFirstChild("label-nextmalus") as CMlLabel); - declare Label_TimeBeforeMalus <=> (Page.GetFirstChild("label-timebeforemalus") as CMlLabel); - declare Label_Info_RoundsPerMap <=> (Page.GetFirstChild("label-info-roundspermap") as CMlLabel); - declare Label_RoundsPerMap <=> (Page.GetFirstChild("label-roundspermap") as CMlLabel); + declare CMlFrame Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame); + declare CMlLabel Label_PlayersAlive <=> (Frame_Global.GetFirstChild("label-playersalive") as CMlLabel); + declare CMlLabel Label_NextMalus <=> (Frame_Global.GetFirstChild("label-nextmalus") as CMlLabel); + declare CMlLabel Label_TimeBeforeMalus <=> (Frame_Global.GetFirstChild("label-timebeforemalus") as CMlLabel); + declare CMlLabel Label_Info_RoundsPerMap <=> (Frame_Global.GetFirstChild("label-info-roundspermap") as CMlLabel); + declare CMlLabel Label_RoundsPerMap <=> (Frame_Global.GetFirstChild("label-roundspermap") as CMlLabel); while(True) { yield; + if (Last_DisplayUI != Net_DisplayUI) { + Last_DisplayUI = Net_DisplayUI; + + AnimMgr.Flush(Frame_Global); + if (Last_DisplayUI) { + Frame_Global.Visible = True; + AnimMgr.Add(Frame_Global, "", 300, CAnimManager::EAnimManagerEasing::Linear); + } else { + AnimMgr.Add(Frame_Global, "