fix sentences
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@ -4,7 +4,7 @@
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#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
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#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const Version "2024-08-26"
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#Const Version "2024-08-27"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_MultiLivesKnockout.Script.txt"
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#Const ScriptName "Modes/TM2020-Gamemodes/TM_MultiLivesKnockout.Script.txt"
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -988,16 +988,16 @@ Void UpdateMatchInfos(Integer _CurrentRoundNb, Integer _LossOfLife, Integer _Ali
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MatchInfo ^= "\nNo loss of life";
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MatchInfo ^= "\nNo loss of life";
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ScoreTablesInfo ^= "\nNo loss of life this round";
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ScoreTablesInfo ^= "\nNo loss of life this round";
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} else if (S_EliminatePerRounds && _LossOfLife > 1 && _Milestone > 1) {
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} else if (S_EliminatePerRounds && _LossOfLife > 1 && _Milestone > 1) {
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MatchInfo ^= "\n"^ _LossOfLife ^" lose of life until Match Round "^ _Milestone;
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MatchInfo ^= "\n"^ _LossOfLife ^" lives lost until Match Round "^ _Milestone;
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ScoreTablesInfo ^= "\n"^ _LossOfLife ^" players will lose a life until Match Round "^ _Milestone;
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ScoreTablesInfo ^= "\n"^ _LossOfLife ^" players will lose a life until Match Round "^ _Milestone;
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} else if (!S_EliminatePerRounds && _LossOfLife > 1 && _Milestone > 1) {
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} else if (!S_EliminatePerRounds && _LossOfLife > 1 && _Milestone > 1) {
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MatchInfo ^= "\n"^ _LossOfLife ^" lose of life until "^ _Milestone ^" players are alive";
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MatchInfo ^= "\n"^ _LossOfLife ^" lives lost until "^ _Milestone ^" players are alive";
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ScoreTablesInfo ^= "\n"^ _LossOfLife ^" players will lose a life until "^ _Milestone ^" players are alive";
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ScoreTablesInfo ^= "\n"^ _LossOfLife ^" players will lose a life until "^ _Milestone ^" players are alive";
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} else if (_LossOfLife > 1) {
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} else if (_LossOfLife > 1) {
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MatchInfo ^= "\n"^ _LossOfLife ^" lose of life";
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MatchInfo ^= "\n"^ _LossOfLife ^" players will lose a life";
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ScoreTablesInfo ^= "\n"^ _LossOfLife ^" players will lose a life per round";
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ScoreTablesInfo ^= "\n"^ _LossOfLife ^" players will lose a life per round";
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} else {
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} else {
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MatchInfo ^= "\n1 lose of life";
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MatchInfo ^= "\n1 player will lose a life";
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ScoreTablesInfo ^= "\n1 player will lose a life";
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ScoreTablesInfo ^= "\n1 player will lose a life";
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}
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}
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}
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}
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