diff --git a/TM_RoundsNearest.Script.txt b/TM_RoundsNearest.Script.txt index d4b17ab..c100030 100644 --- a/TM_RoundsNearest.Script.txt +++ b/TM_RoundsNearest.Script.txt @@ -24,18 +24,19 @@ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Settings // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // -#Setting S_PointsLimit 20 as _("Points limit") -#Setting S_FinishTimeout -1 as _("Finish timeout") -#Setting S_RoundsPerMap -1 as _("Number of rounds per track") ///< Number of round to play on one map before going to the next one -#Setting S_MapsPerMatch -1 as _("Number of tracks per match") ///< Number of maps to play before finishing the match -#Setting S_UseTieBreak True as _("Use tie-break") ///< Continue to play the map until the tie is broken -#Setting S_WarmUpNb 0 as _("Number of warm up") -#Setting S_WarmUpDuration 0 as _("Duration of one warm up") -#Setting S_WarmUpTimeout -1 as _("Warm up timeout") -#Setting S_PointsRepartition "1,0" -#Setting S_BonusForPerfect 4 +#Setting S_BonusForPerfect 50 +#Setting S_FinishTimeout 10 as _("Finish timeout") +#Setting S_MapsPerMatch 0 as _("Number of tracks per match") ///< Number of maps to play before finishing the match +#Setting S_NbOfWinners 4 as _("Number of winners") +#Setting S_PointsLimit 500 as _("Points limit") +#Setting S_PointsRepartition "5,4,3,2,1,0" +#Setting S_RoundsPerMap 8 as _("Number of rounds per track") ///< Number of round to play on one map before going to the next one #Setting S_TargetTime 20000 +#Setting S_WarmUpDuration 30 as _("Duration of one warm up") +#Setting S_WarmUpNb 1 as _("Number of warm up") +#Setting S_WarmUpTimeout -1 as _("Warm up timeout") + // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Constants // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //