From 4a6881cbd8a954daedcad6d506c7cba4eb39b9a3 Mon Sep 17 00:00:00 2001 From: Beu Date: Mon, 10 Jul 2023 23:16:10 +0200 Subject: [PATCH] Fix wrong use of the Login --- LastManStanding.Script.txt | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/LastManStanding.Script.txt b/LastManStanding.Script.txt index e18cd73..3e0c6d3 100644 --- a/LastManStanding.Script.txt +++ b/LastManStanding.Script.txt @@ -186,7 +186,7 @@ declare Integer Map_NextMalusPreparationTime; declare Integer Map_MalusDuration; declare Integer Map_RoundsPerMap; -declare Text[] LoginsOfPlayers for This = []; +declare Text[] AccountIdsOfPlayers for This = []; declare Integer LandmarkIndex for This = 0; declare Integer[Text] CustomTimes for This = []; declare K_Malus[Text] MalusQueue; @@ -276,11 +276,11 @@ MalusQueue = []; // Spawn players for the race ---Rounds_CanSpawn--- -declare Text[] LoginsOfPlayers for This = []; +declare Text[] AccountIdsOfPlayers for This = []; declare CMapLandmark PlayerLM; declare Integer LandmarkIndex for This = 0; -LoginsOfPlayers = []; +AccountIdsOfPlayers = []; // Suffle Players list to randomise spawn declare CSmPlayer[] ShuffledPlayers = Players; @@ -310,11 +310,11 @@ foreach (Player in ShuffledPlayers) { LandmarkIndex = LandmarkIndex + 1 ; } Race::Start(Player, PlayerLM , StartTime); - LoginsOfPlayers.add(Player.User.Login); + AccountIdsOfPlayers.add(Player.User.WebServicesUserId); MalusQueue[Player.User.Login] = GetNewMalus(C_Malus_Reset, 1500); } -Net_NBPlayers = LoginsOfPlayers.count; +Net_NBPlayers = AccountIdsOfPlayers.count; UpdateCustomRanking(Null, -1); StateMgr::ForcePlayersStates([StateMgr::C_State_Playing]); @@ -335,7 +335,7 @@ MalusQueue = []; if (!RankInitialized) { RankInitialized = True; Net_PlayersNbAlive = PlayersNbAlive; - Net_NBPlayers = LoginsOfPlayers.count; + Net_NBPlayers = AccountIdsOfPlayers.count; foreach (Player in Players) { CarRank::SetRank(Player, PlayersNbAlive); } @@ -348,7 +348,7 @@ if (Now < StartTime + 3000) { declare CMapLandmark PlayerLM = Null; if (PlayersNbDead >= 1) { foreach (Player in Players) { - if (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned && !LoginsOfPlayers.exists(Player.User.Login)) { + if (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned && !AccountIdsOfPlayers.exists(Player.User.WebServicesUserId)) { PlayerSpawned = True; PlayerLM = Null; while (PlayerLM == Null) { @@ -361,7 +361,7 @@ if (Now < StartTime + 3000) { LandmarkIndex = LandmarkIndex + 1 ; } Race::Start(Player, PlayerLM , StartTime); - LoginsOfPlayers.add(Player.User.Login); + AccountIdsOfPlayers.add(Player.User.WebServicesUserId); MalusQueue[Player.User.Login] = GetNewMalus(C_Malus_Reset); } @@ -369,7 +369,7 @@ if (Now < StartTime + 3000) { } if (PlayerSpawned) { PlayerSpawned = False; - Net_NBPlayers = LoginsOfPlayers.count; + Net_NBPlayers = AccountIdsOfPlayers.count; Net_PlayersNbAlive = PlayersNbAlive; UpdateCustomRanking(Null, -1); foreach (Player in Players) { @@ -415,7 +415,7 @@ foreach (Event in PendingEvents) { Events::Invalid(Event); } -if (PlayersNbAlive <= 1 && LoginsOfPlayers.count >= 2) { //TODO just respawn in case of 1 player +if (PlayersNbAlive <= 1 && AccountIdsOfPlayers.count >= 2) { //TODO just respawn in case of 1 player Net_TimeBeforeMalus = -1; MB_StopRound(); } @@ -549,7 +549,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) { declare CSmScore WinnerScore <=> Scores::GetBestPlayer(Scores::C_Sort_RoundPoints); if (WinnerScore == Null) { foreach (Score in Scores) { - if (Score.BestRaceTimes.count <= 0 && Score.User != Null && LoginsOfPlayers.exists(Score.User.Login)) { + if (Score.BestRaceTimes.count <= 0 && Score.User != Null && AccountIdsOfPlayers.exists(Score.User.WebServicesUserId)) { declare CSmPlayer Player = GetPlayer(Score.User.Login); if (Player != Null && !Player.RequestsSpectate) { WinnerScore <=> Score; @@ -617,7 +617,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) { */ Void UpdateCustomRanking(CSmPlayer _EliminatedPlayer, Integer _EventType) { declare Integer[Text] CustomTimes for This; - declare Text[] LoginsOfPlayers for This; + declare Text[] AccountIdsOfPlayers for This; foreach (Score in Scores) { if (Score == Null) continue; declare CSmPlayer Player = GetPlayer(Score.User.Login); @@ -635,7 +635,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound) { Scores::SetPlayerRoundPoints(Score,PlayersNbDead); } } - UIModules_ScoresTable::DisplayOnly(LoginsOfPlayers); + UIModules_ScoresTable::DisplayOnly(AccountIdsOfPlayers); UIModules_ScoresTable::SetCustomTimes(CustomTimes); }