fix display of the SmallScoresTable Module + improve timings
This commit is contained in:
parent
bade6e62c0
commit
4b2f911c2c
@ -4,7 +4,7 @@
|
|||||||
#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
|
#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
|
||||||
|
|
||||||
#Const CompatibleMapTypes "TrackMania\\TM_Royal,TM_Royal"
|
#Const CompatibleMapTypes "TrackMania\\TM_Royal,TM_Royal"
|
||||||
#Const Version "2023-10-16"
|
#Const Version "2024-04-05"
|
||||||
#Const ScriptName "Modes/TrackMania/TM_RoyalRounds_Online.Script.txt"
|
#Const ScriptName "Modes/TrackMania/TM_RoyalRounds_Online.Script.txt"
|
||||||
|
|
||||||
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
|
||||||
@ -383,7 +383,7 @@ foreach (Event in Race::GetPendingEvents()) {
|
|||||||
declare netwrite Integer Net_RoyalRounds_CheckpointUI_CurrentNbSegments for Event.Player;
|
declare netwrite Integer Net_RoyalRounds_CheckpointUI_CurrentNbSegments for Event.Player;
|
||||||
Net_RoyalRounds_CheckpointUI_CurrentNbSegments = CurrentSegment;
|
Net_RoyalRounds_CheckpointUI_CurrentNbSegments = CurrentSegment;
|
||||||
|
|
||||||
if (CurrentSegment < S_SegmentsPerRound) { // TODO Try to keep CP diff a the bottom of the screen
|
if (CurrentSegment < S_SegmentsPerRound) { // TODO Try to keep CP diff a the bottom of the screen
|
||||||
declare Boolean ModeRounds_CanSpawn for Event.Player.Score = Rounds_Settings_CanSpawnDefault;
|
declare Boolean ModeRounds_CanSpawn for Event.Player.Score = Rounds_Settings_CanSpawnDefault;
|
||||||
ModeRounds_CanSpawn = True;
|
ModeRounds_CanSpawn = True;
|
||||||
CurrentSegment = CurrentSegment + 1;
|
CurrentSegment = CurrentSegment + 1;
|
||||||
@ -506,7 +506,8 @@ if (Round_ForceEndRound || Round_SkipPauseRound) {
|
|||||||
***
|
***
|
||||||
Race::StopSkipOutroAll();
|
Race::StopSkipOutroAll();
|
||||||
EndTime = -1;
|
EndTime = -1;
|
||||||
StateMgr::ForcePlayersStates([StateMgr::C_State_Waiting]);
|
// Keep Playing State to keep SmallScoresTable visible
|
||||||
|
StateMgr::ForcePlayersStates([StateMgr::C_State_Playing]);
|
||||||
|
|
||||||
if (Semver::Compare(XmlRpc::GetApiVersion(), ">=", "2.1.1")) {
|
if (Semver::Compare(XmlRpc::GetApiVersion(), ">=", "2.1.1")) {
|
||||||
Scores::XmlRpc_SendScores(Scores::C_Section_PreEndRound, "");
|
Scores::XmlRpc_SendScores(Scores::C_Section_PreEndRound, "");
|
||||||
@ -527,9 +528,11 @@ if (Round_ForceEndRound || Round_SkipPauseRound || Round_Skipped) {
|
|||||||
// Get the last round points
|
// Get the last round points
|
||||||
UpdateCustomRanking(Null);
|
UpdateCustomRanking(Null);
|
||||||
Race::SortScores(Race::C_Sort_TotalPoints);
|
Race::SortScores(Race::C_Sort_TotalPoints);
|
||||||
UIManager.UIAll.ScoreTableVisibility = CUIConfig::EVisibility::ForcedVisible;
|
|
||||||
UIManager.UIAll.UISequence = CUIConfig::EUISequence::EndRound;
|
UIManager.UIAll.UISequence = CUIConfig::EUISequence::EndRound;
|
||||||
MB_Sleep(3000);
|
MB_Sleep(3000);
|
||||||
|
Race::SortScores(Race::C_Sort_TotalPoints);
|
||||||
|
UIManager.UIAll.ScoreTableVisibility = CUIConfig::EVisibility::ForcedVisible;
|
||||||
|
MB_Sleep(3000);
|
||||||
// Add them to the total scores
|
// Add them to the total scores
|
||||||
ComputeScores();
|
ComputeScores();
|
||||||
Race::SortScores(Race::C_Sort_TotalPoints);
|
Race::SortScores(Race::C_Sort_TotalPoints);
|
||||||
@ -542,6 +545,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound || Round_Skipped) {
|
|||||||
MB_StopMap();
|
MB_StopMap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
StateMgr::ForcePlayersStates([StateMgr::C_State_Waiting]);
|
||||||
CustomTimes.clear();
|
CustomTimes.clear();
|
||||||
CurrentRanking.clear();
|
CurrentRanking.clear();
|
||||||
UIModules_SmallScoresTable::ResetCustomTimes();
|
UIModules_SmallScoresTable::ResetCustomTimes();
|
||||||
|
Loading…
Reference in New Issue
Block a user